broken_seals/game
2022-01-28 11:01:03 +01:00
..
addons Remove unused code, and added a helper method. 2022-01-28 11:01:03 +01:00
autoload
cursors
debug
fonts
menu
modules Added naturalist's talents back to the resource db. This fixes them. 2022-01-12 21:06:26 +01:00
player
scenes
scripts Added a description and a dependencies property to game module. 2022-01-26 17:46:44 +01:00
test_dungeon
test_mdr Apply seams should properly work now in every cases (hopefully). 2022-01-19 23:34:04 +01:00
test_props
test_rooms
test_weapons
test_world_generator
texture_tools
tw The world generator now will look up the a spawner node, and get the starting coordinates from it. 2021-12-27 03:50:11 +01:00
ui Call uv_unwrap properly in the plugin, and fixed the uv_unwrap method in the gizmo. 2022-01-19 01:01:32 +01:00
world_generator Now HSeparators can also be added to the property inspector. 2021-12-27 22:25:37 +01:00
.gitignore
default_bus_layout.tres
ess_data.json
icon.png
icon.png.flags
icon.png.import
InputMapEditor.tscn Implement keybindings. 2020-07-31 01:15:13 +02:00
project.godot Added a new settings resource class to the data manager addon, and made the plugin load and save it to a central folder. 2022-01-26 18:17:09 +01:00
world_generator_settings.tres Added a new WorldGeneratorSettings resource which can store and load in world generator related classes from folders. 2021-12-26 18:51:46 +01:00