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addons
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Basic RectView functionality. Renamed RectEditorNode to RectViewNode.
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2021-12-23 17:45:36 +01:00 |
autoload
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Work on fixing networking. Fixed hosting, and character uploading.
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2021-04-21 21:55:15 +02:00 |
cursors
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
debug
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Removed the voxelman specific code/resources from the project.
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2021-04-19 10:41:41 +02:00 |
fonts
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Convert the font's license to the new format.
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2020-07-11 14:38:12 +02:00 |
menu
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Now tab containers are also navigable with keys in the menu.
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2021-07-31 15:46:59 +02:00 |
modules
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Updated mat_maker_gd.
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2021-12-18 20:44:28 +01:00 |
player
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Updated the engine to the latest. Also removed "as" casts after get_node_or_null-s, as now when they return null you get an error.
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2021-09-22 00:11:19 +02:00 |
scenes
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Now tab containers are also navigable with keys in the menu.
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2021-07-31 15:46:59 +02:00 |
scripts
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Fixed missing VoxelWorld class error.
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2021-12-19 14:20:47 +01:00 |
test_dungeon
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The dungeon will now spawn plugs.
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2021-08-27 19:30:27 +02:00 |
test_mdr
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Fix 2 errors in mesh_data_resource_editor when a mesh data resource is empty.
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2021-11-17 15:31:04 +01:00 |
test_props
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Updated the props module to get the automatic lod change support to PropInstanceMerger.
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2021-08-12 18:47:07 +02:00 |
test_rooms
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Spawn mobs into the dungeons.
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2021-08-28 00:55:59 +02:00 |
test_weapons
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
test_world_generator
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Starter experimenting with writing a continent generator.
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2021-02-20 19:53:28 +01:00 |
texture_tools
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Added missing copyright header.
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2020-02-19 16:50:55 +01:00 |
tw
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Now the generated terrain and dungeons are actually seeded.
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2021-08-29 19:38:58 +02:00 |
ui
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
.gitignore
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default_bus_layout.tres
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Added a few audio buses.
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2021-07-19 20:09:47 +02:00 |
ess_data.json
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Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again.
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2020-04-26 13:38:11 +02:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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icon.png.import
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
InputMapEditor.tscn
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Implement keybindings.
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2020-07-31 01:15:13 +02:00 |
project.godot
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Work on the world editor. Also added a property editor similar to mat_maker_gd's nodes.
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2021-12-22 16:15:39 +01:00 |