Compile with entities_2d=yes.

This commit is contained in:
Relintai 2019-12-20 00:33:18 +01:00
parent 8e03e473d6
commit 0b0b76aa10
22 changed files with 33 additions and 49 deletions

View File

@ -2,9 +2,9 @@ rem This Source Code Form is subject to the terms of the Mozilla Public License,
cd ./engine
call scons -j6 platform=android target=release_debug android_arch=armv7 entities_2d=no
call scons -j6 platform=android target=release_debug android_arch=arm64v8 entities_2d=no
call scons -j6 platform=android target=release_debug android_arch=x86 entities_2d=no
call scons -j6 platform=android target=release_debug android_arch=armv7 entities_2d=yes
call scons -j6 platform=android target=release_debug android_arch=arm64v8 entities_2d=yes
call scons -j6 platform=android target=release_debug android_arch=x86 entities_2d=yes
cd ./platform/android/java

View File

@ -2,9 +2,9 @@ rem This Source Code Form is subject to the terms of the Mozilla Public License,
cd ./engine
call scons -j6 platform=android target=release android_arch=armv7 entities_2d=no
call scons -j6 platform=android target=release android_arch=arm64v8 entities_2d=no
call scons -j6 platform=android target=release android_arch=x86 entities_2d=no
call scons -j6 platform=android target=release android_arch=armv7 entities_2d=yes
call scons -j6 platform=android target=release android_arch=arm64v8 entities_2d=yes
call scons -j6 platform=android target=release android_arch=x86 entities_2d=yes
cd ./platform/android/java

View File

@ -2,6 +2,6 @@ rem This Source Code Form is subject to the terms of the Mozilla Public License,
cd ./engine
call scons -j2 platform=javascript tools=no target=release_debug entities_2d=no
call scons -j2 platform=javascript tools=no target=release_debug entities_2d=yes
cd ..

View File

@ -10,7 +10,7 @@ if not defined DevEnvDir (
call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
)
call scons -j6 platform=windows target=release tools=no entities_2d=no
call scons -j6 platform=windows target=release tools=no entities_2d=yes
cd ..

View File

@ -10,7 +10,7 @@ if not defined DevEnvDir (
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
)
call scons -j6 platform=windows target=release_debug entities_2d=no javascript_eval=false module_arkit_enabled=no module_assimp_enabled=no module_csg_enabled=no module_gdnative_enabled=no module_opus_enabled=no module_webp_enabled=no module_webm_enabled=no module_visual_script_enabled=no module_xatlas_unwrap_enabled=no module_theora_enabled=no module_vhacd_enabled=no module_tinyexr_enabled=no module_squish_enabled=no module_gridmap_enabled=no
call scons -j6 platform=windows target=release_debug entities_2d=yes javascript_eval=false module_arkit_enabled=no module_assimp_enabled=no module_csg_enabled=no module_gdnative_enabled=no module_opus_enabled=no module_webp_enabled=no module_webm_enabled=no module_visual_script_enabled=no module_xatlas_unwrap_enabled=no module_theora_enabled=no module_vhacd_enabled=no module_tinyexr_enabled=no module_squish_enabled=no module_gridmap_enabled=no
cd ..

View File

@ -10,7 +10,7 @@ if not defined DevEnvDir (
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
)
call scons -j6 platform=windows target=release_debug entities_2d=no
call scons -j6 platform=windows target=release_debug entities_2d=yes
cd ..

View File

@ -10,7 +10,7 @@ if not defined DevEnvDir (
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
)
call scons -j3 platform=windows target=release_debug entities_2d=no
call scons -j3 platform=windows target=release_debug entities_2d=yes
cd ..

View File

@ -10,7 +10,7 @@ if not defined DevEnvDir (
call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
)
call scons -j6 platform=windows target=debug entities_2d=no
call scons -j6 platform=windows target=debug entities_2d=yes
cd ..

View File

@ -6,7 +6,7 @@ cd ./engine
rem scons -j6 platform=windows
call scons -j6 platform=windows target=release_debug entities_2d=no use_mingw=yes
call scons -j6 platform=windows target=release_debug entities_2d=yes use_mingw=yes
cd ..

View File

@ -10,7 +10,7 @@ if not defined DevEnvDir (
call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
)
call scons -j6 platform=windows target=release_debug tools=no entities_2d=no
call scons -j6 platform=windows target=release_debug tools=no entities_2d=yes
cd ..

View File

@ -6,4 +6,4 @@ cd ./engine
rem scons -j6 platform=windows
"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64 && scons -j6 p=windows target=release_debug vsproj=yes voxel_mem_tools=no entities_2d=no entity_mem_tools=no
"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64 && scons -j6 p=windows target=release_debug vsproj=yes voxel_mem_tools=no entities_2d=yes entity_mem_tools=no

View File

@ -8,9 +8,9 @@ export ANDROID_HOME=~/SDKs/Android/SDK
cd ./engine
scons -j6 platform=android target=release_debug android_arch=armv7 entities_2d=no
scons -j6 platform=android target=release_debug android_arch=arm64v8 entities_2d=no
scons -j6 platform=android target=release_debug android_arch=x86 entities_2d=no
scons -j6 platform=android target=release_debug android_arch=armv7 entities_2d=yes
scons -j6 platform=android target=release_debug android_arch=arm64v8 entities_2d=yes
scons -j6 platform=android target=release_debug android_arch=x86 entities_2d=yes
cd ./platform/android/java

View File

@ -1,16 +0,0 @@
#!/bin/bash
cd ./engine
scons -j6 platform=android target=release_debug android_arch=armv7 entities_2d=no
scons -j6 platform=android target=release_debug android_arch=arm64v8 entities_2d=no
scons -j6 platform=android target=release_debug android_arch=x86 entities_2d=no
cd ./platform/android/java
./gradlew generateGodotTemplates
cd ..
cd ..
cd ..
cd ..

View File

@ -8,9 +8,9 @@ export ANDROID_HOME=~/SDKs/Android/SDK
cd ./engine
scons -j6 platform=android target=release android_arch=armv7 entities_2d=no
scons -j6 platform=android target=release android_arch=arm64v8 entities_2d=no
scons -j6 platform=android target=release android_arch=x86 entities_2d=no
scons -j6 platform=android target=release android_arch=armv7 entities_2d=yes
scons -j6 platform=android target=release android_arch=arm64v8 entities_2d=yes
scons -j6 platform=android target=release android_arch=x86 entities_2d=yes
cd ./platform/android/java

View File

@ -5,8 +5,8 @@ export SCONS_CACHE_LIMIT=5000
cd ./engine
scons -j6 p=iphone tools=no target=release_debug arch=arm entities_2d=no module_arkit_enabled=no game_center=no
scons -j6 p=iphone tools=no target=release_debug arch=arm64 entities_2d=no module_arkit_enabled=no game_center=no
scons -j6 p=iphone tools=no target=release_debug arch=arm entities_2d=yes module_arkit_enabled=no game_center=no
scons -j6 p=iphone tools=no target=release_debug arch=arm64 entities_2d=yes module_arkit_enabled=no game_center=no
lipo -create bin/libgodot.iphone.opt.debug.arm.a bin/libgodot.iphone.opt.debug.arm64.a -output bin/libgodot.iphone.debug.fat.a
rm bin/ios_xcode/libgodot.iphone.debug.fat.a
cp bin/libgodot.iphone.debug.fat.a bin/ios_xcode/libgodot.iphone.debug.fat.a

View File

@ -5,8 +5,8 @@ export SCONS_CACHE_LIMIT=5000
cd ./engine
scons -j6 p=iphone tools=no target=release arch=arm entities_2d=no module_arkit_enabled=no game_center=no
scons -j6 p=iphone tools=no target=release arch=arm64 entities_2d=no module_arkit_enabled=no game_center=no
scons -j6 p=iphone tools=no target=release arch=arm entities_2d=yes module_arkit_enabled=no game_center=no
scons -j6 p=iphone tools=no target=release arch=arm64 entities_2d=yes module_arkit_enabled=no game_center=no
lipo -create bin/libgodot.iphone.opt.arm.a bin/libgodot.iphone.opt.arm64.a -output bin/libgodot.iphone.release.fat.a
rm bin/ios_xcode/libgodot.iphone.release.fat.a
cp bin/libgodot.iphone.release.fat.a bin/ios_xcode/libgodot.iphone.release.fat.a

View File

@ -2,6 +2,6 @@ rem This Source Code Form is subject to the terms of the Mozilla Public License,
cd ./engine
call scons -j6 platform=javascript tools=no target=release entities_2d=no
call scons -j6 platform=javascript tools=no target=release entities_2d=yes
cd ..

View File

@ -4,7 +4,7 @@ export SCONS_CACHE=~/.scons_cache
export SCONS_CACHE_LIMIT=5000
cd engine
scons -j2 platform=x11 target=release_debug entities_2d=no
scons -j2 platform=x11 target=release_debug entities_2d=yes
# use_llvm=yes

View File

@ -4,7 +4,7 @@ export SCONS_CACHE=~/.scons_cache
export SCONS_CACHE_LIMIT=5000
cd engine
scons -j2 platform=x11 target=release_debug entities_2d=no
scons -j2 platform=x11 target=release_debug entities_2d=yes
# use_llvm=yes

View File

@ -4,7 +4,7 @@ export SCONS_CACHE=~/.scons_cache
export SCONS_CACHE_LIMIT=5000
cd engine
scons -j2 platform=x11 target=release_debug entities_2d=no tools=no
scons -j2 platform=x11 target=release_debug entities_2d=yes tools=no
# use_llvm=yes

View File

@ -5,7 +5,7 @@ export SCONS_CACHE_LIMIT=5000
cd ./engine
scons -j6 platform=osx target=release_debug entities_2d=no
scons -j6 platform=osx target=release_debug entities_2d=yes
rm -Rf bin/Godot.app
cp -r misc/dist/osx_tools.app ./bin/Godot.app

View File

@ -7,9 +7,9 @@ if not defined DevEnvDir (
call "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat" x64
)
call scons -j6 platform=uwp target=release entities_2d=no
rem call scons -j6 platform=uwp target=release_debug entities_2d=no
rem call scons -j6 platform=uwp target=release entities_2d=no
call scons -j6 platform=uwp target=release entities_2d=yes
rem call scons -j6 platform=uwp target=release_debug entities_2d=yes
rem call scons -j6 platform=uwp target=release entities_2d=yes
cd ..