entity_spell_system/data
2019-10-19 12:50:06 +02:00
..
aura_stat_attribute.cpp First Commit. 2019-04-20 14:02:55 +02:00
aura_stat_attribute.h -Moved StatModifier from Stats to it's own file. Also updated i. 2019-08-05 23:59:37 +02:00
aura_trigger_data.cpp First Commit. 2019-04-20 14:02:55 +02:00
aura_trigger_data.h First Commit. 2019-04-20 14:02:55 +02:00
aura.cpp Removed the commented out transpiled code from aura.cpp. 2019-10-19 12:50:06 +02:00
aura.h Standardized resource name and description properties. I left the original properties for now, so upgrading is possible. 2019-10-19 12:12:09 +02:00
character_skeleton_visual_entry.cpp Added MeshDataResource, so the mesh generation works in GLES2 too. Also added simple importers for it. 2019-07-05 21:28:51 +02:00
character_skeleton_visual_entry.h Added a bund of skeleton-related new classes. They aren't finished yet. Renamed the spells folder to infos. 2019-07-23 02:21:06 +02:00
craft_recipe_helper.cpp Renamed CraftDataAttribute into CraftRecipe. Also added a few more crafting categories. 2019-10-07 15:25:36 +02:00
craft_recipe_helper.h Renamed CraftDataAttribute into CraftRecipe. Also added a few more crafting categories. 2019-10-07 15:25:36 +02:00
craft_recipe.cpp Removed the temporary bindings. 2019-10-19 12:20:59 +02:00
craft_recipe.h Standardized resource name and description properties. I left the original properties for now, so upgrading is possible. 2019-10-19 12:12:09 +02:00
data_manager.cpp More bindings cleanup. 2019-10-19 12:47:30 +02:00
data_manager.h Added EquipmentData. 2019-10-13 15:21:28 +02:00
equipment_data_entry.cpp Fixed some deserialization <-> setup related issues. 2019-10-13 20:05:03 +02:00
equipment_data_entry.h Fixed some deserialization <-> setup related issues. 2019-10-13 20:05:03 +02:00
equipment_data.cpp Fixed some deserialization <-> setup related issues. 2019-10-13 20:05:03 +02:00
equipment_data.h Fixed some deserialization <-> setup related issues. 2019-10-13 20:05:03 +02:00
item_instance.cpp implemented serialization for ItemInstance. 2019-10-07 19:19:34 +02:00
item_instance.h implemented serialization for ItemInstance. 2019-10-07 19:19:34 +02:00
item_stat_modifier.cpp implemented serialization for ItemInstance. 2019-10-07 19:19:34 +02:00
item_stat_modifier.h implemented serialization for ItemInstance. 2019-10-07 19:19:34 +02:00
item_template_stat_modifier.cpp First Commit. 2019-04-20 14:02:55 +02:00
item_template_stat_modifier.h First Commit. 2019-04-20 14:02:55 +02:00
item_template.cpp Removed the temporary bindings. 2019-10-19 12:20:59 +02:00
item_template.h Standardized resource name and description properties. I left the original properties for now, so upgrading is possible. 2019-10-19 12:12:09 +02:00
item_visual_entry.cpp Added a simple itemVisual class, and an ItemVisualEntry Class. 2019-08-24 15:53:56 +02:00
item_visual_entry.h The ItemVisual and ItemVisualEntry is a resource now. 2019-08-24 16:17:58 +02:00
item_visual.cpp Added a simple itemVisual class, and an ItemVisualEntry Class. 2019-08-24 15:53:56 +02:00
item_visual.h The ItemVisual and ItemVisualEntry is a resource now. 2019-08-24 16:17:58 +02:00
spell_cooldown_manipulation_data.cpp First Commit. 2019-04-20 14:02:55 +02:00
spell_cooldown_manipulation_data.h First Commit. 2019-04-20 14:02:55 +02:00
spell_data_constants.h First Commit. 2019-04-20 14:02:55 +02:00
spell_effect_visual_simple.cpp Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
spell_effect_visual_simple.h Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
spell_effect_visual.cpp Removed the temporary bindings. 2019-10-19 12:20:59 +02:00
spell_effect_visual.h Standardized resource name and description properties. I left the original properties for now, so upgrading is possible. 2019-10-19 12:12:09 +02:00
spell_projectile_data.cpp Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
spell_projectile_data.h Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
spell.cpp Removed the temp properties. 2019-10-19 12:49:01 +02:00
spell.h More bindings cleanup. 2019-10-19 12:47:30 +02:00
TargetRelationType.h First Commit. 2019-04-20 14:02:55 +02:00
world_effect_data.cpp Removed the temporary bindings. 2019-10-19 12:20:59 +02:00
world_effect_data.h Standardized resource name and description properties. I left the original properties for now, so upgrading is possible. 2019-10-19 12:12:09 +02:00
xp_data.cpp Improved XPData's bindings. 2019-10-16 13:28:16 +02:00
xp_data.h Improved XPData's bindings. 2019-10-16 13:28:16 +02:00