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9a2bf73280
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Backported _shortcut_input() virtual from godot4.
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2023-09-07 09:56:16 +02:00 |
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f06d4411f4
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Fix compile.
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2022-11-30 15:03:43 +01:00 |
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Haoyu Qiu
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2d7145e936
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Add built-in action toggle in Input Map settings
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2022-11-30 15:00:12 +01:00 |
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99e94b08c4
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Moved base input related classes to core/input.
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2022-08-17 17:02:24 +02:00 |
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220b2db443
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
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dc9cc716c7
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
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9555ee56b9
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Moved Variant related classes under a variant folder in core.
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2022-08-17 13:17:12 +02:00 |
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388b88678e
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
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fb02d16983
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Now custom controls can be added to the top bar of the plugin settings page.
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2022-07-16 19:28:39 +02:00 |
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d740ef5d18
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
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bca78798ef
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
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2ce53f2b9e
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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340cc8ba45
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Run the include guard script on the editor folder.
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2022-03-17 22:15:35 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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