voxelman/world
2019-10-14 23:59:42 +02:00
..
environment_data.cpp Added an EnvironmentData class. 2019-10-07 22:22:47 +02:00
environment_data.h Added an EnvironmentData class. 2019-10-07 22:22:47 +02:00
grid_map_editor_plugin.cpp Added in gridmap from godot, I currently think it is a nice place to start from with the voxel world, as it pretty much already works like it, and it has a nice editor plugin as well. Also I haven't yet used godot's servers too much. 2019-05-31 23:03:38 +02:00
grid_map_editor_plugin.h Added in gridmap from godot, I currently think it is a nice place to start from with the voxel world, as it pretty much already works like it, and it has a nice editor plugin as well. Also I haven't yet used godot's servers too much. 2019-05-31 23:03:38 +02:00
grid_map.cpp Added in gridmap from godot, I currently think it is a nice place to start from with the voxel world, as it pretty much already works like it, and it has a nice editor plugin as well. Also I haven't yet used godot's servers too much. 2019-05-31 23:03:38 +02:00
grid_map.h Added in gridmap from godot, I currently think it is a nice place to start from with the voxel world, as it pretty much already works like it, and it has a nice editor plugin as well. Also I haven't yet used godot's servers too much. 2019-05-31 23:03:38 +02:00
voxel_buffer.cpp Added a new random ao channel. 2019-08-08 21:09:55 +02:00
voxel_buffer.h Added a new random ao channel. 2019-08-08 21:09:55 +02:00
voxel_chunk_prop_data.cpp Reworked the way chung handles props, and made chunk building fully scriptable. 2019-10-10 23:51:05 +02:00
voxel_chunk_prop_data.h Reworked the way chung handles props, and made chunk building fully scriptable. 2019-10-10 23:51:05 +02:00
voxel_chunk.cpp Added a "_prop_added" vmethod to Chunk. 2019-10-14 23:59:42 +02:00
voxel_chunk.h Reworked the way chung handles props, and made chunk building fully scriptable. 2019-10-10 23:51:05 +02:00
voxel_structure.cpp Implemented the remaining stub methods for voxel structure. 2019-09-25 11:30:07 +02:00
voxel_structure.h Implemented the remaining stub methods for voxel structure. 2019-09-25 11:30:07 +02:00
voxel_world.cpp Level generator skeleton class. 2019-09-03 13:52:32 +02:00
voxel_world.h Now VoxelWorld inherits from Navigation. 2019-10-05 22:53:48 +02:00