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61cfc92beb
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Fix created face's orientation when only 3 verts are selected.
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2022-01-28 13:58:17 +01:00 |
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f080b6041e
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Fix typo.
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2022-01-28 13:23:26 +01:00 |
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fd0486ff7e
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Now pivot points also work for scaling.
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2022-01-28 13:16:17 +01:00 |
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15404a82d9
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Now pivot points work for rotation.
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2022-01-28 13:14:24 +01:00 |
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aa70306e6b
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Improved mdr'eds tranlate action by a lot. Also work on pivot point support.
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2022-01-28 13:12:10 +01:00 |
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410d48d0fa
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Remove unused code, and added a helper method.
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2022-01-28 11:01:03 +01:00 |
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f1a8188dfa
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Proper rotation implementation.
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2022-01-28 10:57:43 +01:00 |
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43b70b854e
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Lots of improvements to translate and scale. Initial (bad for now) rotation implementation.
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2022-01-28 10:25:47 +01:00 |
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d2beb36e2c
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Make sure to only apply a drag operation to a vertex only once.
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2022-01-28 10:08:05 +01:00 |
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ce1c408bc2
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Implemented the clean mesh action.
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2022-01-27 20:34:49 +01:00 |
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38f6c15f36
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Now the new edges are automatically selected after an extrude.
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2022-01-27 19:32:43 +01:00 |
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53f01ae370
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Use the new delaunay triangulation for the add face action in case more than 3 verts are selected.
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2022-01-27 19:26:47 +01:00 |
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bb8eebfc0b
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Remove stray print.
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2022-01-27 17:34:24 +01:00 |
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b2c3f6c4e7
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Handles can be dragged properly again without them sticking to the mouse pointer.
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2022-01-27 17:25:42 +01:00 |
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0cd86b089c
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Added back the extrude button to mdr ed's sidebar, and implemented an extrude algorithm. I have high hopes for it, however it does not work at the moment, because SurfaceTool messes up the order of the triangles in the mesh after a normal generation, which I will fix soon.
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2022-01-27 16:39:23 +01:00 |
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c8337cc505
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Fix typo.
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2022-01-25 18:15:38 +01:00 |
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72fec658ac
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Fix handle selection types when the mesh data instance is not at origin.
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2022-01-25 18:11:52 +01:00 |
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06f1785695
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Implemented handle selection types.
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2022-01-25 18:01:55 +01:00 |
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0cf7be7fc7
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Removed handle normals.
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2022-01-25 15:53:59 +01:00 |
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78993c214f
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Implemented handle normal calculation, and facing checks based on them for clicking. This doesn't work well, so it will be removed, but committing it because the normal calculations might come in handy later,.
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2022-01-25 15:52:51 +01:00 |
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a5cb7ab767
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More setup and smaller fixes.
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2022-01-25 15:21:20 +01:00 |
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af604f845e
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Added handle selection types to mdi ed's sidebar, and set up events for them.
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2022-01-25 14:47:18 +01:00 |
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0d45bd0f97
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Moved the selection codes to their own methods.
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2022-01-25 14:34:53 +01:00 |
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f71d65be85
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Also make rect based selection work when dragging from right to left adn/or from down to up.
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2022-01-25 14:24:14 +01:00 |
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85a4fc8fd3
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Implement rect based selection. Now alt also work as an unselect option, as while holding down ctrl, the selection rect won't show up in the editor.
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2022-01-25 14:17:15 +01:00 |
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44f3ab6c5e
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Rework mdr ed's gizmo so it's able to handle rect style selection later.
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2022-01-25 13:32:03 +01:00 |
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6f8525a44b
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Added a select all button to mdr ed's sidebar, and implemented it.
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2022-01-25 12:55:42 +01:00 |
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c950762d77
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Reworked handle selection. Now you can only select one by default, and deselect with clicking far away from handles (when nothing is held down). Holding down shift will always append, and holding down control deselects one by one.
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2022-01-23 23:03:02 +01:00 |
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3ea93cf42c
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Actually implemented the visual indicator toggles.
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2022-01-23 22:46:15 +01:00 |
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1d9d5fba7c
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Add toggles for visual indicators to mdr ed's sidebar.
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2022-01-23 22:26:08 +01:00 |
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45a1f42e51
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Transfer the current editing state from the active gizmo when a new mesh data instance is selected. Also smaller cleanups.
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2022-01-23 01:58:43 +01:00 |
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9f6b66a45f
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Added pivot setting buttons to mdi ed's sidebar.
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2022-01-23 01:23:43 +01:00 |
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b5dbe0b6dd
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Add the do and undo methods in one after the other in add_mesh_seam_change_undo_redo because the docs say it has to be like that.
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2022-01-21 13:25:23 +01:00 |
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87336f55e8
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Added undo redo support for the rest of the action of mdr ed.
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2022-01-20 23:32:00 +01:00 |
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3a6c705201
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Added undo redo support for mdr ed's handle operations.
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2022-01-20 23:06:01 +01:00 |
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3337cfdc3c
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Added undo redo support for more actions in mdr ed.
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2022-01-20 22:31:30 +01:00 |
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6b56563056
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Added undo redo support for uv_unwrap, apply_seam, mark_seam, and unmark_seam.
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2022-01-20 21:48:21 +01:00 |
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2e2d22574d
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Recalculate seam edges after normal and tangent generation. Also smaller improvements to the gizmo.
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2022-01-19 01:46:33 +01:00 |
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5a56b91e6a
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Call uv_unwrap properly in the plugin, and fixed the uv_unwrap method in the gizmo.
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2022-01-19 01:01:32 +01:00 |
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1a38232d51
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Move the code for the uv unwrapping action from the plugin to the gizmo.
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2022-01-19 00:17:39 +01:00 |
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28138e86d4
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Implemented apply seam command.
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2022-01-18 23:02:26 +01:00 |
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a973b875b9
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Setup call paths for the apply seam button.
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2022-01-18 22:24:22 +01:00 |
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9ab64c2301
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Implement mechanism to transfer seams after a merge or cleanup.
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2022-01-18 22:21:50 +01:00 |
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25c71e2c14
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Moved some of the new helper methods to the mesh utils script.
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2022-01-18 21:41:39 +01:00 |
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302e0a9680
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Implemented seam visualization. Also changed the color of the default mesh outline to gray.
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2022-01-18 21:11:37 +01:00 |
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d0d636554d
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Implemented seam marking and unmarking.
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2022-01-18 20:51:05 +01:00 |
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def030986a
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Reset selection after appending triangles or quads. Also don't rely on the changed event during these methods.
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2022-01-15 17:12:01 +01:00 |
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51960419b4
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Added mark and unmark seam buttons to the edges. Also smaller fixes to the mrd_ed's gui.
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2022-01-15 16:24:34 +01:00 |
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d32b9a50ea
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Removed per vertex/edge/face merge option. Also hidden extrude in edge for now.
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2022-01-15 16:16:11 +01:00 |
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8ee90e179c
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Now there are 3 types of connect action.
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2022-01-15 16:13:09 +01:00 |
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