Relintai
  • Joined on 2023-03-15
Relintai synced new reference refs/tags/v2 to Relintai/sfw from mirror 2024-04-01 11:34:36 +02:00
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-27 23:34:38 +01:00
a2d07caf93 Small doc tweak.
4785d29a16 Rename quadrants to octants in the vertex lights 3d module.
fd1f8aa5d7 Update docs for the vertex lights 3d module.
20776d0746 Recolor vertrex light 3d's icons.
c0805afa6c Rework the vertex light 3d module to actually be 3d.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-27 15:24:38 +01:00
e1fcf610e6 Small tweaks to docs.
ab1f78ec21 Added docs for VertexLight2D and VertexLight2DEnvironment.
2007ef0f90 Added missing z_index parameter to VertexLights2DServer::sample_light().
7f5b9650d9 Docs for the VertexLights2DServer.
cd8f79865e Added a property to World2D for the vertex light 2d map.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-26 23:04:37 +01:00
59a4fcfc70 Allow setting abase color per map for vertex light 2ds. Also added VertexLight2DEnvironment Node so it can be changed easily using the SceneTree.
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-26 14:54:37 +01:00
b353267679 Use blending for now with vertex lights in Layered Tile Maps.
af243a1111 Fix issues with vertex lights.
6e8073bbb6 Initialize layer_range properly.
f3d4f20344 Fix small issues with VertexLight2D.
6762e597e6 Properly initialize the quadrant size of maps.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-26 06:44:37 +01:00
d2ed14cf26 Implemented vertex light 2d sampling.
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-25 22:34:37 +01:00
42171f1fa2 Added attenuation and range properties to vertex light 2ds.
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-25 14:24:38 +01:00
d7a54d702d Free vertex_lights_2d_map in World2D's destructor.
d08718051d Fix windows build.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-25 06:14:43 +01:00
8a567fdfa5 Added an icon for VertexLight2D.
3fc75ad15f Set up VertexLight2D maps.
02fe45b08a Added enabled property for VertexLight2Ds.
9df448113d Set up transform notification for VertexLight2D.
9ce6ebc1b5 Also set VErtexLight Properties in the server.
Compare 14 commits »
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-18 18:44:38 +01:00
e17cc864bc Added exp2 to the Math singleton.
f270c67ca1 Improved Light setup in PropInstance.
a52a68afb7 Added more properties to PropDataLight and other light helper classes.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-18 02:24:36 +01:00
e63a88836c Added Material and merger support for PropDataMergeGroup.
5ae8d147f0 Added Material support for PropDataProp.
f3745546c1 Re-extracted class docs.
018f59305e Added a new PropDataMergeGroup Node for props.
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Relintai synced commits to master at Relintai/pandemonium_engine_docs from mirror 2024-03-17 23:14:37 +01:00
4596a6663f Renamed engine development folders.
9a9ad95c93 Rename usage folders.
062c9ce8d9 Rename tutorial folders.
b0afa54940 Reorganized the top level folders.
5a1fc0b497 Update licenses and fix some issues after the mass renames.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-17 18:14:37 +01:00
5e4b6182f1 Enable and fix LayeredTileMap2DNavigationGeometryParser2D.
d395657ee1 Now CharacterSkeleton2D inherits from YSort. It disables sorting by default, so the default behaviour won't change.
5b18493589 Small tweaks.
db7f5c8bec Don't free the editor's UndoRedo.
d088565d3f Fix typo.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-17 10:04:36 +01:00
f277dfc227 Don't use icons and don't sort in EditorQuickOpen for some easy speed gains.
9a6e66b711 Fix the name of the rao_noise property.
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Relintai synced commits to master at Relintai/pandemonium_engine_docs from mirror 2024-03-15 23:04:36 +01:00
c81f1cdf2c LayeredTileMap docs markdown port.
4ffba3b0f0 Class name updates.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-14 00:24:37 +01:00
4f072898a6 Added missing icons.
272ae15993 Now tooltips won't get scaled to their original control's scale anymore by default. Added a new gui_scale_tooltips property to Viewport to be able to use the previous behaviour when it's desired.
24dba4063e Added missing icon.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-13 16:14:37 +01:00
e34e374e38 Fix the positioning of the help text in LayeredTileSetAtlasSourceEditor.
7f48c0055a Fix positioning of the Center View buttons in the GenericTilePolygonEditor.
ab43d163ba Fix positioning of the Center View buttons.
7b72d180a5 Fix popup menu position.
2f87cf8230 Remove test print.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-13 08:04:36 +01:00
29ab4bf2c8 Use control instead of metakey as intended in the layered tilemap editors.
7789b60b2b Fix painting LayeredTileMap peering bits.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-12 23:54:37 +01:00
053b283c47 Reworked RendetingServer's canvas_item_add_texture_rect_animation's last parameter. Now instead of bool randomize_start_time it's real start_time. This should make it more versatile.
105115dbb3 Removed clips_input() method and _clips_input() virtual method from Control. Made clip_contents to also have an input clipping effect, since I couldn't think any single instance where keeping them separated would be useful.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2024-03-12 07:34:36 +01:00
062ccd439f Now EditorPropertyEnums can be setup multiple times.
90ae8d4791 Tweaks to CommandRectAnimation's destructor.
be686f5db4 Update the tiles properly when a rao setting changes.
16699e7b5f Implemented RAO for LayeredTileMaps.
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