broken_seals/game/addons
2022-08-04 20:05:19 +02:00
..
data_manager Reworked the data_manager addon. Now it stores it's settings using ProjectSettings, so it shouldn't bug out on a fresh import. 2022-07-31 17:49:43 +02:00
gdc_converter Make the generated binder class a singleton, also fix smaller issues. 2022-06-06 01:04:00 +02:00
multirun Added the multirun addon to the project. (Disabled by default) 2021-08-01 15:44:24 +02:00
world_generator Removed parent_positions from WorldGenBaseResources, and also removed the setup() method. I'ts better this way, as they are resources, and now they can be reused (even though the gui itself doesn't support it). Spawning code is also simpler. 2022-08-04 20:05:19 +02:00
.gitignore Started working on a new simple addon, that should help with porting gdscript (my addons -> my codestyle) to cpp in the future. I'm not planning on doing anything fancy, just something relatively simple that would do most of the trivial, but tedious stuff. 2022-06-03 01:25:50 +02:00
addon_versions Removed the color palette addon, as I never really ended up using it. 2022-04-10 20:43:43 +02:00