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Fix visual server array len == 0 errors.
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@ -123,12 +123,13 @@ func redraw():
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_mesh_outline_generator.setup(_mdr)
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add_lines(_mesh_outline_generator.lines, material, false)
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var vs : PoolVector3Array = PoolVector3Array()
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for i in _selected_points:
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vs.append(_handle_points[i])
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add_handles(vs, handles_material)
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if _selected_points.size() > 0:
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var vs : PoolVector3Array = PoolVector3Array()
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for i in _selected_points:
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vs.append(_handle_points[i])
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add_handles(vs, handles_material)
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func apply() -> void:
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if !_mdr:
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@ -176,6 +177,9 @@ func forward_spatial_gui_input(index, camera, event):
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apply()
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redraw()
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else:
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if _selected_points.size() == 0:
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return false
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_selected_points.resize(0)
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redraw()
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