Commit Graph

1294 Commits

Author SHA1 Message Date
Hugo Locurcio 7db887a84b
Allow painting and exporting textures in 8K resolution (8192x8192)
This requires a powerful GPU with at least 4 GB of VRAM
(6+ GB highly recommended).
2021-03-30 01:46:07 +02:00
Rodz Labs 90cd5839d9
Merge branch 'master' into smooth_curvature2_node 2021-03-28 17:42:11 +02:00
Rodz Labs fc47ee67f9
Merge pull request #313 from Arnklit/anisotropic_noise
adding in anisotropic noise node
2021-03-28 17:37:51 +02:00
RodZill4 eff92bd6cd Fixed shader generation problem with buffers in painter. 2021-03-28 16:17:43 +02:00
RodZill4 9c262e9ccf Updated release to 0.95a, and send release number to the web page. 2021-03-25 22:18:09 +01:00
Kasper Frandsen 928fd52c1c added documentation 2021-03-24 07:36:46 +00:00
Kasper Frandsen ff3feec29e updated documentatation 2021-03-24 07:02:29 +00:00
Kasper Frandsen 38a6125a80 added documentation and fixed conflicts in base.json 2021-03-24 06:51:15 +00:00
Kasper Frandsen c7bfa34104 Merge branch 'tones_range_node' of https://github.com/Arnklit/material-maker into tones_range_node 2021-03-23 22:05:12 +00:00
Kasper Frandsen f9e32f96be added tones_range node 2021-03-23 21:40:21 +00:00
Kasper Frandsen 385e38b34d added documentation 2021-03-23 20:02:48 +00:00
Rodz Labs 64d3aaabdb
Merge pull request #306 from Calinou/add-directional-shadow-setting
Add a setting to enable the sun shadow in the 3D preview
2021-03-23 20:14:49 +01:00
RodZill4 05a16ce353 Resized the Preferences window 2021-03-23 20:11:23 +01:00
Rodz Labs b255458e8c
Merge pull request #303 from Calinou/add-side-docks-toggle-shortcut
Add a Ctrl + Space shortcut to toggle side docks' visibility
2021-03-23 19:55:51 +01:00
RodZill4 1181aa184b Added documentation for new menu entry 2021-03-23 19:52:23 +01:00
RodZill4 ba68143acf Added menu entry for hiding/showing side panels 2021-03-23 19:45:15 +01:00
Rodz Labs a5a1cb5e93
Merge pull request #312 from Arnklit/updated_occlusion_node
updated occlusion node to new blur
2021-03-23 08:19:34 +01:00
RodZill4 683f2f4d95 Updated documentation for Occlusion node 2021-03-23 08:14:40 +01:00
Rodz Labs 2d1a43c1c1
Merge pull request #300 from Calinou/doc-dark-theme
Use the Godot theme customizations + instant.page for the documentation
2021-03-23 07:52:15 +01:00
Rodz Labs a280f70206
Merge pull request #307 from Calinou/environment-editor-use-msaa
Use 4× MSAA for the environment editor 3D preview
2021-03-23 07:50:31 +01:00
Rodz Labs a39d25a3f8
Merge pull request #308 from Calinou/escape-closes-popups
Make Escape close the Preferences and Environment editor dialogs
2021-03-23 07:49:30 +01:00
Rodz Labs dd17af568a
Merge pull request #309 from Calinou/debug-shader-use-fixed-width-font
Use a fixed-width font to display the generated shader in the Debug node
2021-03-23 07:47:45 +01:00
Rodz Labs dbde86c2aa
Merge pull request #314 from vreon/sdcircle-radius
Set sdCircle radius control to Radius1.r
2021-03-23 07:07:33 +01:00
Jesse Dubay a56019cc69 Set sdCircle radius control to Radius1.r 2021-03-22 00:34:49 -07:00
RodZill4 a2a384875a Added named parameters configuration and renaming/reordering of parameters in Remote node 2021-03-22 08:09:16 +01:00
Kasper Frandsen 958c369aa0 adding in anisotropic noise node 2021-03-21 19:32:24 +00:00
Kasper Frandsen d219676b4d updated occlusion node to new blur, added as new node as it's now resolution independent 2021-03-21 19:15:47 +00:00
RodZill4 ff9ca5398f Missing change from buffer update. ;) 2021-03-19 13:32:36 +01:00
RodZill4 4201dbbed0 Started adding named parameters (lost of UI missing...) 2021-03-19 08:17:51 +01:00
RodZill4 745ec50491 Fixed texture size update problem 2021-03-18 21:16:08 +01:00
Rodz Labs 5c7f7f8342
Merge pull request #310 from Calinou/remove-trailing-whitespace-2
Remove trailing whitespace and normalize end of file in scripts and SVG
2021-03-17 22:51:43 +01:00
Hugo Locurcio 33dd778e8b
Remove trailing whitespace and normalize end of file in scripts and SVG 2021-03-17 22:11:08 +01:00
RodZill4 0d4a384348 Renamed Smooth Curvature nodes 2021-03-17 13:10:55 +01:00
RodZill4 9cef0da864 Merge branch 'master' into pr/299 2021-03-17 13:00:33 +01:00
RodZill4 ad18bdd822 Merge branch 'master' into pr/299 2021-03-17 12:54:59 +01:00
RodZill4 eacf981497 Optimized Smooth Curvature node and added it to base library 2021-03-17 08:04:56 +01:00
RodZill4 7c47cf10f1 Tiny fix in buffer node (a small problem remains in previews...) 2021-03-17 08:03:15 +01:00
Hugo Locurcio e2d16b042d
Use a fixed-width font to display the generated shader in the Debug node 2021-03-17 02:34:16 +01:00
RodZill4 c45798d702 Fixed export node generation in command line mode 2021-03-16 21:26:38 +01:00
Kasper Frandsen 8c7bf33c19 updated name of 'FBM' to 'FBM Noise' 2021-03-16 10:15:03 +00:00
RodZill4 2a007668ea Fixed performance problem in buffer update 2021-03-16 08:06:50 +01:00
RodZill4 06863bc196 Fixed Runes node (seed was badly used, leading to low quality result) 2021-03-16 07:51:15 +01:00
RodZill4 4266307261 Tiny fix in Library panel 2021-03-16 07:49:19 +01:00
RodZill4 5d18dfe4a1 Added new Edge Detect node 2021-03-16 07:49:01 +01:00
RodZill4 c4b61890a8 Added Fast Blur node (that relies on mipmaps) 2021-03-16 07:37:54 +01:00
RodZill4 8b50e2bfe0 Updated buffer nodes so their textures can be used directly by connected nodes 2021-03-16 07:35:38 +01:00
Hugo Locurcio e377c6026f
Make Escape close the Preferences and Environment editor dialogs
- Harmonize logic for hiding dialogs using the built-in
  `ui_cancel` action.
2021-03-15 21:46:25 +01:00
Hugo Locurcio 595fdd770e
Use 4× MSAA for the environment editor 3D preview
This makes aliasing much harder to notice.

Since the environment editor doesn't display parallax-mapped surfaces,
we don't need to use supersampling.
2021-03-15 20:33:20 +01:00
Hugo Locurcio 13ebc37bd9
Add a setting to enable the sun shadow in the 3D preview
The setting is disabled by default for performance reasons
(also because it won't be effective with a non-tesselated mesh).

The setting requires an application restart to apply.
2021-03-15 20:24:02 +01:00
RodZill4 883943b11f Updated export template with new icon 2021-03-14 10:53:32 +01:00