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xp section.
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@ -472,7 +472,9 @@ by modifying their damage values in aura callbacks.
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## XP
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After you set
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You can set all the xp values for your levels in `ProjectSettings->Ess->xp`.
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Now you can start distributing xp, for whatever you'd like to Entities, using `Entity.xp_adds(vlaue : int)`
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## Implementing...
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