godot-demo-projects/3d
Hanif Bin Ariffin 1e44578b1e Fixed basis -> quat casting
Noticed a lot of error spat out because of unnormalized basis.
I simply followed the suggestion to use get_rotation_quat() instead of using constructor of Quat(x).
2019-09-23 19:09:40 -04:00
..
ik Fixed typo in overlay instructions 2019-07-06 00:59:21 +01:00
kinematic_character
material_testers Fixed basis -> quat casting 2019-09-23 19:09:40 -04:00
navmesh
platformer
truck_town Merge pull request #302 from kkmzero/patch-1 2019-07-04 12:03:05 +02:00