godot-demo-projects/viewport/3d_scaling/README.md

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# 3D Resolution Scaling
This demo shows how to downscale the 3D resolution without affecting 2D
elements, to improve performance without making the UI blurry.
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See [Resolution scaling](https://docs.godotengine.org/en/stable/tutorials/3d/resolution_scaling.html)
in the documentation for details.
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Language: GDScript
Renderer: Forward+
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## Screenshot
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![3D Resolution Scaling](screenshots/3d_scaling.webp)