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# 3D Resolution Scaling
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2020-02-16 00:41:43 +01:00
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2023-03-18 12:42:58 +01:00
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This demo shows how to downscale the 3D resolution without affecting 2D
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elements, to improve performance without making the UI blurry.
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2020-03-08 06:35:19 +01:00
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2023-03-18 12:42:58 +01:00
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See [Resolution scaling](https://docs.godotengine.org/en/stable/tutorials/3d/resolution_scaling.html)
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in the documentation for details.
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2020-03-08 06:35:19 +01:00
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2023-03-18 12:42:58 +01:00
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Language: GDScript
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2020-09-10 21:13:31 +02:00
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2023-03-18 12:42:58 +01:00
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Renderer: Forward+
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2020-03-08 06:35:19 +01:00
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2023-03-18 12:42:58 +01:00
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## Screenshot
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2020-03-08 06:35:19 +01:00
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2023-03-18 12:42:58 +01:00
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![3D Resolution Scaling](screenshots/3d_scaling.webp)
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