broken_seals/game
2021-12-27 16:38:46 +01:00
..
addons Fix hit stack calculation. 2021-12-27 14:27:33 +01:00
autoload
cursors Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
debug
fonts
menu
modules Removed most of the old world generator. only kept a few classes around, these now inherit from resource. 2021-12-27 16:38:46 +01:00
player
scenes
scripts The world generator now will look up the a spawner node, and get the starting coordinates from it. 2021-12-27 03:50:11 +01:00
test_dungeon
test_mdr Fix 2 errors in mesh_data_resource_editor when a mesh data resource is empty. 2021-11-17 15:31:04 +01:00
test_props
test_rooms
test_weapons Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
test_world_generator
texture_tools
tw The world generator now will look up the a spawner node, and get the starting coordinates from it. 2021-12-27 03:50:11 +01:00
ui Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
world_generator Spawn the test vendor and trainer to the proper place. 2021-12-27 16:15:11 +01:00
.gitignore
default_bus_layout.tres
ess_data.json
icon.png
icon.png.flags
icon.png.import Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
InputMapEditor.tscn
project.godot Switched back from godot physics to bullet for now. 2021-12-27 03:47:59 +01:00
world_generator_settings.tres Added a new WorldGeneratorSettings resource which can store and load in world generator related classes from folders. 2021-12-26 18:51:46 +01:00