broken_seals/game
2021-08-26 20:54:10 +02:00
..
addons Added the multirun addon to the project. (Disabled by default) 2021-08-01 15:44:24 +02:00
autoload Work on fixing networking. Fixed hosting, and character uploading. 2021-04-21 21:55:15 +02:00
cursors Update copyright headers. 2021-04-15 11:52:32 +02:00
debug Removed the voxelman specific code/resources from the project. 2021-04-19 10:41:41 +02:00
fonts Convert the font's license to the new format. 2020-07-11 14:38:12 +02:00
menu Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
modules Material cache support for the character. 2021-08-26 00:15:30 +02:00
player Material cache support for the character. 2021-08-26 00:15:30 +02:00
scenes Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
scripts Figured out room transforms. 2021-08-25 01:03:27 +02:00
test_dungeon Small changes to the test dungeon. 2021-08-26 00:18:39 +02:00
test_props Updated the props module to get the automatic lod change support to PropInstanceMerger. 2021-08-12 18:47:07 +02:00
test_rooms Re-generate room points for all the test rooms, and also re-export them to props. 2021-08-26 20:54:10 +02:00
test_weapons Created a new material for the test shield. 2021-07-19 15:54:22 +02:00
test_world_generator Starter experimenting with writing a continent generator. 2021-02-20 19:53:28 +01:00
texture_tools Added missing copyright header. 2020-02-19 16:50:55 +01:00
tw Updated Terraman (and the engine) to get JobSteps support for PropJob. This also fixes the error spam during mesh generation. 2021-08-07 13:56:24 +02:00
ui Updated ess to the latest. Replaced the range checks with the newly added helper calls. 2021-08-05 23:01:31 +02:00
.gitignore
default_bus_layout.tres Added a few audio buses. 2021-07-19 20:09:47 +02:00
ess_data.json Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again. 2020-04-26 13:38:11 +02:00
icon.png
icon.png.flags
icon.png.import
InputMapEditor.tscn Implement keybindings. 2020-07-31 01:15:13 +02:00
project.godot Material cache support for the character. 2021-08-26 00:15:30 +02:00