godot-steering-ai-framework/project/demos/SeekFlee/SeekFleeDemo.tscn

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[gd_scene load_steps=11 format=2]
[ext_resource path="res://demos/SeekFlee/Boundary.gd" type="Script" id=1]
[ext_resource path="res://demos/SeekFlee/Player.gd" type="Script" id=2]
[ext_resource path="res://demos/SeekFlee/SeekFleeDemo.gd" type="Script" id=3]
[ext_resource path="res://demos/SeekFlee/Spawner.gd" type="Script" id=4]
[ext_resource path="res://assets/theme/gdquest.theme" type="Theme" id=5]
[ext_resource path="res://demos/SeekFlee/Seeker.tscn" type="PackedScene" id=6]
[ext_resource path="res://assets/sprites/large_circle.png" type="Texture" id=7]
[sub_resource type="CircleShape2D" id=1]
radius = 32.0
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 10, 300 )
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 512, 10 )
[node name="SeekFleeDemo" type="Node2D"]
script = ExtResource( 3 )
__meta__ = {
"_editor_description_": "A toy demo to demonstrate the usage for the Seek and Flee steering behaviors."
}
[node name="Camera2D" type="Camera2D" parent="."]
current = true
[node name="Player" type="KinematicBody2D" parent="."]
collision_mask = 2
script = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
shape = SubResource( 1 )
[node name="Sprite" type="Sprite" parent="Player"]
modulate = Color( 0.952941, 0.290196, 0.0588235, 1 )
texture = ExtResource( 7 )
[node name="LeftBoundary" type="StaticBody2D" parent="."]
position = Vector2( -512, 0 )
collision_layer = 2
collision_mask = 5
script = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="LeftBoundary"]
shape = SubResource( 2 )
[node name="RightBoundary" type="StaticBody2D" parent="."]
position = Vector2( 512, 0 )
collision_layer = 2
collision_mask = 5
script = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="RightBoundary"]
shape = SubResource( 2 )
[node name="TopBoundary" type="StaticBody2D" parent="."]
position = Vector2( 0, -300 )
collision_layer = 2
collision_mask = 5
script = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="TopBoundary"]
shape = SubResource( 3 )
[node name="BottomBoundary" type="StaticBody2D" parent="."]
position = Vector2( 0, 300 )
collision_layer = 2
collision_mask = 5
script = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="BottomBoundary"]
shape = SubResource( 3 )
[node name="Spawner" type="Node2D" parent="."]
script = ExtResource( 4 )
Entity = ExtResource( 6 )
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="GUI" type="PanelContainer" parent="CanvasLayer"]
margin_right = 1024.0
margin_bottom = 116.0
theme = ExtResource( 5 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="MarginContainer" type="MarginContainer" parent="CanvasLayer/GUI"]
margin_right = 1024.0
margin_bottom = 116.0
[node name="RichTextLabel" type="RichTextLabel" parent="CanvasLayer/GUI/MarginContainer"]
margin_left = 16.0
margin_top = 16.0
margin_right = 1008.0
margin_bottom = 100.0
rect_min_size = Vector2( 0, 84 )
bbcode_enabled = true
bbcode_text = "Seek & Flee Demo
Move the [color=red]red \"Player\"[/color] around with WASD and notice the [color=blue]blue \"Enemies\"[/color] and the seek/flee
the \"Player\""
text = "Seek & Flee Demo
Move the red \"Player\" around with WASD and notice the blue \"Enemies\" and the seek/flee
the \"Player\""