# 3D Resolution Scaling This demo shows how to downscale the 3D resolution without affecting 2D elements, to improve performance without making the UI blurry. See [Resolution scaling](https://docs.godotengine.org/en/stable/tutorials/3d/resolution_scaling.html) in the documentation for details. Language: GDScript Renderer: Forward+ ## Screenshot ![3D Resolution Scaling](screenshots/3d_scaling.webp)