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synced 2024-11-13 20:47:19 +01:00
Remove unused code, and added a helper method.
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@ -549,29 +549,7 @@ func forward_spatial_gui_input(index, camera, event):
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# event is pressed
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_rect_drag = true
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_rect_drag_start_point = event.get_position()
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# elif event is InputEventMouseMotion:
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# if edit_mode == EditMode.EDIT_MODE_NONE:
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# return false
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# elif edit_mode == EditMode.EDIT_MODE_TRANSLATE:
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# for i in selected_indices:
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# var v : Vector3 = vertices[i]
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#
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# if axis_constraint == AxisConstraint.X:
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# v.x += event.relative.x * -0.001
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# elif axis_constraint == AxisConstraint.Y:
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# v.y += event.relative.y * 0.001
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# elif axis_constraint == AxisConstraint.Z:
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# v.z += event.relative.x * 0.001
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#
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# vertices.set(i, v)
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#
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# redraw()
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# elif edit_mode == EditMode.EDIT_MODE_SCALE:
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# print("SCALE")
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# elif edit_mode == EditMode.EDIT_MODE_ROTATE:
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# print("ROTATE")
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return false
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func add_to_all_selected(ofs : Vector3) -> void:
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@ -596,6 +574,17 @@ func mul_all_selected_with_basis(b : Basis) -> void:
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v = b * v
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_vertices.set(indx, v)
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func mul_all_selected_with_transform(t : Transform) -> void:
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for i in _selected_points:
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var v : Vector3 = _handle_points[i]
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v = t * v
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_handle_points.set(i, v)
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for indx in _drag_op_indices:
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var v : Vector3 = _drag_op_orig_verices[indx]
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v = t * v
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_vertices.set(indx, v)
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func set_translate() -> void:
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edit_mode = EditMode.EDIT_MODE_TRANSLATE
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