broken_seals/game
2021-12-25 01:48:56 +01:00
..
addons Fix RectViewNode's _draw(). 2021-12-25 01:48:56 +01:00
autoload
cursors Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
debug
fonts
menu
modules Updated mat_maker_gd. 2021-12-18 20:44:28 +01:00
player Updated the engine to the latest. Also removed "as" casts after get_node_or_null-s, as now when they return null you get an error. 2021-09-22 00:11:19 +02:00
scenes
scripts Fixed missing VoxelWorld class error. 2021-12-19 14:20:47 +01:00
test_dungeon
test_mdr Fix 2 errors in mesh_data_resource_editor when a mesh data resource is empty. 2021-11-17 15:31:04 +01:00
test_props
test_rooms
test_weapons Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
test_world_generator
texture_tools
tw
ui Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
.gitignore
default_bus_layout.tres
ess_data.json
icon.png
icon.png.flags
icon.png.import Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
InputMapEditor.tscn
project.godot Work on the world editor. Also added a property editor similar to mat_maker_gd's nodes. 2021-12-22 16:15:39 +01:00