Relintai
  • Joined on 2023-03-15
Relintai synced commits to master at Relintai/sfw from mirror 2025-03-11 23:39:09 +01:00
7cfe9a22ee Fix connecting class methods to Signal.
Relintai synced commits to refs/tags/v9 at Relintai/sfw from mirror 2025-03-11 23:39:09 +01:00
Relintai synced new reference refs/tags/v9 to Relintai/sfw from mirror 2025-03-11 23:39:09 +01:00
Relintai synced commits to master at Relintai/sfw from mirror 2025-03-05 07:33:00 +01:00
703411a91e Backported commits from pandemonium:
Relintai synced commits to refs/tags/v8 at Relintai/sfw from mirror 2025-03-05 07:33:00 +01:00
Relintai synced new reference refs/tags/v8 to Relintai/sfw from mirror 2025-03-05 07:33:00 +01:00
Relintai synced commits to master at Relintai/sfw from mirror 2025-02-26 15:24:20 +01:00
a7590426eb Added Renderer::camera_3d_camera_transform_matrix_stack_clear() and Renderer::get_camera_3d_model_view_matrix_stack_clear() helper methods.
c382024f95 Added Renderer::camera_3d_reset().
a7a73b1081 Simplifications and a small rework to the immediate renderer's 2d camera api.
6bb0a96196 Renamed audio.cpp so the makefile works for compiledb generation.
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Relintai synced commits to refs/tags/v7 at Relintai/sfw from mirror 2025-02-26 15:24:20 +01:00
Relintai synced new reference refs/tags/v7 to Relintai/sfw from mirror 2025-02-26 15:24:20 +01:00
Relintai synced commits to master at Relintai/sfw from mirror 2025-02-19 23:14:19 +01:00
9bc61d6192 Added the gui module to the readme.
2264f7a768 Also added ColoredTextureMaterial2D to the docs.
6870ecfbec Format audio.cpp.
679ef20c53 Removed the midi api.
f2f89ddd9a Added stb vorbis.
Compare 12 commits »
Relintai synced commits to refs/tags/v6 at Relintai/sfw from mirror 2025-02-19 23:14:19 +01:00
Relintai synced new reference refs/tags/v6 to Relintai/sfw from mirror 2025-02-19 23:14:19 +01:00
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2025-02-14 20:00:07 +01:00
320da06260 Fix windows build.
f56182466f Fix compile on windows, osx, and javascript. (Hopefully.)
b248a28ccf More tweaks to TerrainChunk's new scene api.
9841d6fdc8 Small variable name tweak.
10c5076819 Added the new scene_add() method to TerrainWorld. Also store scenes from props inside chunks.
Compare 16 commits »
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2025-02-11 02:20:09 +01:00
954ca26471 Make sure the remaining chunks are notified of the changed world lights when adding / removing chunks.
583298dbfe Now TerrainLights are stored inside chunks (they are also automatically saved with them). Also changed TerrainLight's api to makes use of Vector3i.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2025-02-10 18:10:08 +01:00
eb3ed4fa20 Now props and mesh data resources are saved with the TerrainChunks.
b0177a2c3a Only generate chunks once.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2025-02-08 17:10:04 +01:00
23614770f1 Simplify chunks_set() in TerrainWorld.
42a2979d3e Fix isolevel paint and paint brush tools always allowing chunk creation.
a980238482 Add the new chunk to the generation queue instead of directly calling it's build method in TerrainWorld::chunk_add().
64a14fee17 Also expose the liquid data in TerrainChunkBlocky.
c9089867f9 Fix typo.
Compare 24 commits »
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2025-02-07 16:45:55 +01:00
16d62d3a34 Chunk remover tool initial setup in TerrainWorldEditor.
3f267dcbfc Make the expected tool settings shown by default in TerrainWorldEditor.
1da418523a Spawn brush initial setup in TerrainWorldEditor.
ba6a112efb Reorganized the tools in TerrainWorldEditor. Also made the Isolevel Brush the default.
ae987b83e9 Renamed the add and remove tools to add single and remove single voxel in TerrainWorldEditor. Also improved their gui a bit.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2025-02-07 00:25:54 +01:00
2688162cf9 Optimized editing in TerrainWorldEditor.
c13a4d08a5 Use the new immediate build mode in TerrainWorld's set_voxel_at_world_data_position().
6be11c2bff Implemented an immediate build mode for TerrainChunk.
952553e9ad Clear meshes as needed in TerrainTerrainJob.
4a2d4af692 Clear meshes as needed in TerrainPropJob.
Compare 7 commits »
Relintai synced commits to master at Relintai/sfw from mirror 2025-02-06 15:05:54 +01:00
ade786cd55 Also strip _ALWAYS_INLINE_ from the docs.
a26181551f Fix stripping #if-s from the docs.
728e9e7301 (Hopefully) Shader fix for amg gpus.
3c2fd7e43a Cleanups.
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Relintai synced commits to refs/tags/v5 at Relintai/sfw from mirror 2025-02-06 15:05:54 +01:00