Commit Graph

1294 Commits

Author SHA1 Message Date
Rodz Labs 34925a2833 Added missing image for documentation 2021-06-21 22:44:55 +02:00
Rodz Labs a1356d58ac Updated predefined material nodes and added documentation. 2021-06-21 22:44:04 +02:00
Rodz Labs 12054527b4 Added documentation for Material node type 2021-06-16 22:33:45 +02:00
Rodz Labs 008780766a Check connections when changing Material node. Added hierarchy in export menu. Added copy/paste custom Material nodes. 2021-06-15 22:19:10 +02:00
Rodolphe Suescun 0d0eb4f41d Fixes in material node editor 2021-06-13 12:07:56 +02:00
Rodz Labs 19ff4a33fb More export fixes. Added support for custom shader postprocess passes. 2021-06-11 20:58:01 +02:00
Rodz Labs a971ce8ec6 More fixes in custom materials (prteview generation for website, exports). 2021-06-06 16:23:33 +02:00
Rodz Labs 5cc1197f1e Updated material editor, added unlit material option and several fixes in other materials 2021-05-29 22:56:49 +02:00
Rodz Labs 43ed7631a6 Fixed export presets 2021-05-26 20:53:29 +02:00
Rodz Labs 2f85c83926 Added support for painting normal maps 2021-05-26 08:29:45 +02:00
Rodolphe Suescun 177219471e Started adding normal map painting. 2021-05-16 11:32:29 +02:00
Rodolphe Suescun 558adad9b6 Started refactoring painting shaders 2021-05-15 16:45:59 +02:00
Rodolphe Suescun 0d19729364 Small remote node fix and disabled addon 2021-05-15 14:16:19 +02:00
Rodz Labs b2e3e6e8a3 More dynamic material updates 2021-05-11 08:36:06 +02:00
Rodz Labs 5535f830e1 Added generation of .mat and .meta files in dynamic material Unity export 2021-05-11 08:35:30 +02:00
Rodz Labs 0affd89996 Added support for buffers in dynamic PBR export for Unity (still missing .mat and .meta files). 2021-05-10 23:02:34 +02:00
Rodz Labs 5ab780c379 Updated material node and editor with support for buffers (connected to Material inputs) 2021-05-08 00:13:00 +02:00
Rodz Labs 8ea44197af Fixed Shape node 2021-05-05 20:17:59 +02:00
Rodz Labs 8969613222
Merge pull request #332 from Arnklit/mask_to_sdf_node
adding the mask to sdf node and documentation
2021-05-05 19:47:26 +02:00
Rodz Labs 5566babe74
Merge branch 'master' into mask_to_sdf_node 2021-05-05 19:47:12 +02:00
Rodz Labs e708229682
Merge pull request #331 from Arnklit/auto_tones_node
adding in auto tones node and documentation
2021-05-05 19:45:39 +02:00
Rodz Labs 46a0ac625a
Merge pull request #329 from Arnklit/fbm_ramdomness_fix
correction to the simplex noise
2021-05-05 19:45:13 +02:00
Kasper Frandsen 4710e58196 fix so each corner has unique random value rather than just each brick 2021-05-05 10:28:54 +01:00
Rodz Labs 40a30d9b83 Moved common GLSL and HLSL definitions into separate files for material nodes 2021-05-03 23:31:22 +02:00
Rodz Labs abf30d400d Optimized Material node image generation 2021-05-03 22:56:15 +02:00
Rodz Labs 9355a3fd82 Fixed Godot export for raymarching material. 2021-05-02 23:32:13 +02:00
Rodz Labs 702bceffda Merge branch 'custom_material_types' of https://github.com/RodZill4/material-maker into custom_material_types 2021-05-02 23:28:37 +02:00
Rodz Labs 3fa19b9d65 Started adding Unity export for animated PBR materials 2021-05-02 23:28:22 +02:00
RodZill4 5ef6030461 Added export to raymarching material 2021-04-30 21:20:17 +02:00
RodZill4 c79b54bd88 Started adding export editor for Material node 2021-04-29 22:26:26 +02:00
RodZill4 7e46ff031b Updated export presets (missing Material node editor) 2021-04-28 13:02:43 +02:00
RodZill4 6f9b74db56 Updated base material for preview 2021-04-28 09:23:11 +02:00
RodZill4 1681cb7091 Updated export presets 2021-04-28 08:59:03 +02:00
RodZill4 4a4616bfa1 Started adding configurable material node. 2021-04-28 08:23:27 +02:00
Kasper Frandsen 070f869f1c adding the mask to sdf node and documentation 2021-04-27 22:05:19 +01:00
Kasper Frandsen 5a0299eafa adding in auto tones node and documentation 2021-04-27 18:07:47 +01:00
Kasper Frandsen 98d978eee5 correction to the simplex noise 2021-04-26 07:17:50 +01:00
RodZill4 ba27763b74 Fixed artifacts in star shape 2021-04-24 10:27:52 +02:00
RodZill4 c7e440588f Tiny fix in the doc 2021-04-21 21:42:57 +02:00
RodZill4 ed53c6dc64 Added a crapload of node aliases 2021-04-21 21:42:37 +02:00
RodZill4 5cc4aedd9c Updated release numbers for 0.95 2021-04-20 22:31:14 +02:00
RodZill4 625d929498 Fixed crash when opening the Help menu with no selected library item 2021-04-20 20:34:09 +02:00
RodZill4 1145bcb5b3 More optimized PNGs 2021-04-20 20:30:44 +02:00
RodZill4 600901a24a Optimized doc images (oxipng.exe --zopfli --strip safe) 2021-04-20 08:31:32 +02:00
Rodz Labs 9d79e3c044
Merge pull request #326 from Arnklit/manual_fixes
fixes a few typos in Adv Tiler description and added a remap example
2021-04-19 15:25:44 +02:00
Kasper Frandsen 980ea29e2f fixes a few typos in Adv Tiler description and added a remap example 2021-04-19 07:38:31 +01:00
Rodz Labs afd14396fa
Merge pull request #324 from Calinou/add-tab-navigation-shortcuts
Add shortcuts to navigate between tabs
2021-04-18 21:16:23 +02:00
Rodz Labs e7cd7b8b9b
Merge pull request #258 from Calinou/3d-preview-add-fov-change
Add Ctrl + mouse wheel to change 3D preview FOV
2021-04-18 20:53:24 +02:00
RodZill4 08d8d7629d Added horizontal and vertical stripe masks to weave node. 2021-04-18 00:12:52 +02:00
RodZill4 dd6e53e67a Fixed emission suport in Godot export 2021-04-16 20:17:57 +02:00