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6f3744e2cb
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Ran clang format on every file, I got used to it working by default in Visual Studio and I forgot about it.
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2020-01-09 04:27:19 +01:00 |
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6b2c97df9a
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Fix a few small issues with spell's bindings.
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2020-01-06 14:29:13 +01:00 |
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4a166becf4
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Started porting code from Broken Seals.
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2020-01-02 00:14:29 +01:00 |
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52fb82506a
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Fix 2 typos.
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2019-12-29 16:38:25 +01:00 |
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47da2d28b1
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Added bindings for dispells into Spell, and Aura. Cleaned up Spell's scaling bindings. The AuraTypes enum can now be used as flags aswell. Unified has_global_cooldown like bindings.
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2019-12-29 01:58:25 +01:00 |
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1c96daba5f
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Proper doc setup.
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2019-12-25 14:08:01 +01:00 |
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e9a7a92fb2
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Moved MeshDataResource to it's own module. This module will now detect it's presence.
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2019-12-20 16:13:33 +01:00 |
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897c051982
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Cleaned up spell's Projectile, and aoe binds.
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2019-12-13 09:37:12 +01:00 |
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251f9e6e2a
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Added a son_physics_process callback to spells, spell scripts can register for it in entities.
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2019-12-12 16:44:43 +01:00 |
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7f3b1eecdd
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Merged SpellProjectile and WorldEffect into a new WorldSpell class.
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2019-12-09 21:23:57 +01:00 |
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fcf23281e8
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Small fixes. Improved the usability of XPData.
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2019-12-02 19:14:40 +01:00 |
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905da5161e
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Moved the EntityDataManager into a new autoloads subfolder.
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2019-12-01 22:56:53 +01:00 |
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e57c0ef30e
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Moved in-world spell related classes into a different folder.
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2019-12-01 21:21:51 +01:00 |
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8c11a22209
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Added EntitySkillData.
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2019-12-01 18:00:09 +01:00 |
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abb564acdc
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Resources should work in multiplayer now, also work on bindings.
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2019-12-01 00:24:38 +01:00 |
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992d0672f9
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Fixed sending item count changes to the client. Also added the stack_size_changed signal to ItemInstance.
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2019-11-29 10:16:59 +01:00 |
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7a0e861c7d
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Fix compile.
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2019-11-11 21:41:28 +01:00 |
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79a82810b5
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Fixed serializing caster's path as ".".
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2019-11-11 00:46:31 +01:00 |
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d89871f1b4
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now the text_name properties use resource's resource_name property to store data.
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2019-11-09 17:49:05 +01:00 |
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d2c29095bb
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Added gender enum, and added it to ItemVisualEntry.
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2019-11-03 22:39:19 +01:00 |
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81d5e867ab
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Fix bindings.
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2019-11-01 23:40:54 +01:00 |
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0bdf6652a6
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Better/Different AuraGroup implementation.
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2019-11-01 22:07:56 +01:00 |
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056791b313
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Improved the design a bit, implemented serializing SpellDamageInfo, and SpellHealInfo. Also fixed a crash.
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2019-10-29 18:12:15 +01:00 |
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e267217b84
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Removed the now unneeded CharacterSkeletonVisualEntry, and it's related properties/classes.
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2019-10-26 15:28:58 +02:00 |
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952bbb113d
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Small cleanups.
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2019-10-26 15:13:04 +02:00 |
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82893c5a61
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Restored EquipmentDataEntry.
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2019-10-24 22:25:25 +02:00 |
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be520eb184
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Compile fix.
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2019-10-24 22:12:11 +02:00 |
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dba901cc9e
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Started implementing switchable equipment.
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2019-10-24 22:06:47 +02:00 |
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b0ce9818c1
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Renamed DataManager to EntityDataManager. Also moved it to the root of the project.
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2019-10-19 13:21:21 +02:00 |
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df0aeb715f
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Removed the commented out transpiled code from aura.cpp.
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2019-10-19 12:50:06 +02:00 |
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70cb694a12
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Removed the temp properties.
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2019-10-19 12:49:01 +02:00 |
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056f9e0358
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More bindings cleanup.
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2019-10-19 12:47:30 +02:00 |
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e463b32f87
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Removed the property with the typo.
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2019-10-19 12:34:32 +02:00 |
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1c0e999bac
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Typo fix.
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2019-10-19 12:29:39 +02:00 |
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f0aca4afa4
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Removed the temporary bindings.
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2019-10-19 12:20:59 +02:00 |
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1081f48cff
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Fix Typo.
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2019-10-19 12:15:12 +02:00 |
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48470111f3
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Standardized resource name and description properties. I left the original properties for now, so upgrading is possible.
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2019-10-19 12:12:09 +02:00 |
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1334cf5b75
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Added name to a few resources.
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2019-10-17 21:42:01 +02:00 |
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e2aabbf150
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Improved XPData's bindings.
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2019-10-16 13:28:16 +02:00 |
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53c66c2136
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Small logic fixes.
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2019-10-16 02:33:26 +02:00 |
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d490fa6b61
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Added should_deny_equip.
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2019-10-13 22:48:25 +02:00 |
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051aef3659
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Added required_skills, and armor type to Itemtemplate.
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2019-10-13 22:00:41 +02:00 |
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3f586d46d2
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Fixed some deserialization <-> setup related issues.
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2019-10-13 20:05:03 +02:00 |
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885504c864
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Added the new classes to the build. Also small fixes.
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2019-10-13 19:39:11 +02:00 |
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21b8d432e0
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Added EquipmentData.
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2019-10-13 15:21:28 +02:00 |
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b578d928bd
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Added equip hooks. And added a non-existent signal.
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2019-10-13 13:12:27 +02:00 |
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88d9093996
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Various levelling, and serialization related fixes, and improvements.
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2019-10-10 00:46:12 +02:00 |
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f12640dbcc
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implemented serialization for ItemInstance.
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2019-10-07 19:19:34 +02:00 |
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f3f019b5cb
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Added teaches_craft_recipe to spell.
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2019-10-07 18:29:25 +02:00 |
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3fc6579aee
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Renamed CraftDataAttribute into CraftRecipe. Also added a few more crafting categories.
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2019-10-07 15:25:36 +02:00 |
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