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378ebcff23
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Update the copyright texts for 2021.
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2021-04-19 10:13:51 +02:00 |
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3bbe113897
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Don't crash if stat_data is not set.
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2021-02-21 00:00:19 +01:00 |
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aa7e605d65
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Fix compile for 4.0.
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2021-02-06 11:44:14 +01:00 |
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9621a6dda5
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Added additional transforms for the bone meshes. This will simplify the model part creation process. Also added a user transform field, which can be used to distort modelparts on a per character basis.
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2021-01-29 16:31:44 +01:00 |
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52cd322c88
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Added SpeciesInstance to EntityData.
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2020-10-19 12:20:12 +02:00 |
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20811bb740
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removed the entity_controller property from EntityData.
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2020-10-19 11:53:57 +02:00 |
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83a688f9dc
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Removed get_entity_type from EntityData, Entity now uses the one from EntitySpeciesData.
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2020-10-19 11:48:00 +02:00 |
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ee099a0f0e
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Moved StatData from EntityData to EntityClassData.
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2020-10-18 23:15:09 +02:00 |
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fe16d4573f
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Moved vendor item data, spell train data, item container data, and craft recipes from EntityData to EntityClassData.
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2020-10-18 18:04:15 +02:00 |
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a90d4f997a
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Removed AIFormation property from EntityData.
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2020-10-18 16:20:24 +02:00 |
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743dca09ec
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Removed the inherits property from EntityData (wasn't exposed to gdscript).
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2020-10-18 15:55:14 +02:00 |
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e992462683
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Fix compile for 4.0.
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2020-10-06 23:15:49 +02:00 |
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cdc8b7830d
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Update Readme.
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2020-09-22 13:58:57 +02:00 |
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7267f327cb
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ESSEntitySpawner is now inherited from Node instead of from Resource. This will make networked spawning code simpler, and more intuitive.
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2020-09-22 13:47:25 +02:00 |
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aaf6ea68d2
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Now the character's equipment visuals will be applied after setting it's skeleton. Also fix an argument.
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2020-09-15 16:57:12 +02:00 |
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a957c94436
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Fix equipment deserialization.
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2020-09-15 15:19:45 +02:00 |
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35b7806fd7
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Fix logic in remove_model_visual.
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2020-09-15 09:29:11 +02:00 |
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bbe9df3ad6
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Implemented buying from and selling to a vendor.
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2020-09-15 01:15:53 +02:00 |
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cf95db4a75
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Add interaction type vendor. Also fix the EntityWindows enum, 2 of the entries had the same value.
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2020-09-13 13:32:35 +02:00 |
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0a1e08f541
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Implement level and money handling in _spell_learns.
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2020-09-13 00:01:30 +02:00 |
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57d80dafff
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Entities now create their own actionbar profiles from the default on the first access.
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2020-09-12 23:00:18 +02:00 |
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749c0a5c2f
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Removed onc_open_loot_winow_request, onc_open_container_winow_request, and onc_open_vendor_winow_request signals from Entity, onc_open_winow_request with a window_id parameter took their place.
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2020-09-10 12:35:06 +02:00 |
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c4d990ca03
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Fix interation type binding string's order.
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2020-09-10 12:18:38 +02:00 |
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3bafc7c411
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Added an interaction type for training.
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2020-09-10 11:01:31 +02:00 |
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0ddd4908fd
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Typo fixes in readme.
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2020-08-07 21:01:20 +02:00 |
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95c8d6f2a5
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Projectile section.
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2020-08-07 20:24:49 +02:00 |
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a4c1f6988a
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Items and looting sections.
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2020-08-07 19:18:39 +02:00 |
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eeb1d2ab60
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xp section.
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2020-08-07 18:56:39 +02:00 |
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693b5c9155
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Interactions and vendors section.
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2020-08-07 18:51:36 +02:00 |
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a8b0e0cd80
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ModelVisuals section.
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2020-08-07 18:27:57 +02:00 |
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01635ea679
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Improved the spawning section a bit. Also smaller tweaks.
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2020-08-07 17:51:09 +02:00 |
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5c3f1bf7b6
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Readme SpeciesInstance section.
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2020-08-07 17:30:01 +02:00 |
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8c3375e136
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Readme entity body section, and moved around a few things.
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2020-08-07 17:26:46 +02:00 |
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d0b0463d17
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ESSResourceDB section.
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2020-08-07 00:02:30 +02:00 |
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cc9b213bf4
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Settings section.
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2020-08-06 23:47:41 +02:00 |
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146b6054f8
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EntityResource segment.
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2020-08-06 23:46:18 +02:00 |
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4f9f4327e1
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Fix a few newlines.
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2020-08-05 22:38:51 +02:00 |
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241bfb91bc
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More work on the readme.
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2020-08-05 22:36:39 +02:00 |
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cd5ddc960a
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More work on the Readme.
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2020-08-05 19:19:12 +02:00 |
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888c1bdf68
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Readme.md singletons section, and enums section.
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2020-08-05 15:10:06 +02:00 |
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65782c63d5
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Add the missing section headers to the readme. I'll finish them in the next few days. Also link the roguelike project.
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2020-08-01 10:53:35 +02:00 |
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0ac9a8770e
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The from_dict() should handle empty dictionaries without errors.
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2020-07-31 01:16:59 +02:00 |
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0bce71e5b7
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Implement InputProfile.
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2020-07-31 01:05:52 +02:00 |
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1aa751f959
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Cleaned up SpellDamageInfo and SpellHealInfo.
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2020-07-29 18:27:45 +02:00 |
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24a85e3b7c
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Fix uninitialized variable.
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2020-07-29 15:51:10 +02:00 |
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915ecb9ad5
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Fix parentheses in _calculate_initial_damage, and _calculate_initial_heal.
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2020-07-29 15:43:01 +02:00 |
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2c7a982a28
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Added a body changed signal, and a vmethod to Entity.
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2020-07-29 15:21:29 +02:00 |
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e45d109d7f
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Implemented modifier support for EntityResources.
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2020-07-29 14:36:45 +02:00 |
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060601afbe
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Cleanup _sapply.
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2020-07-29 14:31:41 +02:00 |
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7b6097d95c
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Fix compile for 4.0.
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2020-07-29 00:02:27 +02:00 |
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