|
b9cf5e7d7c
|
Moved the uv preview node out of it's container.
|
2022-01-15 16:41:06 +01:00 |
|
|
aec3098df1
|
Added a scroll container to mdr ed's sidebar.
|
2022-01-15 16:35:47 +01:00 |
|
|
f5371f511f
|
Small improvements to the mdr ed's sidebar.
|
2022-01-15 16:30:26 +01:00 |
|
|
51960419b4
|
Added mark and unmark seam buttons to the edges. Also smaller fixes to the mrd_ed's gui.
|
2022-01-15 16:24:34 +01:00 |
|
|
d32b9a50ea
|
Removed per vertex/edge/face merge option. Also hidden extrude in edge for now.
|
2022-01-15 16:16:11 +01:00 |
|
|
8ee90e179c
|
Now there are 3 types of connect action.
|
2022-01-15 16:13:09 +01:00 |
|
|
69ba7ac15a
|
Implemented generate normals, remove doubles, merge optimize and generate tangent actions.
|
2022-01-15 15:53:08 +01:00 |
|
|
76d5818c34
|
Implemented face deletion.
|
2022-01-15 15:18:14 +01:00 |
|
|
18583e66f9
|
Implemented a very crude face creation algorithm. Also did the gui for it. I't not perfect, it does depend on the selection order if you have more than 3 vertices selected. I'll implement a better one later.
|
2022-01-15 13:44:14 +01:00 |
|
|
0019d2f784
|
Also implemented add quad to edge operation.
|
2022-01-15 01:29:09 +01:00 |
|
|
5185d29150
|
Fix triangle winding order issues.
|
2022-01-15 01:01:40 +01:00 |
|
|
2a93318ff8
|
Implemented ad triangle at command for mdr_ed. It still has issues determining the proper winding order though.
|
2022-01-14 23:21:50 +01:00 |
|
|
50074bf677
|
Added an another helper method.
|
2022-01-14 16:22:40 +01:00 |
|
|
bdb0b956a7
|
Moved the new helper to the bottom of the mesh utils. Also the reflect helpers will reflect v2 instead of v1.
|
2022-01-14 15:50:54 +01:00 |
|
|
8e546e113f
|
Added add quad at and add triangle at options to mdr's gui, adn set up call paths for them.
|
2022-01-14 15:24:59 +01:00 |
|
|
7b0d382f57
|
Split up the operations into a per vertex/edge/face panel and one that's permanent.
|
2022-01-14 15:16:06 +01:00 |
|
|
7fcafe7ac0
|
Added more helper methods.
|
2022-01-14 14:29:36 +01:00 |
|
|
5a0cfe213d
|
Renamed mesh_add_utils to mdred_mesh_utils.
|
2022-01-14 13:17:31 +01:00 |
|
|
6dfb97cb39
|
Added a few helper methods to mesh add utils.
|
2022-01-14 13:03:11 +01:00 |
|
|
c9dce50315
|
Implemented connect for the vertex selection mode.
|
2022-01-03 18:05:19 +01:00 |
|
|
dbbad9871d
|
Set up call paths to the connect, disconnect, and merge, split buttons.
|
2022-01-03 17:33:34 +01:00 |
|
|
0bb573a2ee
|
Implemented add box and add quad.
|
2022-01-03 16:54:28 +01:00 |
|
|
b66331f8ab
|
Cleanups for mesh add utils.
|
2022-01-03 16:44:11 +01:00 |
|
|
535f55d54c
|
Change the sidebar's operations and add containers to vboxcontainer.
|
2022-01-03 14:47:24 +01:00 |
|
|
847fbd35dd
|
Added more buttons to the mesh data editor's sidebar.
|
2022-01-03 14:45:40 +01:00 |
|
|
e2a43ac587
|
Changed up the keybinds.
|
2021-12-31 14:48:25 +01:00 |
|
|
57a58a58ab
|
Fix typo in edge map generation code. This should just make it more optimal by not not adding vertices multiple times to a single edge vertex map.
|
2021-12-31 14:39:17 +01:00 |
|
|
8a2da58680
|
Implemented face selection mode.
|
2021-12-31 14:37:07 +01:00 |
|
|
17bc926810
|
Don't process the current events in the mesh data resource editor if a key modifier is pressed.
|
2021-12-31 13:52:23 +01:00 |
|
|
6629fa503c
|
Implemented outline for face selection. (Face selection itself is not yet implemented though.)
|
2021-12-31 08:54:12 +01:00 |
|
|
6733787c46
|
Fix get_handle_edge_to_vertex_map.
|
2021-12-31 08:42:19 +01:00 |
|
|
4303e94617
|
Implemented a different outline for the edge select mode.
|
2021-12-31 08:41:25 +01:00 |
|
|
2067291890
|
Implemented switching selection modes through the ui.
|
2021-12-31 08:18:56 +01:00 |
|
|
34f080e03e
|
The ui will now reflect axis constaint state.
|
2021-12-31 08:08:02 +01:00 |
|
|
81bfa4b6bd
|
Fix axis constraint logic.
|
2021-12-31 08:07:13 +01:00 |
|
|
9962ef777a
|
Set up the edit mode buttons to actually reflect state.
|
2021-12-31 07:51:23 +01:00 |
|
|
6fe4eaa7fa
|
Fix regression with the vertex selection mode.
|
2021-12-31 00:54:14 +01:00 |
|
|
1e71822982
|
Add in missing return. Also removed now obsolete comment.
|
2021-12-31 00:53:21 +01:00 |
|
|
881528f77b
|
Now the mesh data resource plugin's gizmo will watch for changes in the edited mesh data resource when it's not messing with it.
|
2021-12-31 00:52:39 +01:00 |
|
|
71662367ae
|
Small tweaks to the mesh outline generator.
|
2021-12-31 00:47:08 +01:00 |
|
|
5e63f45f0d
|
The mesh outline generator now won't connect to the mdr's changed event.
|
2021-12-31 00:44:01 +01:00 |
|
|
5db3ff2eb3
|
Initial edge select mode implementation. It's still a bit buggy, that will be fixed later.
|
2021-12-31 00:12:02 +01:00 |
|
|
ae56bf8b56
|
Fix error on plugin reload.
|
2021-12-30 01:23:54 +01:00 |
|
|
bed06568e4
|
Handle more edge cases in recalculate_handle_points.
|
2021-12-30 01:21:38 +01:00 |
|
|
2bffe4dc68
|
Fix visual server array len == 0 errors.
|
2021-12-30 01:18:03 +01:00 |
|
|
e0db0b0379
|
Fix an error, remove a now unneeded comment, and an apply call.
|
2021-12-30 01:14:05 +01:00 |
|
|
2217c1d4dc
|
Remove commented line.
|
2021-12-30 00:13:53 +01:00 |
|
|
7565993faa
|
Copy the required data in recalculate_handle_points, so the original mesh doesn't get modified as a side effect.
|
2021-12-29 23:42:19 +01:00 |
|
|
cf6da736c2
|
Fix handle point ofsetting, and multiplications.
|
2021-12-29 23:34:54 +01:00 |
|
|
9e939eff64
|
Move around some class variables, and prefix some of them with an underscore.
|
2021-12-29 23:30:08 +01:00 |
|