f09ab537e0
Clang-format everything.
2024-04-21 15:27:36 +02:00
f6d9ca069f
Fix build.
2024-04-06 13:46:57 +02:00
A Thousand Ships
240585c58b
Fix building with disable_3d
2024-04-06 12:25:17 +02:00
lawnjelly
909acac329
Discrete Level of Detail
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Add scene side discrete level of detail.
New node `LOD` for UI, and `LODManager` within `World` for automatically updating child visibilities based on distance from cameras.
2024-04-06 12:06:01 +02:00
c0805afa6c
Rework the vertex light 3d module to actually be 3d.
2024-03-27 16:02:08 +01:00
5133ef182d
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
3902cf1924
Moved ScneeStringNames and PropertyUtils into scene/main.
2023-12-10 18:01:51 +01:00
8b18898609
Backported from godot4: Rework const on NavigationServer methods
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`const` is used on all methods, even when they cause modification of the server. This reworks the methods of the server to only use `const` on method that don't change the state of the server.
- DarkKilauea
a0715b30f9
2023-06-09 22:03:42 +02:00
6384b9624f
Ported from godot4: Make navigation mesh edge connections optional
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Makes navigation mesh edge connections optional.
- smix8
f986b52b3c
2023-06-09 20:54:05 +02:00
0438c3cc3f
Backported from godot4: Added node for Navigation links .
...
- DarkKilauea
3dd59013f4
2023-06-08 20:46:09 +02:00
1b0aac6028
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
786e20b159
Work on fixing the remaining issues / error messages with World overrides.
2022-08-30 12:28:05 +02:00
dd2fa3e6e3
Move Cameras into the new 3d world on override.
2022-08-30 00:06:56 +02:00
24a1580dbf
Renamed the files aswell.
2022-08-29 17:33:10 +02:00