Commit Graph

73 Commits

Author SHA1 Message Date
Haoyu Qiu
5ceff7f039 Fix AnimatedSprite doesn't emit animation_finished when changing playback direction
(cherry picked from commit d5f5e96e118d6904aaa071fcb8e8f08fa2d4eae5)
2022-07-27 19:14:49 +02:00
smix8
4a5982b9e1 Expose NavigationObstacle2D/3D get_rid() and add config warning
Exposes get_rid() function for scripting.
Adds configuration warning when obstacle is used with not intended static body parent.

(cherry picked from commit 001d89223f1377717d2b3d5ec453ff8dd3604182)
2022-07-27 18:49:00 +02:00
smix8
96b8c4d323 Fix NavigationObstacle2D/3D get_global_transform() error
Fixes NavigationObstacle2D/3D reporting a 'get_global_transform: Condition "!is_inside_tree()" error when estimating the agent radius.

The collisionshapes that are lower in the SceneTree order than the obstacle node are not loaded in the SceneTree yet so the global_transform function fails.

Also adds warning message when this happens.

(cherry picked from commit cc707412e909f117ad53ebe53e19bad43acf086a)
2022-07-27 18:48:43 +02:00
b4ed478b6c Ported: Mention that Area2D doesn't support one_way_collision - KoBeWi
bdbbc78da4
2022-07-27 18:32:54 +02:00
285c02bf76 Ported: Add autocompletion for AnimatedSprite.play() - timothyqiu
0f7f3d08ba
2022-07-27 14:23:27 +02:00
smix8
1317f7000a Add get_region_rid() to NavigationPolygonInstance and NavigationMeshInstance
Add get_region_rid() to NavigationPolygonInstance and NavigationMeshInstance
2022-07-27 13:54:43 +02:00
Haoyu Qiu
5d3645c8cf Improve RayCast2D debug shape
Co-authored-by: fabriceci <fabricecipolla@gmail.com>
2022-07-26 15:05:00 +02:00
kobewi
3bb0c714bb Fix TouchScreenButton error spam
(cherry picked from commit db19cc60fb1aed98c54fb2722f525a624d56b17e)
2022-07-26 12:14:49 +02:00
Ricardo Buring
156fd78792 NavigationObstacle2D: estimate agent radius only when configured to do so 2022-07-25 18:11:52 +02:00
Pedro J. Estébanez
ff5bae8d0e Fix crash when passing null to AudioStreamPlayer::set_stream() 2022-07-25 18:09:39 +02:00
Ellen Poe
94c765d065 instance audio streams before AudioServer::lock call 2022-07-25 17:58:48 +02:00
Haoyu Qiu
18d0362cc0 Fix crash when using Camera2D::set_custom_viewport() 2022-07-25 17:57:41 +02:00
fabriceci
75a882d02e Fix wrong collision reported on move_and_collide 2022-07-25 17:31:13 +02:00
4d1ca02a54 Backported: Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED - jasonwinterpixel - 09e4672f0d 2022-03-24 10:47:06 +01:00
c9b612f012 Added StringName as a variant type, with eventually the help of 3c0059650d . 2022-03-21 21:29:06 +01:00
4d7df62b8e Clang format all files. 2022-03-18 19:00:13 +01:00
8fbdcd18f9 Same change to classes under scene. 2022-03-17 22:57:56 +01:00
3965d70ac5 Moved more includes to cpp files. 2022-03-17 19:35:23 +01:00
73baa5545a Move lots of includes from the h files to cpp files in files under scene/2d. 2022-03-16 20:29:43 +01:00
50af60ded6 Removed TileMap, and TileSet. 2022-03-16 01:54:27 +01:00
a9fca142bc Fully removed Particles and Particles2D, as they were not implemented in gles2. 2022-03-16 00:06:53 +01:00
c0dfdd77f3 Removed particles editor plugins. 2022-03-15 22:25:33 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00