Hugo Locurcio
7db887a84b
Allow painting and exporting textures in 8K resolution (8192x8192)
...
This requires a powerful GPU with at least 4 GB of VRAM
(6+ GB highly recommended).
2021-03-30 01:46:07 +02:00
Rodz Labs
90cd5839d9
Merge branch 'master' into smooth_curvature2_node
2021-03-28 17:42:11 +02:00
Rodz Labs
fc47ee67f9
Merge pull request #313 from Arnklit/anisotropic_noise
...
adding in anisotropic noise node
2021-03-28 17:37:51 +02:00
RodZill4
eff92bd6cd
Fixed shader generation problem with buffers in painter.
2021-03-28 16:17:43 +02:00
RodZill4
9c262e9ccf
Updated release to 0.95a, and send release number to the web page.
2021-03-25 22:18:09 +01:00
Kasper Frandsen
928fd52c1c
added documentation
2021-03-24 07:36:46 +00:00
Kasper Frandsen
ff3feec29e
updated documentatation
2021-03-24 07:02:29 +00:00
Kasper Frandsen
38a6125a80
added documentation and fixed conflicts in base.json
2021-03-24 06:51:15 +00:00
Kasper Frandsen
c7bfa34104
Merge branch 'tones_range_node' of https://github.com/Arnklit/material-maker into tones_range_node
2021-03-23 22:05:12 +00:00
Kasper Frandsen
f9e32f96be
added tones_range node
2021-03-23 21:40:21 +00:00
Kasper Frandsen
385e38b34d
added documentation
2021-03-23 20:02:48 +00:00
Rodz Labs
64d3aaabdb
Merge pull request #306 from Calinou/add-directional-shadow-setting
...
Add a setting to enable the sun shadow in the 3D preview
2021-03-23 20:14:49 +01:00
RodZill4
05a16ce353
Resized the Preferences window
2021-03-23 20:11:23 +01:00
Rodz Labs
b255458e8c
Merge pull request #303 from Calinou/add-side-docks-toggle-shortcut
...
Add a Ctrl + Space shortcut to toggle side docks' visibility
2021-03-23 19:55:51 +01:00
RodZill4
1181aa184b
Added documentation for new menu entry
2021-03-23 19:52:23 +01:00
RodZill4
ba68143acf
Added menu entry for hiding/showing side panels
2021-03-23 19:45:15 +01:00
Rodz Labs
a5a1cb5e93
Merge pull request #312 from Arnklit/updated_occlusion_node
...
updated occlusion node to new blur
2021-03-23 08:19:34 +01:00
RodZill4
683f2f4d95
Updated documentation for Occlusion node
2021-03-23 08:14:40 +01:00
Rodz Labs
2d1a43c1c1
Merge pull request #300 from Calinou/doc-dark-theme
...
Use the Godot theme customizations + instant.page for the documentation
2021-03-23 07:52:15 +01:00
Rodz Labs
a280f70206
Merge pull request #307 from Calinou/environment-editor-use-msaa
...
Use 4× MSAA for the environment editor 3D preview
2021-03-23 07:50:31 +01:00
Rodz Labs
a39d25a3f8
Merge pull request #308 from Calinou/escape-closes-popups
...
Make Escape close the Preferences and Environment editor dialogs
2021-03-23 07:49:30 +01:00
Rodz Labs
dd17af568a
Merge pull request #309 from Calinou/debug-shader-use-fixed-width-font
...
Use a fixed-width font to display the generated shader in the Debug node
2021-03-23 07:47:45 +01:00
Rodz Labs
dbde86c2aa
Merge pull request #314 from vreon/sdcircle-radius
...
Set sdCircle radius control to Radius1.r
2021-03-23 07:07:33 +01:00
Jesse Dubay
a56019cc69
Set sdCircle radius control to Radius1.r
2021-03-22 00:34:49 -07:00
RodZill4
a2a384875a
Added named parameters configuration and renaming/reordering of parameters in Remote node
2021-03-22 08:09:16 +01:00
Kasper Frandsen
958c369aa0
adding in anisotropic noise node
2021-03-21 19:32:24 +00:00
Kasper Frandsen
d219676b4d
updated occlusion node to new blur, added as new node as it's now resolution independent
2021-03-21 19:15:47 +00:00
RodZill4
ff9ca5398f
Missing change from buffer update. ;)
2021-03-19 13:32:36 +01:00
RodZill4
4201dbbed0
Started adding named parameters (lost of UI missing...)
2021-03-19 08:17:51 +01:00
RodZill4
745ec50491
Fixed texture size update problem
2021-03-18 21:16:08 +01:00
Rodz Labs
5c7f7f8342
Merge pull request #310 from Calinou/remove-trailing-whitespace-2
...
Remove trailing whitespace and normalize end of file in scripts and SVG
2021-03-17 22:51:43 +01:00
Hugo Locurcio
33dd778e8b
Remove trailing whitespace and normalize end of file in scripts and SVG
2021-03-17 22:11:08 +01:00
RodZill4
0d4a384348
Renamed Smooth Curvature nodes
2021-03-17 13:10:55 +01:00
RodZill4
9cef0da864
Merge branch 'master' into pr/299
2021-03-17 13:00:33 +01:00
RodZill4
ad18bdd822
Merge branch 'master' into pr/299
2021-03-17 12:54:59 +01:00
RodZill4
eacf981497
Optimized Smooth Curvature node and added it to base library
2021-03-17 08:04:56 +01:00
RodZill4
7c47cf10f1
Tiny fix in buffer node (a small problem remains in previews...)
2021-03-17 08:03:15 +01:00
Hugo Locurcio
e2d16b042d
Use a fixed-width font to display the generated shader in the Debug node
2021-03-17 02:34:16 +01:00
RodZill4
c45798d702
Fixed export node generation in command line mode
2021-03-16 21:26:38 +01:00
Kasper Frandsen
8c7bf33c19
updated name of 'FBM' to 'FBM Noise'
2021-03-16 10:15:03 +00:00
RodZill4
2a007668ea
Fixed performance problem in buffer update
2021-03-16 08:06:50 +01:00
RodZill4
06863bc196
Fixed Runes node (seed was badly used, leading to low quality result)
2021-03-16 07:51:15 +01:00
RodZill4
4266307261
Tiny fix in Library panel
2021-03-16 07:49:19 +01:00
RodZill4
5d18dfe4a1
Added new Edge Detect node
2021-03-16 07:49:01 +01:00
RodZill4
c4b61890a8
Added Fast Blur node (that relies on mipmaps)
2021-03-16 07:37:54 +01:00
RodZill4
8b50e2bfe0
Updated buffer nodes so their textures can be used directly by connected nodes
2021-03-16 07:35:38 +01:00
Hugo Locurcio
e377c6026f
Make Escape close the Preferences and Environment editor dialogs
...
- Harmonize logic for hiding dialogs using the built-in
`ui_cancel` action.
2021-03-15 21:46:25 +01:00
Hugo Locurcio
595fdd770e
Use 4× MSAA for the environment editor 3D preview
...
This makes aliasing much harder to notice.
Since the environment editor doesn't display parallax-mapped surfaces,
we don't need to use supersampling.
2021-03-15 20:33:20 +01:00
Hugo Locurcio
13ebc37bd9
Add a setting to enable the sun shadow in the 3D preview
...
The setting is disabled by default for performance reasons
(also because it won't be effective with a non-tesselated mesh).
The setting requires an application restart to apply.
2021-03-15 20:24:02 +01:00
RodZill4
883943b11f
Updated export template with new icon
2021-03-14 10:53:32 +01:00