broken_seals/game
2020-04-26 10:59:22 +02:00
..
addons Update everything. 2019-12-22 22:14:58 +01:00
autoload Update HEADS to get the new ESS changes. Because of these changes the Entities autoload is now removed, it's code/functionality has been brought into a new bs_entity_spawner resource. 2020-04-18 14:35:28 +02:00
data Grouped the files of my current test planet together, and made the planet loading code use the new folder structure. 2020-04-26 10:59:22 +02:00
player Update HEADS to get the customizable stats for ESS. 2020-04-25 21:41:42 +02:00
scenes Grouped the files of my current test planet together, and made the planet loading code use the new folder structure. 2020-04-26 10:59:22 +02:00
scripts Grouped the files of my current test planet together, and made the planet loading code use the new folder structure. 2020-04-26 10:59:22 +02:00
steering_ai_framework Added GDQuest's steering framework. 2020-02-19 13:06:40 +01:00
test_weapons Moved around a few folders. 2020-04-26 10:10:07 +02:00
texture_tools Added missing copyright header. 2020-02-19 16:50:55 +01:00
ui Moved a few more things, and deleted an unneeded folder. 2020-04-26 10:17:55 +02:00
voxelman Grouped the files of my current test planet together, and made the planet loading code use the new folder structure. 2020-04-26 10:59:22 +02:00
.gitignore
default_bus_layout.tres
ess_data.json Update ESS. (Removed WorldSpell, because the same thing can be implemented into spells a lot simpler.) 2020-04-07 02:13:10 +02:00
icon.png
icon.png.flags
icon.png.import
project.godot Moved a few more things, and deleted an unneeded folder. 2020-04-26 10:17:55 +02:00