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b0c856f301
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This project uses my own godot fork aswell now.
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2021-09-21 20:28:22 +02:00 |
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c13ac6d2ba
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Ported the setup script split from the 3d project.
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2021-09-06 19:15:47 +02:00 |
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e3130e2caf
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Update the engine and modules. Also enable webp on slim builds.
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2021-07-19 23:14:01 +02:00 |
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e0b1549475
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Removed the world generator module.
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2021-07-12 01:00:04 +02:00 |
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4e6e85098c
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Update the modules and the engine. Removed the planet based assets as they were not used.
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2021-05-22 21:07:06 +02:00 |
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7e3e7e07c6
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Added _latomic build word postfix for building on the pi4. Also added postfixes to readme.md.
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2021-03-09 16:17:23 +01:00 |
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1cd97fcf6d
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Disabled more modules in the slim version.
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2021-02-21 19:12:53 +01:00 |
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928492a271
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Grabbed the scons script from broken seals.
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2021-02-20 22:36:32 +01:00 |
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5dea9614d9
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
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0fb88a1538
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The project is now licensed under the MIT license.
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2019-12-22 18:49:29 +01:00 |
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bd69c36c3f
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Removed mesh_data_resource from the setup script, as I shouldn't have added it in the first place.
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2019-12-20 16:16:49 +01:00 |
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7cb6987b03
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Added new Mesh Data Resource repository. Also fixed godot's ssh url.
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2019-12-20 14:37:32 +01:00 |
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c9dc9c7bc2
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Now both addons from (https://github.com/Relintai/entity-spell-system-addons.git) is in their own separate repository. Updated the setup script to use the new repo.
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2019-12-20 01:18:29 +01:00 |
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8e03e473d6
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Voxelman is not needed for this project.
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2019-12-19 15:40:44 +01:00 |
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2c5ed15882
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.gitignore, and the scons script from Broken Seals.
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2019-12-19 15:28:17 +01:00 |
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