RodZill4
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9834571c4a
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Fixed shader generation and added transform, mirror and skew
Fixed shader generation with nested usage of inputs (process code until no further input substitution is possible)
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2019-09-12 21:16:07 +02:00 |
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RodZill4
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59dced1c09
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Updated generic layout and implemented blend generator
Preview is now resized with a single click.
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2019-09-11 23:13:10 +02:00 |
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RodZill4
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ade213921c
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Rewrote pattern, uniform and voronoi nodes using generic node.
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2018-10-31 22:22:41 +01:00 |
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RodZill4
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0a4e84ec06
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Implemented color, perlin and shape as generic nodes.
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2018-10-29 22:22:35 +01:00 |
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RodZill4
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938397f3f6
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More node editor progress, support for globals in generic nodes
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2018-10-13 17:31:37 +02:00 |
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RodZill4
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fafa5fbb1b
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Added a "Rays" shape and a radiations logo example
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2018-09-21 08:14:20 +02:00 |
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RodZill4
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e2e1a67b7e
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Added star shape in Shape generator
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2018-09-20 08:32:30 +02:00 |
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RodZill4
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d9b98693da
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Added a simple shape generator
Can be used to create a circle, a polygon or a curved star
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2018-09-19 08:21:48 +02:00 |
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RodZill4
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1c56fc60d8
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Cleanup and renaming
Moved Material Spray to another repository.
Renamed the addon directory to material_maker
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2018-09-03 21:35:44 +02:00 |
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