|
e0f8afc75a
|
Updated entity's body related methods.
|
2023-10-08 20:32:04 +02:00 |
|
|
740e7520f9
|
Updated ESS methods.
|
2023-10-08 20:26:44 +02:00 |
|
|
71d75472ec
|
Fix dictionary.
|
2023-10-08 20:04:30 +02:00 |
|
|
2afc8a27b3
|
Updated the engine and modules.
|
2022-01-30 19:19:02 +01:00 |
|
|
b5a512032e
|
Ported the setup script split from the 3d project. Also removed the world_generator module and updated everything to the latest. Switched the engine to use the 3.x branch.
|
2021-09-06 19:52:06 +02:00 |
|
|
ccae78e3be
|
Update the engine and modules. Also updated most of the project (except for the UI).
|
2021-02-21 00:05:04 +01:00 |
|
|
3cf6261c43
|
Update properties.
|
2021-02-20 23:20:42 +01:00 |
|
|
7851faa9ab
|
Comment out a few methods in Aura, as they were implementing spell scaling over c++. Also update ESS so auras don't complain if the original caster is no more.
|
2020-07-16 16:03:43 +02:00 |
|
|
81b8a73a80
|
Removed most networking related things. I will keep some, also I will still use clientside and serverside methods properly as they will make some more complex features easier to implement.
|
2020-07-16 15:39:25 +02:00 |
|
|
7f8cd1a3ba
|
Mob visibility, pathing, targeting, and ai. Also small tweaks, and added a wait action.
|
2020-07-15 21:34:14 +02:00 |
|
|
5d2e030470
|
Revert "Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now."
This reverts commit 0bd9fe0b87 .
|
2020-07-13 01:47:44 +02:00 |
|
|
0bd9fe0b87
|
Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now.
|
2020-07-13 01:38:56 +02:00 |
|
|
c4a191d166
|
Mobs will hide their bodies when not visible on screen. Also small tweaks/fixes.
|
2020-07-12 19:34:44 +02:00 |
|
|
cc1c3114e7
|
Grab everything from the 2d version.
|
2020-07-11 23:36:22 +02:00 |
|
|
3675e59f8f
|
The project is licensed under the MIT license now.
|
2019-12-22 19:27:49 +01:00 |
|
|
ed8c13c542
|
Added everything from Broken Seals 2D as a base.
|
2019-12-21 02:07:43 +01:00 |
|