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8c1c9e53d1
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Turned the remaining mesh data resource editor gdscript classes into skeleton c++ classes.
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2022-04-11 13:42:49 +02:00 |
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534d758c54
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Removed mdr ed's icons and button groups.
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2022-04-11 10:21:45 +02:00 |
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eff1e7d5a9
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Added skeleton classes for mesh data resource editor's utilities.
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2022-04-11 10:17:54 +02:00 |
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d3118e1d4b
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Initial skeleton conversion of mdr_ed_mesh_utils.
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2022-04-11 02:35:31 +02:00 |
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200b4b0405
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Added skeleton classes for mesh data resource editor's uv rect editor.
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2022-04-11 01:42:33 +02:00 |
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2093cef963
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Ported the EditorZoomWidget from Godot4.
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2022-04-10 23:29:21 +02:00 |
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6c6684b0c3
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Added the world_generator, mesh_data_resoure_editor, My Godoxel fork, and mat_maker_gd addons into the modules to help with porting.
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2022-04-10 21:14:56 +02:00 |
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d4c57cf537
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Fix compile when using llvm on linux.
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2022-04-02 12:58:52 +02:00 |
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e419b12067
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Also removed remnants of the core xatlas.
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2022-04-02 12:41:05 +02:00 |
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8009d32185
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Removed remnants of libvpx and libwebp.
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2022-04-02 12:34:15 +02:00 |
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7641f064d0
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Fixed low processor mode on android. The fix was inspired by https://github.com/godotengine/godot/pull/59606, although I did it differently.
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2022-03-28 13:21:41 +02:00 |
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f4c49b02de
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Re-extracted the class docs.
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2022-03-27 14:22:24 +02:00 |
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c7b653adc4
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Removed the webp and webm modules.
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2022-03-27 14:21:07 +02:00 |
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53efe58c4f
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Cleanups and fixed compile for frt.
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2022-03-27 13:48:18 +02:00 |
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09742a48b6
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Also added frt1 (https://github.com/efornara/frt/tree/1.x).
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2022-03-27 13:36:42 +02:00 |
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996d47081b
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Renamed frt to frt_sdl.
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2022-03-27 13:31:47 +02:00 |
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adcc57bc7b
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Fix frt's compile.
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2022-03-27 13:18:59 +02:00 |
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a197623126
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Also added efornara's crossbuild - build containers - I'm planning to work them into the current build container stack, likely with lots of modifications. (https://github.com/efornara/crossbuild)
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2022-03-27 13:02:12 +02:00 |
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cb739deb8e
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Added efornara's frt2 platform. (https://github.com/efornara/frt - 2.0 branch). It won't build when selected right now, due to core changes.
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2022-03-27 13:00:05 +02:00 |
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4b2f580fda
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Don't check for the 32 bit binaries at the end of the build all script, and fix the name of the server executables.
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2022-03-25 20:52:56 +01:00 |
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9ae9ba0041
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Disabled building the linux x86 templates with the build all script, as fedora seems to be having some issues installing libstdc++.i686 right now.
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2022-03-25 19:10:20 +01:00 |
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1682e366fb
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Removed the 32bit stuff from the linux container, and added a new 32bit linux container script.
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2022-03-25 19:08:05 +01:00 |
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c69473a82f
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fixed smaller issues with the podman build all script.
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2022-03-25 18:06:04 +01:00 |
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057d17349c
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Actually improved the log file names. Also fixed the server's platform.
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2022-03-25 14:19:33 +01:00 |
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54be0699f0
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Added 32bit linux and windows editor builds to the build all script, along with headless and server builds.
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2022-03-25 14:13:34 +01:00 |
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ded4016814
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Fix 32 bit builds on the linux container.
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2022-03-25 14:06:39 +01:00 |
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2aa3d3250c
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Annotated the podman build all script better, also changed the log file names, and added more variants.
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2022-03-25 13:25:00 +01:00 |
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056bd35257
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Fix errors / update the osx scripts.
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2022-03-25 09:41:40 +01:00 |
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089b16f281
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Fix an another shadowed variable warning.
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2022-03-24 22:43:58 +01:00 |
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8300dbee0f
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Fix shadowed variable warning.
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2022-03-24 22:23:49 +01:00 |
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4e5af4948a
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Added the new changes to the changelog.
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2022-03-24 21:52:36 +01:00 |
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57ffe2211b
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Added material cache support for Voxelman, and Terraman's bake texture mesher step type.
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2022-03-24 21:50:16 +01:00 |
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d328372f38
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Updated old paths in the android jni wrapper classes. This fixes the export templates.
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2022-03-24 21:39:55 +01:00 |
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c306c1ba1e
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Restore main icon.png that got deleted by accident.
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2022-03-24 20:17:23 +01:00 |
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2d77f9979c
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Fix paths for the lipo command in the podman build all script.
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2022-03-24 20:12:09 +01:00 |
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db97ec1152
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Fix generating the android templates with the podman build script.
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2022-03-24 16:17:56 +01:00 |
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d0c0a67f5f
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Updated the changelog.
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2022-03-24 12:44:14 +01:00 |
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923370a68e
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Re-enable werrors in all the github actions.
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2022-03-24 12:01:40 +01:00 |
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69af01b0c6
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Fix inconsistent override warning.
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2022-03-24 11:55:45 +01:00 |
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accd8458c8
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Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c
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2022-03-24 11:10:56 +01:00 |
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7135d64036
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Backported: update _init() description, Specify details regarding required parameters. - zacryol - 3fe37f9635
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2022-03-24 10:49:13 +01:00 |
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25cc327659
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Backported: Fix inversed ADD_GROUP parameters in AnimationNodeOneShot - timothyqiu - e822145be2
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2022-03-24 10:48:01 +01:00 |
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4d1ca02a54
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Backported: Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED - jasonwinterpixel - 09e4672f0d
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2022-03-24 10:47:06 +01:00 |
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cc4dc1e5a8
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Backported: Fix create skeleton bone position - Blackiris - 480543f681
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2022-03-24 10:43:53 +01:00 |
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b5980c3e9b
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Disabled the android editor build workflow.
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2022-03-24 01:27:34 +01:00 |
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a9b2235832
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Small fix to the android editor github action.
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2022-03-24 01:24:11 +01:00 |
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da03f96abe
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
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327f58b236
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Set up doc classes properly for the network synchronizer.
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2022-03-24 01:22:14 +01:00 |
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a6a0ffccb7
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Added an android editor github workflow.
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2022-03-24 01:16:51 +01:00 |
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e5e8271854
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Call the proper gradlew task in the build all helper script.
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2022-03-24 01:16:29 +01:00 |
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