Commit Graph

457 Commits

Author SHA1 Message Date
18cf024cc5 now an entity can by itself interact, it does not need an EntityData. Useful for opening simpler custom entities, that just open guis. 2019-10-06 00:10:36 +02:00
fa4749f28d Fixed small mistakes in player's serialization, and deserialization. 2019-10-04 22:55:46 +02:00
7629584851 Cleaned up Stat's constructors. 2019-10-04 22:55:09 +02:00
7c6cb26aba Implemented looting. 2019-10-02 13:23:04 +02:00
35c292c932 Added the missing get_loot binding into LootDataBase. 2019-10-02 11:43:36 +02:00
223276ef41 Loot data container now uses the vector based bindings. 2019-10-02 11:35:30 +02:00
cd2022792b Fixed calling _cans_interact, and _sinteract in EntityData. 2019-10-02 11:22:20 +02:00
915e6fb3b4 Fix warning. 2019-09-28 22:06:11 +02:00
d269ebb51a Fixed a few potential crashes. 2019-09-28 21:46:13 +02:00
435b57337a Added an sspell_cast_success callback. Also the clientside version was finished up. 2019-09-28 17:36:02 +02:00
fc35baf69f Fixed the arguments for a few script virtual callbacks. 2019-09-28 15:23:21 +02:00
d8d2ce895e Fix crash. 2019-09-28 01:04:26 +02:00
bcbc83596a Improved the targeting signals, and callbacks in entity. 2019-09-27 18:05:43 +02:00
a4554f5bf7 -Removed the fail cond from Bag::get_item.
-Removed the bag include from item template.
2019-09-27 16:35:55 +02:00
f337ab57c4 Cleaned up ItemInstance, and ESDragAndDrop a bit. Reenabled AISpellActionContainer and fixed android build with it. 2019-09-27 00:49:21 +02:00
501f33484d Removed AISpellActionContainer temporarily from the build, as it caused errors in the android build. 2019-09-26 01:41:48 +02:00
d8f702dfb8 Added a mouse entered, and exited signal aswell. 2019-09-25 16:31:28 +02:00
3b1028ddf4 Added mouseover callbacks. 2019-09-25 12:59:21 +02:00
98e0126e19 Added EntityClassPlaystyleType enum, and removed CharacterWeaponDataTypes. 2019-09-25 12:00:11 +02:00
3df69b5240 Small binding fix. 2019-09-25 11:35:45 +02:00
bdc90b4b47 Added more variables to AISpellACtion, and added an AiSpellActionContainer. 2019-09-25 11:29:25 +02:00
1d317c56b7 Now entity properly calls unref, on spell cast fails. 2019-09-24 15:18:35 +02:00
081750d4af Include guard fix. 2019-09-24 02:04:41 +02:00
6074b75ec3 Property style cleanup, and added an entity name changed signal. 2019-09-17 15:35:03 +02:00
5e68f551a3 Cleaned up the talent-related functions in entity. 2019-09-17 14:06:41 +02:00
bd6d2cfde5 Added a _canc_interact vmethod as well. 2019-09-17 02:17:47 +02:00
4aad057925 Added a few remaining things required for entity interactions. 2019-09-17 02:14:24 +02:00
3d8010f028 Fix warning at startup. 2019-09-17 01:25:59 +02:00
d16e580bf4 Moved the container and vendor data into it's own classes from EntityData. 2019-09-17 01:14:19 +02:00
0a00a12c32 Split EntityData into EntityClassData, and a new EntityData. 2019-09-17 00:04:37 +02:00
18925ee236 Implemented Bags, and added a InteractionType enum. 2019-09-16 21:57:55 +02:00
f3a9a9e14a Added LevelStatData classes. 2019-09-16 03:13:52 +02:00
e0183a53c6 More from_dicts. 2019-09-14 20:44:50 +02:00
8cafa3bf7d Crash fix. 2019-09-14 02:58:02 +02:00
40ab1c9c00 Simple from_dict implementation. 2019-09-14 01:56:57 +02:00
62b5df080a More work on entity serialization. 2019-09-13 15:21:07 +02:00
7756cf51ec Work on serialization. 2019-09-13 09:26:53 +02:00
f036bf449b Added Spell learning, and Skill support into Entity. And added an XP Rate stat. Also the levelup, and xp gain signals are now actually called. 2019-09-13 01:23:28 +02:00
99be4306ce Added EntitySkill. 2019-09-13 00:23:39 +02:00
1a6bbf5016 Removed FactionComponent. 2019-09-12 23:52:11 +02:00
add4ab2b51 Removed the old (uncleaned) spell data related classes. 2019-09-12 23:45:28 +02:00
2578bbb0ba Added training related data. 2019-09-12 23:43:53 +02:00
d87668f779 Now caster aura apply, and target aura apply in Spell are done using Arrays. Also added a new array "Apply Auras On Learn". 2019-09-12 23:28:18 +02:00
e65b2f4ecb Added SpellCategory to Spell. Also removed the old commented out code from Spell. 2019-09-12 23:06:24 +02:00
db06f601fc Added stat_points_per_level to EntityData. 2019-09-12 22:55:07 +02:00
d5d38aea1c Added a few spell and aura arrays to ItemTemplate, added a new enum, and fixed compile. 2019-09-12 22:45:29 +02:00
aadb56411a Added skills. 2019-09-12 18:22:50 +02:00
d6f7c7aee2 Datamanger now loads the xpdata as well. 2019-09-12 15:05:42 +02:00
544aa45a80 Bindings for XPData. 2019-09-12 14:40:57 +02:00
2c8becc27a Added xp and level based events. 2019-09-12 13:26:52 +02:00