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12276aa334
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Work on fixing compile.
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2023-01-09 01:15:48 +01:00 |
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d827bd370e
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Comment out all GDVIRTUAL_BINDs in the module temporarily.
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2023-01-08 16:48:01 +01:00 |
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Your Name
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ee46263958
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removed version 3 checks + renamed incorrectly identified replacement for BIND_VMETHOD
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2022-08-31 17:27:50 -04:00 |
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Your Name
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32907bc4ec
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converting everything with regex
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2022-08-29 14:42:15 -04:00 |
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3767068096
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Update the copyright headers to 2022.
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2022-01-12 21:44:26 +01:00 |
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f7808baee3
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Added a node_name property to EntityCreateInfo. If it's set to something Entity's node name will be set to it. Also entity name will only get set if it's set in EntityCreateInfo.
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2021-08-30 20:50:31 +02:00 |
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3ed59d11ec
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Removed unneeded property hint.
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2021-08-30 00:08:14 +02:00 |
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378ebcff23
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Update the copyright texts for 2021.
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2021-04-19 10:13:51 +02:00 |
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aa7e605d65
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Fix compile for 4.0.
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2021-02-06 11:44:14 +01:00 |
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dbc7bde24b
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Now Entity only has one level property instead of separate class and character levels. Updated notifications accordingly.
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2020-07-10 15:24:14 +02:00 |
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fb3a5cde04
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Removed the Cooldown and the CategoryCooldown classes. Entity now stores these with a small internal struct. The notifications are not all perfect, but I'm going to rework them a bit in the next few commits, and they will be fixed then.
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2020-06-13 21:51:28 +02:00 |
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d063f8da28
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Rename both ESS::get_instance, and ProfileManager::get_instance to <class>::get_singleton, to match Godot's standard.
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2020-05-23 16:29:47 +02:00 |
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7bbca9ae89
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Centralized most of the 4.0 port code into a new header.
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2020-05-22 20:48:08 +02:00 |
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572c5531ba
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Cooldown and CategoryCooldown is also a resouce now.
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2020-04-23 12:28:18 +02:00 |
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089c854c9e
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Now resource paths are used instead of ids for save files. (They are converted back on load - ids are better for networking) This makes remapping resource ids possible, which makes creating modules (and later mods into zips or pcks) simple.
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2020-04-19 17:15:36 +02:00 |
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9fa7c23462
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Fix build for 4.0. (When 4.0 becomes stable I'll create a branch for it)
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2020-04-09 12:32:05 +02:00 |
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bff7b220c4
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Fix uninitialized variable.
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2020-03-12 13:48:11 +01:00 |
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581127cde5
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Now entity also stores the class level, and class xp. Added separate class and character xp properties to EntityCreateInfo aswell. Standardized the remaining methods in XPData.
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2020-02-20 12:18:55 +01:00 |
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ae725a22f8
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More work on the new spawning system.
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2020-02-03 18:01:43 +01:00 |
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5ea00de13e
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Ported a few of Entity's virtual methods from BrokenSeals. Started reworking spawning, and Entity initialization. Moved the singletons into a new singletons folder, and renamed the profile_manager folder to profiles.
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2020-02-03 11:56:52 +01:00 |
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1704caafc8
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Added more properties for EntityCreateInfo.
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2020-02-02 18:17:22 +01:00 |
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74eb8bcb2f
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Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file.
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2020-01-31 19:34:47 +01:00 |
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6f3744e2cb
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Ran clang format on every file, I got used to it working by default in Visual Studio and I forgot about it.
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2020-01-09 04:27:19 +01:00 |
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6074b75ec3
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Property style cleanup, and added an entity name changed signal.
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2019-09-17 15:35:03 +02:00 |
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e0183a53c6
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More from_dicts.
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2019-09-14 20:44:50 +02:00 |
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62b5df080a
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More work on entity serialization.
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2019-09-13 15:21:07 +02:00 |
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cfb2373fd1
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Added locked property to Stat. Also fixed a bunch of smaller errors.
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2019-09-11 18:18:20 +02:00 |
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ca2fe9a6c4
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Renamed CharacterClass to EntityData. Also moved it around, with a few related classes.
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2019-09-09 14:26:18 +02:00 |
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c3828efe05
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A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
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2019-08-05 01:36:33 +02:00 |
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f95ac68a9b
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renamed character.h and cpp to character_class.h and cpp.
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2019-07-06 19:18:07 +02:00 |
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5692eec91e
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Now cooldowns are updated.
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2019-05-27 18:28:27 +02:00 |
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53227bb6fe
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-Started working on inventory-related classes, and added helper classes for cooldowns.
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2019-05-06 18:07:07 +02:00 |
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4a8ed5c53e
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Format.
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2019-05-05 03:18:00 +02:00 |
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14210ba66d
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-EntityCreateInfo is now a Reference.
-Bound the initialize method.
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2019-05-04 23:20:22 +02:00 |
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b485b4d114
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-Moved EntityCreateInfo into it's own file.
-Also registered it.
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2019-05-04 18:39:42 +02:00 |
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