Commit Graph

21 Commits

Author SHA1 Message Date
Marc Gilleron
1cac9beec4 Add an internal option to run the terrain in editor, which defaults to false because editor integration currently isn't thread-safe 2018-09-28 01:10:35 +01:00
Marc Gilleron
7357060377 Several fixes, a few bugs remain
- Spread mesh updates on the main thread to reduce stalls
- Fix some ambiguous situations with an additional block state
- Expose block states for debug drawing
2018-09-26 01:22:23 +01:00
Marc Gilleron
8f349a1c9a Moved loading and meshing to 2 threads, will need a few bugfixes 2018-09-25 00:54:07 +01:00
Marc Gilleron
115e0e2870 Fixed view distance + dynamic load/unload around viewer 2017-08-28 01:48:36 +02:00
Marc Gilleron
6419e78fc2 Use VisualServer directly for mesh instances 2017-08-20 18:37:08 +02:00
Marc Gilleron
cb548234fc Block size is no longer a constant 2017-08-20 15:17:54 +02:00
Marc Gilleron
df13e025ca Expose things to the editor, first iteration, might be buggy 2017-08-15 02:24:52 +02:00
Marc Gilleron
51596fef95 Clang-format 2017-08-13 01:19:39 +02:00
Marc Gilleron
f07ddb37e3 Voxel raycast now considers smooth voxels too 2017-04-09 20:52:39 +02:00
Marc Gilleron
a5a1ded2f3 Added smooth voxels (untextured at the moment) 2017-04-06 23:44:11 +02:00
Marc Gilleron
a25c592cab Added profiling information (for engine dev mostly) 2017-04-01 20:10:38 +02:00
Marc Gilleron
9cce2aabcb Make it easier to edit voxels one by one + a few fixes for that 2017-03-29 22:36:42 +02:00
Marc Gilleron
4a24e28fce Blocks updates can be sorted by distance to viewer 2017-03-28 00:56:01 +02:00
Marc Gilleron
ef4d07ca03 Added simple voxel raycast 2017-03-26 20:07:01 +02:00
Marc Gilleron
353b32c49a Added collision shape generation 2017-03-26 18:09:37 +02:00
Marc Gilleron
fa5e419549 Upgraded to Godot 3.0 2017-03-25 01:23:36 +01:00
Marc Gilleron
06a399f932 Fixed set_voxel() and block force_update_blocks() 2017-01-05 02:39:40 +01:00
Marc Gilleron
c38a822664 Code style 2017-01-02 02:19:02 +01:00
Marc Gilleron
c75d1e78b2 Voxels are loaded through VoxelProvider 2017-01-02 02:15:57 +01:00
Marc Gilleron
8d1c8cc339 Spaces to tabs 2017-01-01 04:40:16 +01:00
Marc Gilleron
5662dfde7b Added VoxelMap and VoxelTerrain + various fixes 2016-05-10 01:59:54 +02:00