broken_seals/game
2021-10-07 15:48:38 +02:00
..
addons Added image universal property to shape.gd. Not yet used. 2021-10-07 15:48:38 +02:00
autoload
cursors Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
debug
fonts
menu
modules Added the color-palette plugin from the AssetLib. 2021-10-01 10:17:08 +02:00
player Updated the engine to the latest. Also removed "as" casts after get_node_or_null-s, as now when they return null you get an error. 2021-09-22 00:11:19 +02:00
scenes
scripts Now the generated terrain and dungeons are actually seeded. 2021-08-29 19:38:58 +02:00
test_dungeon The dungeon will now spawn plugs. 2021-08-27 19:30:27 +02:00
test_props
test_rooms Spawn mobs into the dungeons. 2021-08-28 00:55:59 +02:00
test_weapons Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
test_world_generator
texture_tools
tw Now the generated terrain and dungeons are actually seeded. 2021-08-29 19:38:58 +02:00
ui Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
.gitignore
default_bus_layout.tres
ess_data.json
icon.png
icon.png.flags
icon.png.import Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
InputMapEditor.tscn
project.godot Universal input support for mat_maker_gd. Nothing is using it yet, so it might need fixes. 2021-10-05 23:14:54 +02:00