|
a8a29b4518
|
Fixed mesh generation errors.
|
2019-07-16 01:49:01 +02:00 |
|
|
d35efab890
|
-Implemented neighbour information query.
-Merged the needed things from the subvoxel helper classes into VoxelCubePoints.
-Mesh generation kind of works.
|
2019-07-15 20:07:58 +02:00 |
|
|
79d54238c3
|
Fixed compile, and created the bindings for the new classes.
|
2019-07-15 02:18:51 +02:00 |
|
|
9a84ab8500
|
Work on cleaning up up VoxelCubePoints, and Voxel Side Points, and started work on the sub voxel point helper.
|
2019-07-14 17:33:46 +02:00 |
|
|
3d550a0772
|
Moved the VoxelNeighbours enum from the old voxel, to the new mesher, also bound it.
|
2019-07-14 02:18:18 +02:00 |
|
|
ecfcf79f07
|
Added in a few of my old classes.
|
2019-07-13 22:03:23 +02:00 |
|
|
115750a66f
|
Added 2 voxel meshers from godot_voxel.
|
2019-06-10 01:41:57 +02:00 |
|
|
d7b949e8b8
|
Work on uv mapping.
|
2019-06-09 20:59:54 +02:00 |
|
|
71de54d9a0
|
Now voxelman can actually make meshes.
|
2019-06-08 19:47:17 +02:00 |
|
|
b50c9be4e7
|
More cleanup, and fixed a misunderstanding.
|
2019-06-08 01:28:39 +02:00 |
|
|
ba05f93aa2
|
-Removed Voxel, not needed.
-Huge cleanup.
-Moved the voxel query to a new folder, also it's not in the build anymore. Will be removed shortly.
|
2019-06-07 19:13:07 +02:00 |
|
|
9fb6a4e1c1
|
Progress on getting voxelman to work again, also cleanups.
|
2019-06-07 01:33:41 +02:00 |
|
|
7b99cff1dd
|
Cleaned up VoxelSurface a bit.
|
2019-06-01 00:11:59 +02:00 |
|
|
b5bdecf95a
|
Added VoxelBuffer to the build.
|
2019-05-31 23:57:56 +02:00 |
|
|
e2c8c5c2ca
|
Added in 2 more classes and the updated vector3i from https://github.com/Zylann/godot_voxel. Also added their license to the top of these files.
|
2019-05-31 23:28:33 +02:00 |
|
|
4d73c7e9c6
|
Added in gridmap from godot, I currently think it is a nice place to start from with the voxel world, as it pretty much already works like it, and it has a nice editor plugin as well. Also I haven't yet used godot's servers too much.
|
2019-05-31 23:03:38 +02:00 |
|
|
bc9896b695
|
Added in the classes which I want to salvage from my test voxel engine. Some of the classes contain horrible code because I learned godot engine development with these, the will be cleaned up. The Vector3i is from Zylann's godot_voxel module, I'll properly credit him a bit later.
|
2019-05-31 22:54:31 +02:00 |
|
|
9106cae56c
|
Added a .gitignore, and the basic module setup stuff.
|
2019-05-31 18:26:36 +02:00 |
|
|
c89fe9d7f0
|
Initial commit
|
2019-05-31 18:12:27 +02:00 |
|