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Now pivot points also work for scaling.
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@ -149,8 +149,11 @@ func set_handle(index: int, camera: Camera, point: Vector2):
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_drag_op_accumulator += vs
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var b : Basis = Basis().scaled(_drag_op_accumulator)
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mul_all_selected_with_basis(b)
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var t : Transform = Transform(Basis(), _drag_op_pivot)
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t *= Transform(b, Vector3())
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t *= Transform(Basis(), _drag_op_pivot).inverse()
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mul_all_selected_with_transform(t)
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apply()
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redraw()
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