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GodotBall.blend
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GodotBall.blend1
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GodotBall.dae
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GodotBall.dae.import
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aluminium_albedo.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
aluminium_albedo.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
aluminium_flow.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
aluminium_flow.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
aluminium_normal.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
aluminium_normal.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
experiment.hdr
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experiment.hdr.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
fair.hdr.import
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godot_ball.mesh
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icon.png
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2019-06-11 16:40:50 +02:00
icon.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
lobby.hdr
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lobby.hdr.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
marble_albedo.png
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2019-06-11 16:40:50 +02:00
marble_albedo.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
night.hdr
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night.hdr.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
park.hdr
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park.hdr.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
pbr_bed.dae
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pbr_bed.dae.import
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project.godot
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
rock_albedo.jpg
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rock_albedo.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
rock_ao.jpg
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rock_ao.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
rock_depth.jpg
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rock_depth.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
rock_metal.jpg
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rock_metal.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
rock_rough.jpg
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rock_rough.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
sand_albedo.jpg
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sand_albedo.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
sand_metal.jpg
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sand_metal.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
sand_normal.jpg
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sand_normal.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
sand_rough.jpg
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sand_rough.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
sand_shine.jpg
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sand_shine.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
schelde.hdr
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schelde.hdr.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
test_bed.scn
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
tester.gd
Fixed basis -> quat casting
2019-09-23 19:09:40 -04:00
tester.scn
Increase sky radiance size to 128 (from 64) in the Material Tester demo
2019-06-05 13:38:52 +02:00
texture_bricks.jpg
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texture_bricks.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
texture_bricks_depth.jpg
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texture_bricks_depth.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
texture_bricks_metal.jpg
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texture_bricks_metal.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
texture_bricks_normal.jpg
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texture_bricks_normal.jpg.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
texture_cheese_albedo.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
texture_cheese_albedo.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
texture_cheese_ao.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
texture_cheese_ao.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
texture_cheese_depth.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
texture_cheese_depth.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
texture_cheese_normal.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
texture_cheese_normal.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
texture_rock_albedo.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
texture_rock_albedo.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
texture_rock_ao.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
texture_rock_ao.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
texture_rock_depth.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
texture_rock_depth.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
texture_rock_metal.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
texture_rock_metal.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
texture_rock_normal.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
texture_rock_normal.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
texture_wood.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
texture_wood.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
wool_albedo.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
wool_albedo.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
wool_depth.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
wool_depth.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00
wool_normal.png
Optimize all images using `oxipng -o6 --strip all --zopfli`
2019-06-11 16:40:50 +02:00
wool_normal.png.import
Port 3D kinematic char and materials tester to Godot 3.1
2019-03-07 23:36:30 +01:00