broken_seals/game/addons/mat_maker_gd/new_resource.tres

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[gd_resource type="Resource" load_steps=11 format=2]
[ext_resource path="res://addons/mat_maker_gd/nodes/mm_material.gd" type="Script" id=1]
[ext_resource path="res://addons/mat_maker_gd/nodes/noise/perlin.gd" type="Script" id=2]
[ext_resource path="res://addons/mat_maker_gd/nodes/noise/noise.gd" type="Script" id=3]
[ext_resource path="res://addons/mat_maker_gd/nodes/simple/shape.gd" type="Script" id=4]
[ext_resource path="res://addons/mat_maker_gd/nodes/mm_node_universal_property.gd" type="Script" id=5]
[sub_resource type="Resource" id=1]
script = ExtResource( 2 )
graph_position = Vector2( -520, -340 )
scale = Vector2( 15, 4 )
iterations = 3
persistence = 0.5
[sub_resource type="Resource" id=2]
script = ExtResource( 3 )
graph_position = Vector2( 0, 0 )
bmin = Vector2( 0.1, 0.1 )
bmax = Vector2( 1, 1 )
refresh = false
[sub_resource type="Resource" id=3]
script = ExtResource( 5 )
default_type = 1
default_int = 0
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default_float = 0.3
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="Resource" id=4]
script = ExtResource( 5 )
default_type = 1
default_int = 0
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default_float = 0.4
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="Resource" id=5]
script = ExtResource( 4 )
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graph_position = Vector2( -240, -340 )
shape_type = 2
sides = 6
radius = SubResource( 4 )
edge = SubResource( 3 )
[resource]
script = ExtResource( 1 )
image_size = Vector2( 128, 128 )
nodes = [ SubResource( 1 ), SubResource( 2 ), SubResource( 5 ) ]