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mirror of https://github.com/Relintai/broken_seals.git synced 2024-12-21 13:16:49 +01:00
Commit Graph

24 Commits

Author SHA1 Message Date
b3c7c142c5 Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
dca4ea1cb4 Keyboard/controller navigation for the main menu. 2021-07-31 15:09:54 +02:00
71d2cf0358 Turn off chunk generation in the menu, as the chunks are saved. 2021-04-21 21:53:46 +02:00
a8d6a69e4e Added an exit button to the menu. It will hide itself on the web and mobile platforms. 2021-04-21 20:10:32 +02:00
21e1f3af23 Don't generate lods in the menu. 2021-04-21 10:49:49 +02:00
81f2bacec9 Replaced voxelman in the menu aswell. 2021-04-18 20:03:03 +02:00
3d7b24ff5a Update copyright headers. 2021-04-15 11:52:32 +02:00
af047e49f6 Updated the engine. Also moved the camera and character in the menu. 2020-11-29 00:06:51 +01:00
8a46084f00 The character creation menu's anchors is now properly set to right wide. 2020-08-12 14:59:45 +02:00
4e3e9d4bbf Added chunk spawn range, and chunk lod falloff (this is where lod level 0 changes to lod level 1) to the settings, and increased spawn height so mountains are not cut off anymore, and a few small tweaks. Also updated Voxelman to get the lod falloff property. 2020-08-03 19:13:17 +02:00
e12f3b1c08 Anchor the character selection menu as "Right Wide" so it scales properly. 2020-08-03 13:31:36 +02:00
45534fa29b Update the world generator module to get the generator structure rework, and broken seals module, and the engine. The constant editor crashing is fixed now, it was caused by BiomeBase, because it was inherited from a class in an another module, and apparently that doesn't work. As a bonus the editor also feels a lot snappier now. 2020-07-21 23:02:06 +02:00
7770879003 Implemented mob spawning (turned it off for now). Also now the menu now won't spawn in the dungeon. 2020-07-21 00:30:06 +02:00
ec8e8d0406 Now the level generator won't load planets from a folder, instead they are directly set from the editor, ands tarted porting the dungeon generator from the roguelike project. Also updated the world generator module to get the property type changes, this fixes some of the crashes. 2020-07-18 12:50:17 +02:00
1c4c3a5d55 Comment out the code that was implementing spell scaling in Aura. Also update ESS so auras continue to deal damage/heal even if the original caster's node is not available anymore. 2020-07-16 16:07:30 +02:00
dda00d0491 Moved the menu into a new folder. 2020-07-12 19:46:30 +02:00
162f9c3bd2 Moved around a few folders. 2020-04-26 10:10:07 +02:00
f1bd772b76 Fix CharacterEntry's toggle mode. 2020-03-24 17:44:02 +01:00
6c4a808baa Now the character's button in the menu will be selected by default. (Its still a button for now.) 2020-03-24 02:22:01 +01:00
e02dbe69a7 Implemented profile based class levelling. Update HEADS to grab the changes from the ESS side. 2020-03-20 03:32:44 +01:00
78180afff0 Improved the character selection and creation menu a bit by giving more info. Also fixed a bug. 2020-03-19 21:15:07 +01:00
3044cb8275 Update the license for 2020. 2020-01-31 20:01:34 +01:00
e9515bef2c Changed the license to MIT. 2019-12-22 19:20:38 +01:00
907988a7d0 More files. 2019-11-20 14:05:35 +01:00