Commit Graph

16 Commits

Author SHA1 Message Date
2c8a120b8e Updated the UI. Also added the things that were missing. 2021-02-21 00:39:10 +01:00
ccae78e3be Update the engine and modules. Also updated most of the project (except for the UI). 2021-02-21 00:05:04 +01:00
68e7e888ce Changed the type of WorldNumbers to CanvasLayer, so the numbers now go in front of nameplates, also increased the ui's layers, so the numbers are still behind them. 2020-07-17 00:08:55 +02:00
7994312105 Improved world number placement. 2020-07-17 00:03:56 +02:00
3e1abc4b2c Remove the style setting. 2020-07-16 20:07:49 +02:00
6d7cd58350 Implement game over screen. 2020-07-16 16:19:33 +02:00
81b8a73a80 Removed most networking related things. I will keep some, also I will still use clientside and serverside methods properly as they will make some more complex features easier to implement. 2020-07-16 15:39:25 +02:00
8ddb76b4c9 Removed multiplayer related things from the menu. Also other smaller ui cleanups. 2020-07-16 15:11:15 +02:00
1e14874db8 Work on the new controls. 2020-07-15 00:41:25 +02:00
491a302c3a Styles are now selectable at runtime. 2020-07-13 21:51:58 +02:00
ac75b6a45e Added a bunch of tilesets from opengameart, as I want to try a few different styles. 2020-07-13 19:33:29 +02:00
5d2e030470 Revert "Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now."
This reverts commit 0bd9fe0b87.
2020-07-13 01:47:44 +02:00
0bd9fe0b87 Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now. 2020-07-13 01:38:56 +02:00
cc1c3114e7 Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
3675e59f8f The project is licensed under the MIT license now. 2019-12-22 19:27:49 +01:00
ed8c13c542 Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00