broken_seals/game
2021-12-25 02:18:20 +01:00
..
addons The world tab is now it's own scene. 2021-12-25 02:18:20 +01:00
autoload Work on fixing networking. Fixed hosting, and character uploading. 2021-04-21 21:55:15 +02:00
cursors Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
debug
fonts
menu Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
modules Updated mat_maker_gd. 2021-12-18 20:44:28 +01:00
player Updated the engine to the latest. Also removed "as" casts after get_node_or_null-s, as now when they return null you get an error. 2021-09-22 00:11:19 +02:00
scenes Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
scripts Fixed missing VoxelWorld class error. 2021-12-19 14:20:47 +01:00
test_dungeon The dungeon will now spawn plugs. 2021-08-27 19:30:27 +02:00
test_mdr Fix 2 errors in mesh_data_resource_editor when a mesh data resource is empty. 2021-11-17 15:31:04 +01:00
test_props Updated the props module to get the automatic lod change support to PropInstanceMerger. 2021-08-12 18:47:07 +02:00
test_rooms Spawn mobs into the dungeons. 2021-08-28 00:55:59 +02:00
test_weapons Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
test_world_generator
texture_tools
tw Now the generated terrain and dungeons are actually seeded. 2021-08-29 19:38:58 +02:00
ui Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
.gitignore
default_bus_layout.tres Added a few audio buses. 2021-07-19 20:09:47 +02:00
ess_data.json
icon.png
icon.png.flags
icon.png.import Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
InputMapEditor.tscn
project.godot Work on the world editor. Also added a property editor similar to mat_maker_gd's nodes. 2021-12-22 16:15:39 +01:00