mirror of
https://github.com/Relintai/material-maker.git
synced 2024-12-23 21:16:54 +01:00
10ea905090
- shader updates are delayed by .25 seconds to avouid UI freeze - fixed GraphNode initialization upon loading - started obsoleting get_source_rgb and get_source_f functions - updated colorize node to use gradient - image node can now be loaded/saved - removed iqnoise node - rewrote perlin shader to support a seed parameter (seed is calculated from the node's position, so just move it to reseed) - Added voronoi noise node - updated code to use % formats instead of concatenating strings (should solve type problems in shaders) - reworked the context menu (now has submenus) - fixes in the gradient editor |
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.. | ||
blend.gd | ||
blend.tscn | ||
bricks.gd | ||
bricks.tscn | ||
colorize.gd | ||
colorize.tscn | ||
godot_logo.png | ||
godot_logo.png.import | ||
image.gd | ||
image.tscn | ||
material.gd | ||
material.tscn | ||
normal_map.gd | ||
normal_map.tscn | ||
perlin.gd | ||
perlin.tscn | ||
sine.gd | ||
sine.tscn | ||
transform.gd | ||
transform.tscn | ||
voronoi.gd | ||
voronoi.tscn | ||
warp.gd | ||
warp.tscn |