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c8cfc8a929
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An another comment.
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2022-06-06 21:33:23 +02:00 |
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b9a0c5f275
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Added a few notes to MMNodes for later.
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2022-06-06 21:27:46 +02:00 |
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a82f5fafe4
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Now slot colors in mat makjer gd's ui is handled by a method instead of having a PoolColorArray.
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2022-06-06 20:52:38 +02:00 |
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eb7c514ee7
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Removed the m_m_algos script aswell.
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2022-06-06 19:08:21 +02:00 |
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93e477a76f
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Removed all the m_m_algos.gd preloads.
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2022-06-06 19:07:25 +02:00 |
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5b2bc019d9
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Updated the engine. Using the new converter scripts I converted the MMAlgos class to c++ and added it to a module.
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2022-06-06 19:06:56 +02:00 |
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491bcc822b
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Make the generated binder class a singleton, also fix smaller issues.
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2022-06-06 01:04:00 +02:00 |
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10b8c64e76
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Fix comment scope placement.
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2022-06-06 00:55:17 +02:00 |
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db534b724b
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Process the comments once again.
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2022-06-05 23:47:04 +02:00 |
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e4a07e87a3
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Renamed the preload variables that use the new merged class.
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2022-06-05 02:22:20 +02:00 |
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4207b778a0
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Removed the now unneded files.
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2022-06-05 02:13:33 +02:00 |
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b1791d1f11
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Use the merged class wherever possible.
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2022-06-05 02:12:01 +02:00 |
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77277ee956
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Merged together the common algorithms for MatMakerGD.
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2022-06-05 01:53:35 +02:00 |
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e4f007a3f1
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Now the scene converter will add node script resource paths as a comment.
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2022-06-04 23:58:38 +02:00 |
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8130ba6b7a
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Renamed the code converter's file.
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2022-06-04 23:51:00 +02:00 |
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36742b210b
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Moved the scene converter code to it's own file.
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2022-06-04 23:47:41 +02:00 |
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83414ab259
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Implemented the scene to cpp conversion tool.
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2022-06-04 23:40:28 +02:00 |
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fe725e4da4
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Don't add method default parameters inot cpp files.
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2022-06-04 16:32:11 +02:00 |
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06642b4afa
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Added a new binder class generator.
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2022-06-04 16:29:31 +02:00 |
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422606d526
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Also implemented generating method binds for the rest of the available non-static methods.
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2022-06-04 13:42:44 +02:00 |
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0fc106ee03
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The code converter now generates properties from the automatically created getters and setters.
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2022-06-04 13:22:43 +02:00 |
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5890a7cef3
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More work on the scene to cpp converter.
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2022-06-04 13:01:41 +02:00 |
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7833c0d153
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Fixed scope orders.
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2022-06-04 09:41:59 +02:00 |
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97c5fbc9fc
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Fix doulbe semicolons.
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2022-06-04 08:52:00 +02:00 |
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3b6d9c4b35
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Replace "and"s and "or"s to && and || when needed.
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2022-06-04 08:46:27 +02:00 |
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97cc4886e3
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Transform fors if possible.
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2022-06-04 08:43:16 +02:00 |
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2eb04ef96f
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Fix variable transforms inside methods.
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2022-06-04 08:25:03 +02:00 |
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e28b7cfb82
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Fix handling else ifs.
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2022-06-04 08:05:16 +02:00 |
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a92c488a82
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Handle static keyword.
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2022-06-04 08:04:37 +02:00 |
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ab986942e0
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Started work on a new scene to code converter tool, but I'll postpone it for now.
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2022-06-03 22:33:00 +02:00 |
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0b7964f01b
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Move the parser code to a new file.
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2022-06-03 21:06:28 +02:00 |
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2bf13be369
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Remove comment.
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2022-06-03 20:46:13 +02:00 |
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a5f5adae08
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Actually write the cpp and header files.
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2022-06-03 20:45:44 +02:00 |
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4cf588b5bf
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Implementation generation.
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2022-06-03 20:39:01 +02:00 |
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7541121668
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Implemented getter and setter generation for class variables.
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2022-06-03 20:01:53 +02:00 |
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54b2330447
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Fix enums.
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2022-06-03 18:39:54 +02:00 |
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9fff3d2430
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Implemented variable transforms.
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2022-06-03 18:36:35 +02:00 |
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faffbadf36
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Handle comments at after code lines better.
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2022-06-03 17:33:30 +02:00 |
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6341759d8e
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Put class variables to the bottom of the class.
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2022-06-03 17:26:07 +02:00 |
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bb178cfa54
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CamelCase classes.
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2022-06-03 17:18:47 +02:00 |
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caf1fb1a39
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Also handle setget.
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2022-06-03 17:10:10 +02:00 |
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4322dcbbcb
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Implemented method transformations.
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2022-06-03 17:07:35 +02:00 |
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653dc83e1c
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Split export keywords to new lines.
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2022-06-03 15:07:39 +02:00 |
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fcee8a2f39
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Also generate a constructor, destructor, and _bind_methods.
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2022-06-03 15:00:43 +02:00 |
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2bf79007a2
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Header generation.
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2022-06-03 14:56:25 +02:00 |
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b7522472cd
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Mostly class related improvements to the parser.
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2022-06-03 13:58:19 +02:00 |
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e44bf42190
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Parse scope data.
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2022-06-03 13:19:31 +02:00 |
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aaf2ca9c2e
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Fix scope parsing of the converter plugin, and make printing parsed data better.
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2022-06-03 12:45:03 +02:00 |
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d803ecf2cd
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Started working on a new simple addon, that should help with porting gdscript (my addons -> my codestyle) to cpp in the future. I'm not planning on doing anything fancy, just something relatively simple that would do most of the trivial, but tedious stuff.
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2022-06-03 01:25:50 +02:00 |
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e2892e3adb
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Udpated the engine, to get the improvements to TiledWalls.
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2022-05-26 23:29:14 +02:00 |
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