Demonstration and Template Projects
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Rémi Verschelde 61ea666d69 Remove bogus draw_order values due to a pre-3.0 initialization bug
Fixes godotengine/godot#25642.
2020-01-02 11:25:16 +01:00
2d Remove bogus draw_order values due to a pre-3.0 initialization bug 2020-01-02 11:25:16 +01:00
3d Fixed basis -> quat casting 2019-09-23 19:09:40 -04:00
audio Optimize all images using `oxipng -o6 --strip all --zopfli` 2019-06-11 16:40:50 +02:00
gui Optimize all images using `oxipng -o6 --strip all --zopfli` 2019-06-11 16:40:50 +02:00
misc Optimize all images using `oxipng -o6 --strip all --zopfli` 2019-06-11 16:40:50 +02:00
mono Remove bogus draw_order values due to a pre-3.0 initialization bug 2020-01-02 11:25:16 +01:00
networking Add WebSocket high level multiplayer demo. 2019-07-28 15:25:36 +02:00
plugins Optimize all images using `oxipng -o6 --strip all --zopfli` 2019-06-11 16:40:50 +02:00
viewport Optimize all images using `oxipng -o6 --strip all --zopfli` 2019-06-11 16:40:50 +02:00
visual_script Optimize all images using `oxipng -o6 --strip all --zopfli` 2019-06-11 16:40:50 +02:00
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LICENSE.md
README.md Updated latest Godot version (3.1) in README.md 2019-05-14 15:33:44 +02:00

README.md

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Important note

  • The master branch is compatible with the latest Godot version (currently 3.1).
  • Use the appropriate branch for your Godot version, such as the 2.1 branch for Godot 2.1.x.

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.