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addons
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Fix hit stack calculation.
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2021-12-27 14:27:33 +01:00 |
autoload
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Work on fixing networking. Fixed hosting, and character uploading.
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2021-04-21 21:55:15 +02:00 |
cursors
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
debug
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Removed the voxelman specific code/resources from the project.
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2021-04-19 10:41:41 +02:00 |
fonts
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menu
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Now tab containers are also navigable with keys in the menu.
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2021-07-31 15:46:59 +02:00 |
modules
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Fix hit stack calculation.
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2021-12-27 14:27:33 +01:00 |
player
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Updated the engine to the latest. Also removed "as" casts after get_node_or_null-s, as now when they return null you get an error.
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2021-09-22 00:11:19 +02:00 |
scenes
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Now tab containers are also navigable with keys in the menu.
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2021-07-31 15:46:59 +02:00 |
scripts
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The world generator now will look up the a spawner node, and get the starting coordinates from it.
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2021-12-27 03:50:11 +01:00 |
test_dungeon
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The dungeon will now spawn plugs.
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2021-08-27 19:30:27 +02:00 |
test_mdr
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Fix 2 errors in mesh_data_resource_editor when a mesh data resource is empty.
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2021-11-17 15:31:04 +01:00 |
test_props
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Updated the props module to get the automatic lod change support to PropInstanceMerger.
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2021-08-12 18:47:07 +02:00 |
test_rooms
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Spawn mobs into the dungeons.
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2021-08-28 00:55:59 +02:00 |
test_weapons
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
test_world_generator
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texture_tools
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tw
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The world generator now will look up the a spawner node, and get the starting coordinates from it.
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2021-12-27 03:50:11 +01:00 |
ui
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
world_generator
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Spawn the test vendor and trainer to the proper place.
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2021-12-27 16:15:11 +01:00 |
.gitignore
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default_bus_layout.tres
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Added a few audio buses.
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2021-07-19 20:09:47 +02:00 |
ess_data.json
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icon.png
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icon.png.flags
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icon.png.import
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
InputMapEditor.tscn
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project.godot
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Switched back from godot physics to bullet for now.
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2021-12-27 03:47:59 +01:00 |
world_generator_settings.tres
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Added a new WorldGeneratorSettings resource which can store and load in world generator related classes from folders.
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2021-12-26 18:51:46 +01:00 |