Commit Graph

116 Commits

Author SHA1 Message Date
04eb2378ee Fixed world numbers, Nameplates, and a few smaller errors. 2019-12-21 00:43:03 +01:00
5a1460df0e Now a few mobs get spawned, also fixed targeting. 2019-12-20 21:37:36 +01:00
90a602a81f License headers. 2019-12-20 19:34:57 +01:00
161a881511 Ported and updated entity scripts, also added my crappy test character, and a tileset from a test project while ago. 2019-12-20 19:32:43 +01:00
224c4f85a2 Fix runtime error. 2019-12-20 17:06:51 +01:00
528f4e8cef Fix broken depencencies. 2019-12-20 17:00:12 +01:00
bd69c36c3f Removed mesh_data_resource from the setup script, as I shouldn't have added it in the first place. 2019-12-20 16:16:49 +01:00
7cb6987b03 Added new Mesh Data Resource repository. Also fixed godot's ssh url. 2019-12-20 14:37:32 +01:00
e479f93285 Took everything from the main repo that I need. Also fixed compile. Nothing works yet. 2019-12-20 14:28:26 +01:00
c9dc9c7bc2 Now both addons from (https://github.com/Relintai/entity-spell-system-addons.git) is in their own separate repository. Updated the setup script to use the new repo. 2019-12-20 01:18:29 +01:00
8a80af620c .gitignore for the addons directory. 2019-12-20 00:35:14 +01:00
0b0b76aa10 Compile with entities_2d=yes. 2019-12-20 00:33:18 +01:00
8e03e473d6 Voxelman is not needed for this project. 2019-12-19 15:40:44 +01:00
2d9fe1b259 Build scripts form the main repo. 2019-12-19 15:39:59 +01:00
2c5ed15882 .gitignore, and the scons script from Broken Seals. 2019-12-19 15:28:17 +01:00
402a84028d
Initial commit 2019-12-19 15:14:54 +01:00