Rodz Labs
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34925a2833
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Added missing image for documentation
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2021-06-21 22:44:55 +02:00 |
Rodz Labs
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a1356d58ac
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Updated predefined material nodes and added documentation.
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2021-06-21 22:44:04 +02:00 |
Rodz Labs
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12054527b4
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Added documentation for Material node type
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2021-06-16 22:33:45 +02:00 |
Rodz Labs
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008780766a
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Check connections when changing Material node. Added hierarchy in export menu. Added copy/paste custom Material nodes.
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2021-06-15 22:19:10 +02:00 |
Rodolphe Suescun
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0d0eb4f41d
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Fixes in material node editor
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2021-06-13 12:07:56 +02:00 |
Rodz Labs
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19ff4a33fb
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More export fixes. Added support for custom shader postprocess passes.
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2021-06-11 20:58:01 +02:00 |
Rodz Labs
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a971ce8ec6
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More fixes in custom materials (prteview generation for website, exports).
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2021-06-06 16:23:33 +02:00 |
Rodz Labs
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5cc1197f1e
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Updated material editor, added unlit material option and several fixes in other materials
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2021-05-29 22:56:49 +02:00 |
Rodz Labs
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43ed7631a6
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Fixed export presets
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2021-05-26 20:53:29 +02:00 |
Rodz Labs
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2f85c83926
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Added support for painting normal maps
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2021-05-26 08:29:45 +02:00 |
Rodolphe Suescun
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177219471e
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Started adding normal map painting.
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2021-05-16 11:32:29 +02:00 |
Rodolphe Suescun
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558adad9b6
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Started refactoring painting shaders
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2021-05-15 16:45:59 +02:00 |
Rodolphe Suescun
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0d19729364
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Small remote node fix and disabled addon
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2021-05-15 14:16:19 +02:00 |
Rodz Labs
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b2e3e6e8a3
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More dynamic material updates
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2021-05-11 08:36:06 +02:00 |
Rodz Labs
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5535f830e1
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Added generation of .mat and .meta files in dynamic material Unity export
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2021-05-11 08:35:30 +02:00 |
Rodz Labs
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0affd89996
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Added support for buffers in dynamic PBR export for Unity (still missing .mat and .meta files).
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2021-05-10 23:02:34 +02:00 |
Rodz Labs
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5ab780c379
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Updated material node and editor with support for buffers (connected to Material inputs)
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2021-05-08 00:13:00 +02:00 |
Rodz Labs
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8ea44197af
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Fixed Shape node
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2021-05-05 20:17:59 +02:00 |
Rodz Labs
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8969613222
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Merge pull request #332 from Arnklit/mask_to_sdf_node
adding the mask to sdf node and documentation
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2021-05-05 19:47:26 +02:00 |
Rodz Labs
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5566babe74
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Merge branch 'master' into mask_to_sdf_node
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2021-05-05 19:47:12 +02:00 |
Rodz Labs
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e708229682
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Merge pull request #331 from Arnklit/auto_tones_node
adding in auto tones node and documentation
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2021-05-05 19:45:39 +02:00 |
Rodz Labs
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46a0ac625a
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Merge pull request #329 from Arnklit/fbm_ramdomness_fix
correction to the simplex noise
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2021-05-05 19:45:13 +02:00 |
Kasper Frandsen
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4710e58196
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fix so each corner has unique random value rather than just each brick
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2021-05-05 10:28:54 +01:00 |
Rodz Labs
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40a30d9b83
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Moved common GLSL and HLSL definitions into separate files for material nodes
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2021-05-03 23:31:22 +02:00 |
Rodz Labs
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abf30d400d
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Optimized Material node image generation
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2021-05-03 22:56:15 +02:00 |
Rodz Labs
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9355a3fd82
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Fixed Godot export for raymarching material.
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2021-05-02 23:32:13 +02:00 |
Rodz Labs
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702bceffda
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Merge branch 'custom_material_types' of https://github.com/RodZill4/material-maker into custom_material_types
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2021-05-02 23:28:37 +02:00 |
Rodz Labs
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3fa19b9d65
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Started adding Unity export for animated PBR materials
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2021-05-02 23:28:22 +02:00 |
RodZill4
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5ef6030461
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Added export to raymarching material
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2021-04-30 21:20:17 +02:00 |
RodZill4
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c79b54bd88
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Started adding export editor for Material node
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2021-04-29 22:26:26 +02:00 |
RodZill4
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7e46ff031b
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Updated export presets (missing Material node editor)
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2021-04-28 13:02:43 +02:00 |
RodZill4
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6f9b74db56
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Updated base material for preview
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2021-04-28 09:23:11 +02:00 |
RodZill4
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1681cb7091
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Updated export presets
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2021-04-28 08:59:03 +02:00 |
RodZill4
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4a4616bfa1
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Started adding configurable material node.
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2021-04-28 08:23:27 +02:00 |
Kasper Frandsen
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070f869f1c
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adding the mask to sdf node and documentation
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2021-04-27 22:05:19 +01:00 |
Kasper Frandsen
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5a0299eafa
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adding in auto tones node and documentation
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2021-04-27 18:07:47 +01:00 |
Kasper Frandsen
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98d978eee5
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correction to the simplex noise
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2021-04-26 07:17:50 +01:00 |
RodZill4
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ba27763b74
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Fixed artifacts in star shape
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2021-04-24 10:27:52 +02:00 |
RodZill4
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c7e440588f
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Tiny fix in the doc
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2021-04-21 21:42:57 +02:00 |
RodZill4
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ed53c6dc64
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Added a crapload of node aliases
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2021-04-21 21:42:37 +02:00 |
RodZill4
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5cc4aedd9c
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Updated release numbers for 0.95
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2021-04-20 22:31:14 +02:00 |
RodZill4
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625d929498
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Fixed crash when opening the Help menu with no selected library item
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2021-04-20 20:34:09 +02:00 |
RodZill4
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1145bcb5b3
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More optimized PNGs
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2021-04-20 20:30:44 +02:00 |
RodZill4
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600901a24a
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Optimized doc images (oxipng.exe --zopfli --strip safe)
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2021-04-20 08:31:32 +02:00 |
Rodz Labs
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9d79e3c044
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Merge pull request #326 from Arnklit/manual_fixes
fixes a few typos in Adv Tiler description and added a remap example
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2021-04-19 15:25:44 +02:00 |
Kasper Frandsen
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980ea29e2f
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fixes a few typos in Adv Tiler description and added a remap example
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2021-04-19 07:38:31 +01:00 |
Rodz Labs
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afd14396fa
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Merge pull request #324 from Calinou/add-tab-navigation-shortcuts
Add shortcuts to navigate between tabs
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2021-04-18 21:16:23 +02:00 |
Rodz Labs
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e7cd7b8b9b
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Merge pull request #258 from Calinou/3d-preview-add-fov-change
Add Ctrl + mouse wheel to change 3D preview FOV
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2021-04-18 20:53:24 +02:00 |
RodZill4
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08d8d7629d
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Added horizontal and vertical stripe masks to weave node.
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2021-04-18 00:12:52 +02:00 |
RodZill4
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dd6e53e67a
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Fixed emission suport in Godot export
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2021-04-16 20:17:57 +02:00 |