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8abb968c52
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Fix syntax error.
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2020-04-21 14:48:05 +02:00 |
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RodZill4
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86893d32ef
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Updated release number, fixed randomization for Unity export (#104)
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2020-04-17 08:47:23 +02:00 |
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RodZill4
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bd868d8a55
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New preview menu, added support for expressions in float parameters
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2020-04-13 09:32:59 +02:00 |
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RodZill4
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fe2c83a79a
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Added Axis parameter to 3D primitives
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2020-04-04 07:16:45 +02:00 |
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RodZill4
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fd83287000
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Fixed truchet nodes (broken by seed related changes)
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2020-04-03 08:03:51 +02:00 |
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RodZill4
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d9a482eb11
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Updated loading screen
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2020-04-03 08:03:13 +02:00 |
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RodZill4
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14683e25af
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Fixed default shader data used when shader generation fails
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2020-04-03 08:01:06 +02:00 |
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Rodz Labs
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dc59af0c4e
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Merge pull request #101 from RodZill4/dev-optimize
Optimized UI by avoiding shader regeneration whenever possible
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2020-03-28 10:01:40 +01:00 |
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RodZill4
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836908202a
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Fixed 3D preview problem
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2020-03-28 09:57:10 +01:00 |
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RodZill4
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ab7568ccc5
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Updated renderer to generate 16 bits float images, more histogram optimizations
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2020-03-28 09:50:51 +01:00 |
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RodZill4
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29048fc307
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Optimized tones UI and added histogram panel
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2020-03-27 23:35:33 +01:00 |
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RodZill4
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b4a122aac1
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Merge branch 'master' into dev-optimize
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2020-03-27 21:09:44 +01:00 |
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Rodz Labs
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1d53b938de
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Merge pull request #100 from RodZill4/dev-levels
Added tones node
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2020-03-27 21:09:01 +01:00 |
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RodZill4
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e15b939258
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Added documentation for the Tones node
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2020-03-27 09:08:03 +01:00 |
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RodZill4
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d7c749c08e
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Added modifiers to float edit widget
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2020-03-27 07:35:56 +01:00 |
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RodZill4
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cc606137b3
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Added optimization for color parameters
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2020-03-26 21:58:26 +01:00 |
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RodZill4
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aad3991734
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Optimized float parameters (now passed as dictionaries)
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2020-03-26 21:24:50 +01:00 |
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RodZill4
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9ab8820598
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Optimized gradient parameters (passed as floats when possible)
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2020-03-26 08:56:55 +01:00 |
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RodZill4
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8da80e163c
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Fixed shader node and hierarchy pane optimization
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2020-03-25 22:01:02 +01:00 |
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RodZill4
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8beaabefdc
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Fixed switch, background 2D preview, node templates and examples
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2020-03-25 19:06:31 +01:00 |
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RodZill4
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a6f26464d2
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Fixed examples (random seed related changes)
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2020-03-24 21:18:59 +01:00 |
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RodZill4
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fd92c57905
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Optimized seed and thumbnail previews
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2020-03-24 19:21:28 +01:00 |
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RodZill4
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4502f2c033
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Added button to Tones node to adjust levels automatically
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2020-03-22 15:08:48 +01:00 |
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RodZill4
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3627470239
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Added missing initialization of cursor positions in the Tones node
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2020-03-22 10:48:07 +01:00 |
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RodZill4
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d3a3fabc31
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Moved histogram to a separate scene (so it can become a panel later)
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2020-03-22 09:54:32 +01:00 |
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RodZill4
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08f5d007ae
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Updated histogram for alpha channel
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2020-03-22 05:45:29 +01:00 |
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RodZill4
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ef4fbac0a4
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Renamed Tones node and added alpha channel to histogram
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2020-03-21 21:49:05 +01:00 |
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RodZill4
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565219ab74
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Started implementing the Tones node
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2020-03-21 17:44:41 +01:00 |
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RodZill4
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fcfdcef286
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Merge branch 'master' into dev-optimize
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2020-03-20 07:49:57 +01:00 |
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RodZill4
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31545cb20c
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Added float parameter filtering and optimization for texture parameters.
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2020-03-20 07:44:22 +01:00 |
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RodZill4
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3c87f2c491
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Optimized 3D preview and buffer nodes
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2020-03-18 21:40:02 +01:00 |
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Rodz Labs
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8898f709fe
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Merge pull request #94 from Calinou/update-appstream-metadata
Update AppStream metadata for 0.9 release
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2020-03-16 06:28:50 +01:00 |
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Hugo Locurcio
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7b9ab16255
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Update AppStream metadata for 0.9 release
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2020-03-15 19:02:36 +01:00 |
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RodZill4
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fc72fd0af4
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Fixed export templates path
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2020-03-15 07:08:07 +01:00 |
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RodZill4
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7f48d5871a
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Added a solid background to the gradient editor's color picker
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2020-03-14 19:56:57 +01:00 |
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RodZill4
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e6cbb02ae6
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Updated popup menu to show only useful nodes when connecting
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2020-03-14 17:59:23 +01:00 |
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RodZill4
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64eeaa14f0
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Fixed lighten, darken modes of TEX3D blend
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2020-03-14 17:58:12 +01:00 |
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RodZill4
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d2b24f3ce3
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Fixed 3D preview update problem (when changing the model)
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2020-03-13 22:41:06 +01:00 |
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RodZill4
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455dcc7fde
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Started optimizing 2D preview
float parameters don't trigger shader regeneration anymore
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2020-03-13 07:50:04 +01:00 |
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RodZill4
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22bacb6673
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Update hierarchy pane when renaming a group
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2020-03-12 07:51:01 +01:00 |
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RodZill4
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7150ac082e
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Merge branch 'master' of https://github.com/RodZill4/material-maker
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2020-03-12 06:07:04 +01:00 |
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RodZill4
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f634469ec2
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Fixed typo in perlin & fbm nodes
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2020-03-12 06:06:57 +01:00 |
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Rodz Labs
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59c9e3b7b1
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Merge pull request #93 from RodZill4/dev-export
Added export for Godot, Unity and Unreal and command line arguments support
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2020-03-10 22:55:45 +01:00 |
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RodZill4
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3ccd3d2e04
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Updated documentation with export / command line arguments changes
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2020-03-10 22:44:29 +01:00 |
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RodZill4
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eb30f4ad1b
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Fixed screenshot
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2020-03-09 20:43:19 +01:00 |
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RodZill4
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2b46a6936d
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Merge branch 'master' into dev-export
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2020-03-08 23:14:42 +01:00 |
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Rodz Labs
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ec65dee27f
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Merge pull request #92 from RodZill4/dev-ui
User interface updates
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2020-03-08 23:07:50 +01:00 |
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RodZill4
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6b919eb23b
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Updated all nodes screenshots
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2020-03-08 23:04:56 +01:00 |
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RodZill4
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b0f5bdf228
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Fixed bricks example, examples updates
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2020-03-08 23:01:39 +01:00 |
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RodZill4
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8edb94e9de
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Hierrachy pane fixes
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2020-03-08 21:42:26 +01:00 |
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