mirror of
https://github.com/Relintai/entity_spell_system.git
synced 2025-02-20 17:14:44 +01:00
Now Entity only has one level property instead of separate class and character levels. Updated notifications accordingly.
This commit is contained in:
parent
ce2d652456
commit
dbc7bde24b
@ -686,19 +686,13 @@ void Aura::notification_sxp_gained(Ref<AuraData> data, int value) {
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call("_notification_sxp_gained", data, value);
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}
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void Aura::notification_sclass_level_up(Ref<AuraData> data, int value) {
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void Aura::notification_slevel_up(Ref<AuraData> data, int value) {
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ERR_FAIL_COND(!data.is_valid());
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if (has_method("_notification_sclass_level_up"))
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call("_notification_sclass_level_up", data, value);
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if (has_method("_notification_slevel_up"))
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call("_notification_slevel_up", data, value);
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}
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void Aura::notification_scharacter_level_up(Ref<AuraData> data, int value) {
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ERR_FAIL_COND(!data.is_valid());
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if (has_method("_notification_scharacter_level_up"))
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call("_notification_scharacter_level_up", data, value);
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}
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void Aura::notification_sentity_resource_added(Ref<AuraData> data, Ref<EntityResource> resource) {
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ERR_FAIL_COND(!data.is_valid());
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ERR_FAIL_COND(!resource.is_valid());
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@ -784,18 +778,11 @@ void Aura::notification_cxp_gained(Ref<AuraData> data, int value) {
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call("_notification_cxp_gained", data, value);
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}
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void Aura::notification_cclass_level_up(Ref<AuraData> data, int value) {
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void Aura::notification_clevel_up(Ref<AuraData> data, int value) {
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ERR_FAIL_COND(!data.is_valid());
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if (has_method("_notification_cclass_level_up"))
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call("_notification_cclass_level_up", data, value);
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}
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void Aura::notification_ccharacter_level_up(Ref<AuraData> data, int value) {
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ERR_FAIL_COND(!data.is_valid());
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if (has_method("_notification_ccharacter_level_up"))
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call("_notification_ccharacter_level_up", data, value);
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if (has_method("_notification_clevel_up"))
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call("_notification_clevel_up", data, value);
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}
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void Aura::notification_centity_resource_added(Ref<AuraData> data, Ref<EntityResource> resource) {
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@ -1352,8 +1339,7 @@ void Aura::_bind_methods() {
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ClassDB::bind_method(D_METHOD("son_physics_process", "data"), &Aura::son_physics_process);
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ClassDB::bind_method(D_METHOD("notification_sxp_gained", "data", "value"), &Aura::notification_sxp_gained);
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ClassDB::bind_method(D_METHOD("notification_sclass_level_up", "data", "value"), &Aura::notification_sclass_level_up);
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ClassDB::bind_method(D_METHOD("notification_scharacter_level_up", "data", "value"), &Aura::notification_scharacter_level_up);
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ClassDB::bind_method(D_METHOD("notification_slevel_up", "data", "value"), &Aura::notification_slevel_up);
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ClassDB::bind_method(D_METHOD("notification_sentity_resource_added", "data", "value"), &Aura::notification_sentity_resource_added);
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ClassDB::bind_method(D_METHOD("notification_sentity_resource_removed", "data", "value"), &Aura::notification_sentity_resource_removed);
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@ -1375,8 +1361,7 @@ void Aura::_bind_methods() {
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BIND_VMETHOD(MethodInfo("_son_physics_process", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
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BIND_VMETHOD(MethodInfo("_notification_sxp_gained", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_sclass_level_up", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_scharacter_level_up", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_slevel_up", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_sentity_resource_added", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_sentity_resource_removed", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
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@ -1403,8 +1388,7 @@ void Aura::_bind_methods() {
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ClassDB::bind_method(D_METHOD("notification_cgcd_finished", "data"), &Aura::notification_cgcd_finished);
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ClassDB::bind_method(D_METHOD("notification_cxp_gained", "data", "value"), &Aura::notification_cxp_gained);
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ClassDB::bind_method(D_METHOD("notification_cclass_level_up", "data", "value"), &Aura::notification_cclass_level_up);
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ClassDB::bind_method(D_METHOD("notification_ccharacter_level_up", "data", "value"), &Aura::notification_ccharacter_level_up);
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ClassDB::bind_method(D_METHOD("notification_clevel_up", "data", "value"), &Aura::notification_clevel_up);
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ClassDB::bind_method(D_METHOD("notification_centity_resource_added", "data", "value"), &Aura::notification_centity_resource_added);
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ClassDB::bind_method(D_METHOD("notification_centity_resource_removed", "data", "value"), &Aura::notification_centity_resource_removed);
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@ -1435,8 +1419,7 @@ void Aura::_bind_methods() {
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BIND_VMETHOD(MethodInfo("_notification_cgcd_finished", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
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BIND_VMETHOD(MethodInfo("_notification_cxp_gained", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_cclass_level_up", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_ccharacter_level_up", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_clevel_up", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_centity_resource_added", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_centity_resource_removed", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
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@ -276,8 +276,7 @@ public:
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void son_physics_process(Ref<AuraData> data);
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void notification_sxp_gained(Ref<AuraData> data, int value);
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void notification_sclass_level_up(Ref<AuraData> data, int value);
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void notification_scharacter_level_up(Ref<AuraData> data, int value);
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void notification_slevel_up(Ref<AuraData> data, int value);
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void notification_sentity_resource_added(Ref<AuraData> data, Ref<EntityResource> resource);
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void notification_sentity_resource_removed(Ref<AuraData> data, Ref<EntityResource> resource);
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@ -299,8 +298,7 @@ public:
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void notification_cgcd_finished(Ref<AuraData> data);
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void notification_cxp_gained(Ref<AuraData> data, int value);
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void notification_cclass_level_up(Ref<AuraData> data, int value);
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void notification_ccharacter_level_up(Ref<AuraData> data, int value);
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void notification_clevel_up(Ref<AuraData> data, int value);
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void notification_centity_resource_added(Ref<AuraData> data, Ref<EntityResource> resource);
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void notification_centity_resource_removed(Ref<AuraData> data, Ref<EntityResource> resource);
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@ -241,32 +241,18 @@ void EntityAI::notification_sxp_gained_bind(Node *entity, int value) {
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notification_sxp_gained(e, value);
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}
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void EntityAI::notification_sclass_level_up(Entity *entity, int value) {
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if (has_method("_notification_sclass_level_up"))
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call("_notification_sclass_level_up", entity);
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void EntityAI::notification_slevel_up(Entity *entity, int value) {
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if (has_method("_notification_slevel_up"))
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call("_notification_slevel_up", entity);
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}
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void EntityAI::notification_sclass_level_up_bind(Node *entity, int value) {
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void EntityAI::notification_slevel_up_bind(Node *entity, int value) {
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ERR_FAIL_COND(!INSTANCE_VALIDATE(entity));
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Entity *e = Object::cast_to<Entity>(entity);
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ERR_FAIL_COND(e == NULL);
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notification_sclass_level_up(e, value);
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}
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void EntityAI::notification_scharacter_level_up(Entity *entity, int value) {
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if (has_method("_notification_scharacter_level_up"))
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call("_notification_scharacter_level_up", entity);
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}
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void EntityAI::notification_scharacter_level_up_bind(Node *entity, int value) {
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ERR_FAIL_COND(!INSTANCE_VALIDATE(entity));
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Entity *e = Object::cast_to<Entity>(entity);
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ERR_FAIL_COND(e == NULL);
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notification_scharacter_level_up(e, value);
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notification_slevel_up(e, value);
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}
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void EntityAI::notification_sentity_resource_added(Ref<EntityResource> resource) {
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@ -436,8 +422,7 @@ void EntityAI::_bind_methods() {
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ClassDB::bind_method(D_METHOD("notification_sgcd_finished", "entity"), &EntityAI::notification_sgcd_finished_bind);
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ClassDB::bind_method(D_METHOD("notification_sxp_gained", "entity", "value"), &EntityAI::notification_sxp_gained_bind);
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ClassDB::bind_method(D_METHOD("notification_sclass_level_up", "entity", "value"), &EntityAI::notification_sclass_level_up_bind);
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ClassDB::bind_method(D_METHOD("notification_scharacter_level_up", "entity", "value"), &EntityAI::notification_scharacter_level_up_bind);
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ClassDB::bind_method(D_METHOD("notification_slevel_up", "entity", "value"), &EntityAI::notification_slevel_up_bind);
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ClassDB::bind_method(D_METHOD("notification_sentity_resource_added", "resource"), &EntityAI::notification_sentity_resource_added);
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ClassDB::bind_method(D_METHOD("notification_sentity_resource_removed", "resource"), &EntityAI::notification_sentity_resource_removed);
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@ -454,8 +439,7 @@ void EntityAI::_bind_methods() {
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BIND_VMETHOD(MethodInfo("_notification_sgcd_finished", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
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BIND_VMETHOD(MethodInfo("_notification_sxp_gained", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_sclass_level_up", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_scharacter_level_up", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_slevel_up", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
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BIND_VMETHOD(MethodInfo("_notification_sentity_resource_added", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "EntityResource")));
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BIND_VMETHOD(MethodInfo("_notification_sentity_resource_removed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "EntityResource")));
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@ -95,10 +95,8 @@ public:
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void notification_sxp_gained(Entity *entity, int value);
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void notification_sxp_gained_bind(Node *entity, int value);
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void notification_sclass_level_up(Entity *entity, int value);
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void notification_sclass_level_up_bind(Node *entity, int value);
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void notification_scharacter_level_up(Entity *entity, int value);
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void notification_scharacter_level_up_bind(Node *entity, int value);
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void notification_slevel_up(Entity *entity, int value);
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void notification_slevel_up_bind(Node *entity, int value);
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void notification_sentity_resource_added(Ref<EntityResource> resource);
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void notification_sentity_resource_removed(Ref<EntityResource> resource);
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@ -424,72 +424,38 @@ void Entity::setc_model_index(int value) {
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}
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}
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int Entity::gets_class_level() {
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return _s_class_level;
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int Entity::gets_level() {
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return _s_level;
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}
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void Entity::sets_class_level(int value) {
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_s_class_level = value;
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void Entity::sets_level(int value) {
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_s_level = value;
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emit_signal("son_character_level_changed", this, value);
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emit_signal("son_level_changed", this, value);
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VRPC(setc_class_level, value);
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VRPC(setc_level, value);
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}
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int Entity::getc_class_level() {
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return _c_class_level;
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int Entity::getc_level() {
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return _c_level;
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}
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void Entity::setc_class_level(int value) {
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_c_class_level = value;
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void Entity::setc_level(int value) {
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_c_level = value;
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emit_signal("con_character_level_changed", this, value);
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emit_signal("con_level_changed", this, value);
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}
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int Entity::gets_character_level() {
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return _s_character_level;
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int Entity::gets_xp() {
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return _s_xp;
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}
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void Entity::sets_character_level(int value) {
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_s_character_level = value;
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void Entity::sets_xp(int value) {
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_s_xp = value;
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emit_signal("son_character_level_changed", this, value);
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VRPC(setc_character_level, value);
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ORPC(setc_xp, value);
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}
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int Entity::getc_character_level() {
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return _c_character_level;
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int Entity::getc_xp() {
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return _c_xp;
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}
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void Entity::setc_character_level(int value) {
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_c_character_level = value;
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emit_signal("con_character_level_changed", this, value);
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}
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int Entity::gets_class_xp() {
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return _s_class_xp;
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}
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void Entity::sets_class_xp(int value) {
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_s_class_xp = value;
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ORPC(setc_class_xp, value);
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}
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int Entity::getc_class_xp() {
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return _c_class_xp;
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}
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void Entity::setc_class_xp(int value) {
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_c_class_xp = value;
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}
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int Entity::gets_character_xp() {
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return _s_character_xp;
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}
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void Entity::sets_character_xp(int value) {
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_s_character_xp = value;
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ORPC(setc_character_xp, value);
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}
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int Entity::getc_character_xp() {
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return _c_character_xp;
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}
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void Entity::setc_character_xp(int value) {
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_c_character_xp = value;
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void Entity::setc_xp(int value) {
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_c_xp = value;
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}
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int Entity::gets_money() {
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@ -637,11 +603,9 @@ void Entity::setup(Ref<EntityCreateInfo> info) {
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sets_original_entity_controller(info->get_entity_controller());
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sets_entity_controller(info->get_entity_controller());
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_s_character_level = info->get_character_level();
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_s_class_level = info->get_class_level();
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_s_level = info->get_level();
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_s_class_xp = info->get_class_xp();
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_s_character_xp = info->get_character_xp();
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_s_xp = info->get_xp();
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sets_entity_name(info->get_entity_name());
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@ -676,11 +640,12 @@ void Entity::_setup() {
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}
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if (gets_entity_player_type() == EntityEnums::ENTITY_PLAYER_TYPE_PLAYER || gets_entity_player_type() == EntityEnums::ENTITY_PLAYER_TYPE_DISPLAY) {
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/*
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if (ESS::get_singleton()->get_use_global_class_level()) {
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Ref<ClassProfile> cp = ProfileManager::get_singleton()->getc_player_profile()->get_class_profile(gets_entity_data()->get_path());
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if (cp.is_valid()) {
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int leveldiff = cp->get_level() - _s_class_level;
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int leveldiff = cp->get_level() - _s_level;
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sets_class_level(cp->get_level());
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@ -691,7 +656,7 @@ void Entity::_setup() {
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sets_class_xp(cp->get_xp());
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}
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}
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*/
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setup_actionbars();
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}
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@ -778,19 +743,13 @@ void Entity::_setup() {
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sets_entity_name(_s_entity_data->get_name());
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}
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int chl = _s_character_level;
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int cl = _s_class_level;
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int chxp = _s_character_xp;
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int clxp = _s_class_xp;
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int chl = _s_level;
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int chxp = _s_xp;
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_s_character_level = 1;
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_s_class_level = 1;
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_s_level = 1;
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levelup_scharacter(chl - 1);
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levelup_sclass(cl - 1);
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sets_class_xp(clxp);
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sets_character_xp(chxp);
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levelups(chl - 1);
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sets_xp(chxp);
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if (ESS::get_singleton()->get_allow_class_spell_learning()) {
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Ref<ClassProfile> class_profile = ProfileManager::get_singleton()->getc_player_profile()->get_class_profile(_s_entity_data->get_path());
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@ -1119,11 +1078,9 @@ Dictionary Entity::_to_dict() {
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dict["type"] = _s_type;
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dict["model_index"] = _s_model_index;
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dict["class_level"] = gets_class_level();
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dict["character_level"] = _s_character_level;
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dict["level"] = _s_level;
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dict["class_xp"] = gets_class_xp();
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dict["character_xp"] = _s_character_xp;
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dict["xp"] = gets_xp();
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dict["money"] = _s_money;
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@ -1340,16 +1297,18 @@ void Entity::_from_dict(const Dictionary &dict) {
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sets_model_index(static_cast<int>(static_cast<int>(dict.get("model_index", 0))));
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/*
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if (ESS::get_singleton()->get_use_global_class_level()) {
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_s_class_level = (dict.get("class_level", 0));
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_s_class_xp = (dict.get("class_xp", 0));
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_s_level = (dict.get("class_level", 0));
|
||||
_s_xp = (dict.get("class_xp", 0));
|
||||
} else {
|
||||
sets_class_level(dict.get("class_level", 0));
|
||||
sets_class_xp(dict.get("class_xp", 0));
|
||||
sets_xp(dict.get("xp", 0));
|
||||
}
|
||||
*/
|
||||
|
||||
sets_character_level(dict.get("character_level", 0));
|
||||
sets_character_xp(dict.get("character_xp", 0));
|
||||
sets_level(dict.get("level", 0));
|
||||
sets_xp(dict.get("xp", 0));
|
||||
|
||||
sets_money(dict.get("money", 0));
|
||||
|
||||
@ -2873,56 +2832,35 @@ void Entity::copen_window(int window_id) {
|
||||
|
||||
//XP Operations
|
||||
void Entity::xp_adds(int value) {
|
||||
_s_class_xp += value;
|
||||
_s_character_xp += value;
|
||||
_s_xp += value;
|
||||
|
||||
notification_sxp_gained(value);
|
||||
|
||||
ORPC(xp_addc, value);
|
||||
}
|
||||
void Entity::xp_addc(int value) {
|
||||
_c_class_xp += value;
|
||||
_c_character_xp += value;
|
||||
_c_xp += value;
|
||||
|
||||
notification_cxp_gained(value);
|
||||
}
|
||||
|
||||
void Entity::levelup_sclass(int value) {
|
||||
void Entity::levelups(int value) {
|
||||
if (value <= 0)
|
||||
return;
|
||||
|
||||
if (_s_class_level == ESS::get_singleton()->get_max_class_level())
|
||||
if (_s_level == ESS::get_singleton()->get_max_character_level())
|
||||
return;
|
||||
|
||||
_s_class_level += value;
|
||||
_s_level += value;
|
||||
|
||||
notification_sclass_level_up(value);
|
||||
notification_slevel_up(value);
|
||||
|
||||
VRPC(levelup_cclass, value);
|
||||
VRPC(levelupc, value);
|
||||
}
|
||||
void Entity::levelup_cclass(int value) {
|
||||
_c_class_level += value;
|
||||
void Entity::levelupc(int value) {
|
||||
_c_level += value;
|
||||
|
||||
notification_cclass_level_up(value);
|
||||
}
|
||||
|
||||
void Entity::levelup_scharacter(int value) {
|
||||
if (value <= 0)
|
||||
return;
|
||||
|
||||
if (_s_character_level == ESS::get_singleton()->get_max_character_level())
|
||||
return;
|
||||
|
||||
_s_character_level += value;
|
||||
|
||||
notification_scharacter_level_up(value);
|
||||
|
||||
VRPC(levelup_ccharacter, value);
|
||||
}
|
||||
void Entity::levelup_ccharacter(int value) {
|
||||
_c_character_level += value;
|
||||
|
||||
notification_ccharacter_level_up(value);
|
||||
notification_clevel_up(value);
|
||||
}
|
||||
|
||||
//// Spell System ////
|
||||
@ -3180,12 +3118,8 @@ void Entity::notification_sxp_gained(int value) {
|
||||
NOTIFICATION_IMPLS(notification_sxp_gained, "notification_sxp_gained", value);
|
||||
}
|
||||
|
||||
void Entity::notification_sclass_level_up(int value) {
|
||||
NOTIFICATION_IMPLS(notification_sclass_level_up, "notification_sclass_level_up", value);
|
||||
}
|
||||
|
||||
void Entity::notification_scharacter_level_up(int value) {
|
||||
NOTIFICATION_IMPLS(notification_scharacter_level_up, "notification_scharacter_level_up", value);
|
||||
void Entity::notification_slevel_up(int value) {
|
||||
NOTIFICATION_IMPLS(notification_slevel_up, "notification_slevel_up", value);
|
||||
}
|
||||
|
||||
void Entity::notification_sentity_resource_added(Ref<EntityResource> resource) {
|
||||
@ -3645,12 +3579,8 @@ void Entity::notification_cxp_gained(int value) {
|
||||
NOTIFICATION_IMPLC(notification_cxp_gained, "notification_cxp_gained", value)
|
||||
}
|
||||
|
||||
void Entity::notification_cclass_level_up(int value) {
|
||||
NOTIFICATION_IMPLC(notification_cclass_level_up, "notification_cclass_level_up", value)
|
||||
}
|
||||
|
||||
void Entity::notification_ccharacter_level_up(int value) {
|
||||
NOTIFICATION_IMPLC(notification_ccharacter_level_up, "notification_ccharacter_level_up", value)
|
||||
void Entity::notification_clevel_up(int value) {
|
||||
NOTIFICATION_IMPLC(notification_clevel_up, "notification_clevel_up", value)
|
||||
}
|
||||
|
||||
void Entity::notification_centity_resource_added(Ref<EntityResource> resource) {
|
||||
@ -5803,17 +5733,13 @@ Entity::Entity() {
|
||||
_s_model_index = 0;
|
||||
_c_model_index = 0;
|
||||
|
||||
_s_class_level = 1;
|
||||
_c_class_level = 1;
|
||||
_s_level = 1;
|
||||
_c_level = 1;
|
||||
|
||||
_s_character_level = 1;
|
||||
_c_character_level = 1;
|
||||
_s_level = 1;
|
||||
_c_level = 1;
|
||||
|
||||
_s_class_xp = 0;
|
||||
_c_class_xp = 0;
|
||||
|
||||
_s_character_xp = 0;
|
||||
_c_character_xp = 0;
|
||||
_s_xp = 0;
|
||||
|
||||
_s_send_flag = 0;
|
||||
|
||||
@ -5897,7 +5823,7 @@ Entity::Entity() {
|
||||
SET_RPC_REMOTE("setc_entity_name");
|
||||
SET_RPC_REMOTE("setc_model_index");
|
||||
SET_RPC_REMOTE("setc_class_level");
|
||||
SET_RPC_REMOTE("setc_character_level");
|
||||
SET_RPC_REMOTE("setc_level");
|
||||
SET_RPC_REMOTE("setc_class_xp");
|
||||
SET_RPC_REMOTE("setc_character_xp");
|
||||
SET_RPC_REMOTE("setc_seed");
|
||||
@ -6175,6 +6101,7 @@ void Entity::_crafts(int id) {
|
||||
}
|
||||
|
||||
void Entity::_notification_sxp_gained(int value) {
|
||||
/*
|
||||
if (ESS::get_singleton()->get_use_class_xp() && ESS::get_singleton()->get_automatic_class_levelups()) {
|
||||
if (ESS::get_singleton()->get_resource_db()->get_xp_data()->can_class_level_up(gets_class_level())) {
|
||||
|
||||
@ -6185,19 +6112,19 @@ void Entity::_notification_sxp_gained(int value) {
|
||||
sets_class_xp(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
if (ESS::get_singleton()->get_resource_db()->get_xp_data()->can_character_level_up(gets_character_level())) {
|
||||
int xpr = ESS::get_singleton()->get_resource_db()->get_xp_data()->get_character_xp(gets_character_level());
|
||||
if (ESS::get_singleton()->get_resource_db()->get_xp_data()->can_character_level_up(gets_level())) {
|
||||
int xpr = ESS::get_singleton()->get_resource_db()->get_xp_data()->get_character_xp(gets_level());
|
||||
|
||||
if (xpr <= gets_character_xp()) {
|
||||
levelup_scharacter(1);
|
||||
sets_character_xp(0);
|
||||
if (xpr <= gets_xp()) {
|
||||
levelups(1);
|
||||
sets_xp(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Entity::_notification_scharacter_level_up(int level) {
|
||||
void Entity::_notification_slevel_up(int level) {
|
||||
if (!gets_entity_data().is_valid())
|
||||
return;
|
||||
|
||||
@ -6207,7 +6134,7 @@ void Entity::_notification_scharacter_level_up(int level) {
|
||||
return;
|
||||
|
||||
for (int i = 0; i < ESS::get_singleton()->stat_get_main_stat_count(); ++i) {
|
||||
int st = gets_entity_data()->get_stat_data()->get_level_stat_data()->get_stat_diff(i, gets_character_level() - level, gets_character_level());
|
||||
int st = gets_entity_data()->get_stat_data()->get_level_stat_data()->get_stat_diff(i, gets_level() - level, gets_level());
|
||||
|
||||
stat_mod_base(i, st);
|
||||
}
|
||||
@ -6218,16 +6145,6 @@ void Entity::_notification_scharacter_level_up(int level) {
|
||||
|
||||
sets_free_character_talent_points(gets_free_character_talent_points() + level);
|
||||
}
|
||||
}
|
||||
|
||||
void Entity::_notification_sclass_level_up(int level) {
|
||||
if (!gets_entity_data().is_valid())
|
||||
return;
|
||||
|
||||
Ref<EntityClassData> ecd = gets_entity_data()->get_entity_class_data();
|
||||
|
||||
if (!ecd.is_valid())
|
||||
return;
|
||||
|
||||
if (ESS::get_singleton()->get_use_spell_points())
|
||||
sets_free_spell_points(gets_free_spell_points() + ecd->get_spell_points_per_level() * level);
|
||||
@ -6241,7 +6158,7 @@ void Entity::_notification_sclass_level_up(int level) {
|
||||
if (!sp.is_valid())
|
||||
continue;
|
||||
|
||||
if (sp->get_level() <= gets_class_level() && !spell_hass(sp)) {
|
||||
if (sp->get_level() <= gets_level() && !spell_hass(sp)) {
|
||||
Ref<Spell> rs = sp->get_training_required_spell();
|
||||
|
||||
if (rs.is_valid() && !spell_hass(rs)) {
|
||||
@ -6620,8 +6537,7 @@ void Entity::_bind_methods() {
|
||||
BIND_VMETHOD(MethodInfo("_notification_sgcd_finished"));
|
||||
|
||||
BIND_VMETHOD(MethodInfo("_notification_sxp_gained", PropertyInfo(Variant::INT, "value")));
|
||||
BIND_VMETHOD(MethodInfo("_notification_sclass_level_up", PropertyInfo(Variant::INT, "value")));
|
||||
BIND_VMETHOD(MethodInfo("_notification_scharacter_level_up", PropertyInfo(Variant::INT, "value")));
|
||||
BIND_VMETHOD(MethodInfo("_notification_slevel_up", PropertyInfo(Variant::INT, "value")));
|
||||
|
||||
BIND_VMETHOD(MethodInfo("_notification_sentity_resource_added", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "EntityResource")));
|
||||
BIND_VMETHOD(MethodInfo("_notification_sentity_resource_removed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "EntityResource")));
|
||||
@ -6805,8 +6721,7 @@ void Entity::_bind_methods() {
|
||||
BIND_VMETHOD(MethodInfo("_notification_cgcd_finished"));
|
||||
|
||||
BIND_VMETHOD(MethodInfo("_notification_cxp_gained", PropertyInfo(Variant::INT, "value")));
|
||||
BIND_VMETHOD(MethodInfo("_notification_cclass_level_up", PropertyInfo(Variant::INT, "value")));
|
||||
BIND_VMETHOD(MethodInfo("_notification_ccharacter_level_up", PropertyInfo(Variant::INT, "value")));
|
||||
BIND_VMETHOD(MethodInfo("_notification_clevel_up", PropertyInfo(Variant::INT, "value")));
|
||||
|
||||
BIND_VMETHOD(MethodInfo("_notification_centity_resource_added", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "EntityResource")));
|
||||
BIND_VMETHOD(MethodInfo("_notification_centity_resource_removed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "EntityResource")));
|
||||
@ -6824,8 +6739,7 @@ void Entity::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("notification_cgcd_finished"), &Entity::notification_cgcd_finished);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("notification_cxp_gained", "value"), &Entity::notification_cxp_gained);
|
||||
ClassDB::bind_method(D_METHOD("notification_cclass_level_up", "value"), &Entity::notification_cclass_level_up);
|
||||
ClassDB::bind_method(D_METHOD("notification_ccharacter_level_up", "value"), &Entity::notification_ccharacter_level_up);
|
||||
ClassDB::bind_method(D_METHOD("notification_clevel_up", "value"), &Entity::notification_clevel_up);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("notification_centity_resource_added", "resource"), &Entity::notification_centity_resource_added);
|
||||
ClassDB::bind_method(D_METHOD("notification_centity_resource_removed", "resource"), &Entity::notification_centity_resource_removed);
|
||||
@ -6872,30 +6786,20 @@ void Entity::_bind_methods() {
|
||||
ADD_SIGNAL(MethodInfo("notification_sxp_gained", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
|
||||
ADD_SIGNAL(MethodInfo("notification_cxp_gained", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
|
||||
|
||||
ADD_SIGNAL(MethodInfo("notification_cclass_level_up", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
|
||||
ADD_SIGNAL(MethodInfo("notification_sclass_level_up", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
|
||||
ADD_SIGNAL(MethodInfo("notification_clevel_up", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
|
||||
ADD_SIGNAL(MethodInfo("notification_slevel_up", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
|
||||
|
||||
ADD_SIGNAL(MethodInfo("notification_ccharacter_level_up", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
|
||||
ADD_SIGNAL(MethodInfo("notification_scharacter_level_up", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
|
||||
|
||||
ADD_SIGNAL(MethodInfo("son_class_level_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "level")));
|
||||
ADD_SIGNAL(MethodInfo("con_class_level_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "level")));
|
||||
|
||||
ADD_SIGNAL(MethodInfo("son_character_level_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "level")));
|
||||
ADD_SIGNAL(MethodInfo("con_character_level_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "level")));
|
||||
ADD_SIGNAL(MethodInfo("son_level_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "level")));
|
||||
ADD_SIGNAL(MethodInfo("con_level_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "level")));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("xp_adds", "value"), &Entity::xp_adds);
|
||||
ClassDB::bind_method(D_METHOD("xp_addc", "value"), &Entity::xp_addc);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("levelup_sclass", "value"), &Entity::levelup_sclass);
|
||||
ClassDB::bind_method(D_METHOD("levelup_cclass", "value"), &Entity::levelup_cclass);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("levelup_scharacter", "value"), &Entity::levelup_scharacter);
|
||||
ClassDB::bind_method(D_METHOD("levelup_ccharacter", "value"), &Entity::levelup_ccharacter);
|
||||
ClassDB::bind_method(D_METHOD("levelups", "value"), &Entity::levelups);
|
||||
ClassDB::bind_method(D_METHOD("levelupc", "value"), &Entity::levelupc);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("notification_sxp_gained", "value"), &Entity::notification_sxp_gained);
|
||||
ClassDB::bind_method(D_METHOD("notification_sclass_level_up", "value"), &Entity::notification_sclass_level_up);
|
||||
ClassDB::bind_method(D_METHOD("notification_scharacter_level_up", "value"), &Entity::notification_scharacter_level_up);
|
||||
ClassDB::bind_method(D_METHOD("notification_slevel_up", "value"), &Entity::notification_slevel_up);
|
||||
|
||||
//Aura Manipulation
|
||||
ClassDB::bind_method(D_METHOD("aura_adds", "aura"), &Entity::aura_adds);
|
||||
@ -7053,37 +6957,21 @@ void Entity::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("setc_model_index", "value"), &Entity::setc_model_index);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "cmodel_index", PROPERTY_HINT_NONE, "", 0), "setc_model_index", "getc_model_index");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("gets_class_level"), &Entity::gets_class_level);
|
||||
ClassDB::bind_method(D_METHOD("sets_class_level", "value"), &Entity::sets_class_level);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "sclass_level"), "sets_class_level", "gets_class_level");
|
||||
ClassDB::bind_method(D_METHOD("gets_level"), &Entity::gets_level);
|
||||
ClassDB::bind_method(D_METHOD("sets_level", "value"), &Entity::sets_level);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "slevel"), "sets_level", "gets_level");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("getc_class_level"), &Entity::getc_class_level);
|
||||
ClassDB::bind_method(D_METHOD("setc_class_level", "value"), &Entity::setc_class_level);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "cclass_level", PROPERTY_HINT_NONE, "", 0), "setc_class_level", "getc_class_level");
|
||||
ClassDB::bind_method(D_METHOD("getc_level"), &Entity::getc_level);
|
||||
ClassDB::bind_method(D_METHOD("setc_level", "value"), &Entity::setc_level);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "clevel", PROPERTY_HINT_NONE, "", 0), "setc_level", "getc_level");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("gets_character_level"), &Entity::gets_character_level);
|
||||
ClassDB::bind_method(D_METHOD("sets_character_level", "value"), &Entity::sets_character_level);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "scharacter_level"), "sets_character_level", "gets_character_level");
|
||||
ClassDB::bind_method(D_METHOD("gets_xp"), &Entity::gets_xp);
|
||||
ClassDB::bind_method(D_METHOD("sets_xp", "value"), &Entity::sets_xp);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "sxp", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_ENTITY_HIDDEN), "sets_xp", "gets_xp");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("getc_character_level"), &Entity::getc_character_level);
|
||||
ClassDB::bind_method(D_METHOD("setc_character_level", "value"), &Entity::setc_character_level);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "ccharacter_level", PROPERTY_HINT_NONE, "", 0), "setc_character_level", "getc_character_level");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("gets_class_xp"), &Entity::gets_class_xp);
|
||||
ClassDB::bind_method(D_METHOD("sets_class_xp", "value"), &Entity::sets_class_xp);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "sclass_xp", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_ENTITY_HIDDEN), "sets_class_xp", "gets_class_xp");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("getc_class_xp"), &Entity::getc_class_xp);
|
||||
ClassDB::bind_method(D_METHOD("setc_class_xp", "value"), &Entity::setc_class_xp);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "cclass_xp", PROPERTY_HINT_NONE, "", 0), "setc_class_xp", "getc_class_xp");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("gets_character_xp"), &Entity::gets_character_xp);
|
||||
ClassDB::bind_method(D_METHOD("sets_character_xp", "value"), &Entity::sets_character_xp);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "scharacter_xp", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_ENTITY_HIDDEN), "sets_character_xp", "gets_character_xp");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("getc_character_xp"), &Entity::getc_character_xp);
|
||||
ClassDB::bind_method(D_METHOD("setc_character_xp", "value"), &Entity::setc_character_xp);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "ccharacter_xp", PROPERTY_HINT_NONE, "", 0), "setc_character_xp", "getc_character_xp");
|
||||
ClassDB::bind_method(D_METHOD("getc_xp"), &Entity::getc_xp);
|
||||
ClassDB::bind_method(D_METHOD("setc_xp", "value"), &Entity::setc_xp);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "cxp", PROPERTY_HINT_NONE, "", 0), "setc_xp", "getc_xp");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("gets_money"), &Entity::gets_money);
|
||||
ClassDB::bind_method(D_METHOD("sets_money", "value"), &Entity::sets_money);
|
||||
@ -7640,8 +7528,7 @@ void Entity::_bind_methods() {
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_crafts", "id"), &Entity::_crafts);
|
||||
ClassDB::bind_method(D_METHOD("_notification_sxp_gained", "value"), &Entity::_notification_sxp_gained);
|
||||
ClassDB::bind_method(D_METHOD("_notification_scharacter_level_up", "level"), &Entity::_notification_scharacter_level_up);
|
||||
ClassDB::bind_method(D_METHOD("_notification_sclass_level_up", "level"), &Entity::_notification_sclass_level_up);
|
||||
ClassDB::bind_method(D_METHOD("_notification_slevel_up", "level"), &Entity::_notification_slevel_up);
|
||||
ClassDB::bind_method(D_METHOD("_moved"), &Entity::_moved);
|
||||
ClassDB::bind_method(D_METHOD("_con_target_changed", "entity", "old_target"), &Entity::_con_target_changed);
|
||||
ClassDB::bind_method(D_METHOD("_notification_sdeath"), &Entity::_notification_sdeath);
|
||||
|
@ -309,25 +309,15 @@ public:
|
||||
int getc_model_index();
|
||||
void setc_model_index(int value);
|
||||
|
||||
int gets_class_level();
|
||||
void sets_class_level(int value);
|
||||
int getc_class_level();
|
||||
void setc_class_level(int value);
|
||||
int gets_level();
|
||||
void sets_level(int value);
|
||||
int getc_level();
|
||||
void setc_level(int value);
|
||||
|
||||
int gets_character_level();
|
||||
void sets_character_level(int value);
|
||||
int getc_character_level();
|
||||
void setc_character_level(int value);
|
||||
|
||||
int gets_class_xp();
|
||||
void sets_class_xp(int value);
|
||||
int getc_class_xp();
|
||||
void setc_class_xp(int value);
|
||||
|
||||
int gets_character_xp();
|
||||
void sets_character_xp(int value);
|
||||
int getc_character_xp();
|
||||
void setc_character_xp(int value);
|
||||
int gets_xp();
|
||||
void sets_xp(int value);
|
||||
int getc_xp();
|
||||
void setc_xp(int value);
|
||||
|
||||
int gets_money();
|
||||
void sets_money(int value);
|
||||
@ -549,8 +539,7 @@ public:
|
||||
void notification_sentity_resource_removed(Ref<EntityResource> resource);
|
||||
|
||||
void notification_sxp_gained(int value);
|
||||
void notification_sclass_level_up(int value);
|
||||
void notification_scharacter_level_up(int value);
|
||||
void notification_slevel_up(int value);
|
||||
|
||||
void notification_sdeath();
|
||||
|
||||
@ -572,8 +561,7 @@ public:
|
||||
void notification_centity_resource_removed(Ref<EntityResource> resource);
|
||||
|
||||
void notification_cxp_gained(int value);
|
||||
void notification_cclass_level_up(int value);
|
||||
void notification_ccharacter_level_up(int value);
|
||||
void notification_clevel_up(int value);
|
||||
|
||||
void notification_cdeath();
|
||||
|
||||
@ -625,10 +613,8 @@ public:
|
||||
//XP Operations
|
||||
void xp_adds(int value);
|
||||
void xp_addc(int value);
|
||||
void levelup_sclass(int value);
|
||||
void levelup_cclass(int value);
|
||||
void levelup_scharacter(int value);
|
||||
void levelup_ccharacter(int value);
|
||||
void levelups(int value);
|
||||
void levelupc(int value);
|
||||
|
||||
//Aura Manipulation
|
||||
void aura_adds(Ref<AuraData> aura);
|
||||
@ -1095,8 +1081,7 @@ public:
|
||||
protected:
|
||||
void _crafts(int id);
|
||||
void _notification_sxp_gained(int value);
|
||||
void _notification_scharacter_level_up(int level);
|
||||
void _notification_sclass_level_up(int level);
|
||||
void _notification_slevel_up(int level);
|
||||
void _moved();
|
||||
void _con_target_changed(Node *p_entity, Node *p_old_target);
|
||||
void _notification_sdeath();
|
||||
@ -1161,17 +1146,11 @@ private:
|
||||
int _s_model_index;
|
||||
int _c_model_index;
|
||||
|
||||
int _s_class_level;
|
||||
int _c_class_level;
|
||||
int _s_level;
|
||||
int _c_level;
|
||||
|
||||
int _s_character_level;
|
||||
int _c_character_level;
|
||||
|
||||
int _s_class_xp;
|
||||
int _c_class_xp;
|
||||
|
||||
int _s_character_xp;
|
||||
int _c_character_xp;
|
||||
int _s_xp;
|
||||
int _c_xp;
|
||||
|
||||
int _s_money;
|
||||
int _c_money;
|
||||
|
@ -75,32 +75,18 @@ void EntityCreateInfo::set_entity_name(const String &value) {
|
||||
_entity_name = value;
|
||||
}
|
||||
|
||||
int EntityCreateInfo::get_class_level() const {
|
||||
return _class_level;
|
||||
int EntityCreateInfo::get_level() const {
|
||||
return _level;
|
||||
}
|
||||
void EntityCreateInfo::set_class_level(const int value) {
|
||||
_class_level = value;
|
||||
void EntityCreateInfo::set_level(const int value) {
|
||||
_level = value;
|
||||
}
|
||||
|
||||
int EntityCreateInfo::get_character_level() const {
|
||||
return _character_level;
|
||||
int EntityCreateInfo::get_xp() const {
|
||||
return _xp;
|
||||
}
|
||||
void EntityCreateInfo::set_character_level(const int value) {
|
||||
_character_level = value;
|
||||
}
|
||||
|
||||
int EntityCreateInfo::get_class_xp() const {
|
||||
return _class_xp;
|
||||
}
|
||||
void EntityCreateInfo::set_class_xp(const int value) {
|
||||
_class_xp = value;
|
||||
}
|
||||
|
||||
int EntityCreateInfo::get_character_xp() const {
|
||||
return _character_xp;
|
||||
}
|
||||
void EntityCreateInfo::set_character_xp(const int value) {
|
||||
_character_xp = value;
|
||||
void EntityCreateInfo::set_xp(const int value) {
|
||||
_xp = value;
|
||||
}
|
||||
|
||||
Transform EntityCreateInfo::get_transform() const {
|
||||
@ -180,10 +166,8 @@ Dictionary EntityCreateInfo::_to_dict() {
|
||||
dict["network_owner"] = _network_owner;
|
||||
dict["entity_controller"] = _entity_controller;
|
||||
dict["entity_name"] = _entity_name;
|
||||
dict["class_level"] = _class_level;
|
||||
dict["character_level"] = _character_level;
|
||||
dict["class_xp"] = _class_xp;
|
||||
dict["character_xp"] = _character_xp;
|
||||
dict["level"] = _level;
|
||||
dict["xp"] = _xp;
|
||||
|
||||
dict["transform"] = _transform;
|
||||
dict["transform2d"] = _transform2d;
|
||||
@ -206,10 +190,8 @@ void EntityCreateInfo::_from_dict(const Dictionary &dict) {
|
||||
_network_owner = dict.get("network_owner", 0);
|
||||
_entity_controller = static_cast<EntityEnums::EntityController>(static_cast<int>(dict.get("entity_controller", 0)));
|
||||
_entity_name = dict.get("entity_name", "");
|
||||
_class_level = dict.get("class_level", 0);
|
||||
_character_level = dict.get("character_level", 0);
|
||||
_class_xp = dict.get("class_xp", 0);
|
||||
_character_xp = dict.get("character_xp", 0);
|
||||
_level = dict.get("level", 0);
|
||||
_xp = dict.get("xp", 0);
|
||||
_transform = dict.get("transform", Transform());
|
||||
_transform2d = dict.get("transform2d", Transform2D());
|
||||
_species_instance = dict.get("species_instance", Ref<SpeciesInstance>());
|
||||
@ -224,10 +206,8 @@ EntityCreateInfo::EntityCreateInfo() {
|
||||
_entity_player_type = 0;
|
||||
_network_owner = 0;
|
||||
_entity_controller = EntityEnums::ENITIY_CONTROLLER_NONE;
|
||||
_class_level = 0;
|
||||
_character_level = 0;
|
||||
_class_xp = 0;
|
||||
_character_xp = 0;
|
||||
_level = 0;
|
||||
_xp = 0;
|
||||
_created_entity = NULL;
|
||||
}
|
||||
|
||||
@ -265,21 +245,13 @@ void EntityCreateInfo::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_entity_name", "value"), &EntityCreateInfo::set_entity_name);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "player_name"), "set_entity_name", "get_entity_name");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_class_level"), &EntityCreateInfo::get_class_level);
|
||||
ClassDB::bind_method(D_METHOD("set_class_level", "value"), &EntityCreateInfo::set_class_level);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "class_level"), "set_class_level", "get_class_level");
|
||||
ClassDB::bind_method(D_METHOD("get_level"), &EntityCreateInfo::get_level);
|
||||
ClassDB::bind_method(D_METHOD("set_level", "value"), &EntityCreateInfo::set_level);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "level"), "set_level", "get_level");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_character_level"), &EntityCreateInfo::get_character_level);
|
||||
ClassDB::bind_method(D_METHOD("set_character_level", "value"), &EntityCreateInfo::set_character_level);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "character_level"), "set_character_level", "get_character_level");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_class_xp"), &EntityCreateInfo::get_class_xp);
|
||||
ClassDB::bind_method(D_METHOD("set_class_xp", "value"), &EntityCreateInfo::set_class_xp);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "class_xp"), "set_class_xp", "get_class_xp");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_character_xp"), &EntityCreateInfo::get_character_xp);
|
||||
ClassDB::bind_method(D_METHOD("set_character_xp", "value"), &EntityCreateInfo::set_character_xp);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "character_xp"), "set_character_xp", "get_character_xp");
|
||||
ClassDB::bind_method(D_METHOD("get_xp"), &EntityCreateInfo::get_xp);
|
||||
ClassDB::bind_method(D_METHOD("set_xp", "value"), &EntityCreateInfo::set_xp);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "xp"), "set_xp", "get_xp");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_transform"), &EntityCreateInfo::get_transform);
|
||||
ClassDB::bind_method(D_METHOD("set_transform", "value"), &EntityCreateInfo::set_transform);
|
||||
|
@ -56,17 +56,11 @@ public:
|
||||
String get_entity_name() const;
|
||||
void set_entity_name(const String &value);
|
||||
|
||||
int get_class_level() const;
|
||||
void set_class_level(const int value);
|
||||
int get_level() const;
|
||||
void set_level(const int value);
|
||||
|
||||
int get_character_level() const;
|
||||
void set_character_level(const int value);
|
||||
|
||||
int get_class_xp() const;
|
||||
void set_class_xp(const int value);
|
||||
|
||||
int get_character_xp() const;
|
||||
void set_character_xp(const int value);
|
||||
int get_xp() const;
|
||||
void set_xp(const int value);
|
||||
|
||||
Transform get_transform() const;
|
||||
void set_transform(const Transform &value);
|
||||
@ -109,10 +103,8 @@ private:
|
||||
int _network_owner;
|
||||
EntityEnums::EntityController _entity_controller;
|
||||
String _entity_name;
|
||||
int _class_level;
|
||||
int _character_level;
|
||||
int _class_xp;
|
||||
int _character_xp;
|
||||
int _level;
|
||||
int _xp;
|
||||
|
||||
Transform _transform;
|
||||
Transform2D _transform2d;
|
||||
|
Loading…
Reference in New Issue
Block a user